Stranded on a desert island, a group of young people must find their way home through a series of missions. Play cards one by one (without talking to each other) until each mission is completed.
Description:
From the makers of the award-winning The Crew series: a cooperative The-Crew-style game with easier-to-learn rules and a captivating story to thrill the entire family. Eat, sleep, make decisions how will the adventure end? A gameboard, island marker, various tokens, and special cards help players keep track of the game and offer opportunities to influence the course of the missions.
Stranded on a desert island, a group of young people must find their way home through a series of missions. Play cards one by one (without talking to each other) until each mission is completed.
Description:
From the makers of the award-winning The Crew series: a cooperative The-Crew-style game with easier-to-learn rules and a captivating story to thrill the entire family. Eat, sleep, make decisions how will the adventure end? A gameboard, island marker, various tokens, and special cards help players keep track of the game and offer opportunities to influence the course of the missions.
Stranded on a desert island, a group of young people must find their way home through a series of missions. Play cards one by one (without talking to each other) until each mission is completed.
Description:
From the makers of the award-winning The Crew series: a cooperative The-Crew-style game with easier-to-learn rules and a captivating story to thrill the entire family. Eat, sleep, make decisions how will the adventure end? A gameboard, island marker, various tokens, and special cards help players keep track of the game and offer opportunities to influence the course of the missions.
Stranded on a desert island, a group of young people must find their way home through a series of missions. Play cards one by one (without talking to each other) until each mission is completed.
Description:
From the makers of the award-winning The Crew series: a cooperative The-Crew-style game with easier-to-learn rules and a captivating story to thrill the entire family. Eat, sleep, make decisions how will the adventure end? A gameboard, island marker, various tokens, and special cards help players keep track of the game and offer opportunities to influence the course of the missions.
Stranded on a desert island, a group of young people must find their way home through a series of missions. Play cards one by one (without talking to each other) until each mission is completed.
Description:
From the makers of the award-winning The Crew series: a cooperative The-Crew-style game with easier-to-learn rules and a captivating story to thrill the entire family. Eat, sleep, make decisions how will the adventure end? A gameboard, island marker, various tokens, and special cards help players keep track of the game and offer opportunities to influence the course of the missions.
Stranded on a desert island, a group of young people must find their way home through a series of missions. Play cards one by one (without talking to each other) until each mission is completed.
Description:
From the makers of the award-winning The Crew series: a cooperative The-Crew-style game with easier-to-learn rules and a captivating story to thrill the entire family. Eat, sleep, make decisions how will the adventure end? A gameboard, island marker, various tokens, and special cards help players keep track of the game and offer opportunities to influence the course of the missions.
Stranded on a desert island, a group of young people must find their way home through a series of missions. Play cards one by one (without talking to each other) until each mission is completed.
Description:
From the makers of the award-winning The Crew series: a cooperative The-Crew-style game with easier-to-learn rules and a captivating story to thrill the entire family. Eat, sleep, make decisions how will the adventure end? A gameboard, island marker, various tokens, and special cards help players keep track of the game and offer opportunities to influence the course of the missions.