The Ambassador's disappearance has raised too many questions from too many people; now the race is on to find the Ambassador and unravel the true meaning of his absence... Living Campaign.
The Ambassador's disappearance has raised too many questions from too many people; now the race is on to find the Ambassador and unravel the true meaning of his absence... Living Campaign.
Your ragtag party of castouts & misfits takes the jobs other smugglers won't. But you have a bad feeling about this one. The 1st of 3 adventures in a series.
Our reluctant heroes must traverse the fringes to high society, to pull off a ruse that might even fool a Hutt. The 2nd of 3 adventures in a series. Playing 1st session not necessary.
Can our party double down on their recent success? The Rebellion needs heroes more than ever, at this, their most desperate hour. The 3rd of 3 adventures in a series. Sessions 1 & 2 unnecessary.