A time distortion has thrown the Enterprise clear of the Beta Quadrant. A Starfleet shuttle well beyond our current technology is here as well. We are moving in to investigate and discover a way home.
Description:
Captain’s log stardate unknown… We were patrolling the Azure Nebula when we encountered a time warp distortion, we have been thrown clear of the Beta Quadrant some 7,000 light years. The transporter and weapons are out, and we are conducting other minor repairs. An apparently Starfleet shuttle craft has been tossed here with us. Although it reads as a Starfleet craft, it is quite advanced beyond our technology. We are moving in to investigate the shuttle and discover a way home.
Deep within the paint soaked fields of ravaged Oith, an adventuring party must brave the alliterative artistic abominative abberations of The Uncanny Valley.
Find out what the Defenders were doing while the Avengers were battling Thanos' forces in New York.
Description:
This game follows the characters from the Netflix shows in the Marvel Cinematic Universe: Daredevil, Iron Fist, Colleen Wing (Daughter of the Dragon), Luke Cage, Misty Knight, Jessica Jones, and the Punisher. The day before the Snap, an alien donut ship appeared over Manhattan, just blocks away from where these heroes live and work. You can be sure they didn't just stay at home.
A group of Vault Hunters find an unopened Pre-Rifts facility out in the New West. They are not expecting what lies within, nor some old adversaries who know about the facility as well...
Description:
Flush from a string of victories in the New West, the Vault Hunters return to their black market contact in Chi-Town. Their luck streak continues as they receive another hot tip of a location for them to explore and loot for profit. However, what they find may have them thinking they’re in over their heads, especially when some old adversaries arrive...
Some say there are ghosts in Vault 74. Big green super mutants? Sure. Giant scorpions? Ok. But ghosts? Hop in the Misery Machine & play badass mutated versions of the gang. Debunk that Wasteland funk.
Description:
Even the Apocalypse can’t slow the Scooby Gang down! Old man Wilson says there’s ghosts living in long-abandoned Vault 74, but that’s just a bunch of hooey. Over-sized green super mutants? Sure. Giant radioactive scorpions? Those are just plain ordinary. But ghosts? Zoinks! Not on your watch. Hop in the tricked-out Misery Machine and play badass, mutated, Mad Max versions of your old favorite characters: Scooby, Shaggy, Fred, Daphne, Velma, and more. Do you have what it takes to debunk that Wasteland funk? A veteran rank Scooby Doo + Fallout mashup for Savage Worlds. Pre-gens provided. All players 13+ welcome!
Corruption lingers beneath the only oasis for hundreds of miles that threatens the wealth and prosperity of the settlement of Serena Hortum.
Description:
The desert settlement of Serena Hortum is located at the heart of an oasis that is surrounded by a vast desert. The only source of water and reprieve from the scorching sun for a hundred miles, the city is a regular stop for those who traverse the surrounding sand buried wasteland. This has brought great wealth and prosperity to the city, but it has also invited corruption that lingers just beneath its immaculate façade.
Robin Hood's Merrie Men are in deep trouble. Can you - the "young bows" of Robin's outlaws - save the day?
Description:
Robin Hood's Merrie Men are in deep trouble. Robin & his commanders left to try to rescue King Richard. Now Marion & Alan-a-Dale have been captured, & Friar Tuck is lost in a drunken stupor. Can you - the "young bows" of Robin's outlaws - save the day? A Savage Worlds Adventure Edition adventure for 6 players using Fantasy Grounds.
The East Coast Explorers Club is missing a professor (and his daughter). The esteemed members have selected your team to go find him and they have provided you with a steam car to aid your travels.