A Savage Worlds version of AD&D’s Expedition to the Barrier Peaks. Except you’re modern inter-dimensional explorers seeking out advanced technology. It’s guns & grenades vs. monsters & magic.
Description:
Based on AD&D’s Expedition to the Barrier Peaks. This is the Savage Worlds version of this great adventure. But wait, there’s more! You’re not a bunch of primitive screwheads, you’re an elite force of inter-dimensional explorers seeking out advanced technology. Your mission is to help out a primitive ally of your organization to explore a strange and wondrous “dungeon” and neutralize the potential threat from the Duke’s lands. The real mission: bring back advanced technology to earth. This is a fun twist on one of the greatest old school modules of all time.
The dead walk on this alternate earth. The smart computer of race that created them has identified the location of a superscience bio sequencer that might be able to cure them
Set on Mars, your team of interdimensional explorers have been sent to find Team 6 who are over a month past due. This may be a recovery mission, it may be a rescue, or this may be your last mission.
Description:
This is a Savage Worlds romp on planet Mars. Set in the Fringeworthy setting, your team of inter-dimensional explorers has been tasked to find Team 6 who are over a month past due. This may be a recover mission or this may be a rescue. That’s why they are sending you, Team Omega; the most elite IDET has to offer. What horrors await your team? Only one way to find out. This is sci-fi horror at its best. There will be blood, so only strong stomachs should apply.
Hardwired Hinterland - The Sparkling Wine of Bruno’s Vineyards
Summary:
You and your group of barnstorming pilots have found a treasure map that promises a great treasure if you acquire a large shipment of wine from the Vineyards. What is so special about this wine?
The peoples of Tunse'al are adept hunters in a world of oversize reptiles and lethal plants. The hunters have become the hunted and must figure out what's happening before they all perish.
The peoples of Tunse'al are adept hunters in a world of oversize reptiles and lethal plants. The hunters have become the hunted and must figure out what's happening before they all perish.
The peoples of Tunse'al are adept hunters in a world of oversize reptiles and lethal plants. The hunters have become the hunted and must figure out what's happening before they all perish.
When Queen Victoria goes missing, it is up to the members of the Kerberos Club to save her. Steampunk and magic meet superpowers in a world gone slightly mad. 6 pregenerated characters provided!
It's the 1990's and it's up to the League to save the day! Play a movie/TV character from the 1990's in this take on the League of Extraordinary Gentlemen.
Description:
Marsellus Wallace's briefcase was stolen from the League's office in a bloody battle lead by now vampire Cyrus "The Virus" Grissom. Inside holds the key to a Vampire Apocalypse that will bathe the world in continual darkness, leaving it open season on humankind. Watcher Rupert Giles quickly assembles a specialized Vampire Hunting League in order to stop Cyrus before he can bring about this cataclysm. Can straight laced FBI Special Agent Dana Scully, wise-cracking deadite slayer Ash, ex hit-man Jules Winnfield, teenage Vampire Slayer Buffy Summers, vampire weapons expert Abraham Whistler, crude talking Vatican endorsed Vampire Slayer Jack Crow, murdering bank robber Seth Gecko and hyper-violent half-insane Wiccan practitioner Nancy Downs put their egos and differences aside to stop the end of the world from happening?