Mercenaries have been hired to transport the dangerous Dagger of Plot through the wilderness to the tower of Hino Bilrus, a reclusive alchemist who will remove the curse and destroy the evil dagger.
Description:
However, the ancient Broken Bridge over the Deepwater River canyon is controlled/held by the Broken Bridge Bailiffs, who demand tribute (usually in the form of all worldly possessions) as a toll to cross the bridge. The river is too deep and rough to easily swim across, especially with the crocodiles that populate the river. Players will have 5 pre-gen characters to choose from for each team of 3.
Play as mercenaries who have been hired to transport the dangerous Dagger of Plot to the Tower of Hino Bilrus, a reclusive alchemist who will remove the curse & destroy the dagger.
Description:
However, the ancient Broken Bridge over the Deepwater River canyon is controlled/held by the Broken Bridge Bailiffs, who demand tribute (usually in the form of all worldly possessions) as a toll to cross the bridge. The river is too deep & rough to easily swim across, especially with the crocodiles that populate the river. Players will have 5 pre-gen characters to choose from for each team of 3.
Play as mercenaries who have been hired to transport the dangerous Dagger of Plot to the Tower of Hino Bilrus, a reclusive alchemist who will remove the curse & destroy the dagger.
Description:
However, the ancient Broken Bridge over the Deepwater River canyon is controlled/held by the Broken Bridge Bailiffs, who demand tribute (usually in the form of all worldly possessions) as a toll to cross the bridge. The river is too deep & rough to easily swim across, especially with the crocodiles that populate the river. Players will have 5 pre-gen characters to choose from for each team of 3.
Play as mercenaries who have been hired to transport the dangerous Dagger of Plot to the Tower of Hino Bilrus, a reclusive alchemist who will remove the curse & destroy the dagger.
Description:
However, the ancient Broken Bridge over the Deepwater River canyon is controlled/held by the Broken Bridge Bailiffs, who demand tribute (usually in the form of all worldly possessions) as a toll to cross the bridge. The river is too deep & rough to easily swim across, especially with the crocodiles that populate the river. Players will have 5 pre-gen characters to choose from for each team of 3.
An session that continues part of the past Channel Cities/Taking Out the Garbage/Broken Bridge events.
Description:
Limited to players from past events and will use the same pre-gen characters (advanced a few levels) from the other sessions. But it will be an even darker and grittier session, so may not be appropriate for all audiences. As an advance warning, it will involve a kidnapping and infiltration of an evil cult with potential for what may be uncomfortable adult themes. It is open only to participants who have played in past events that I have run at Gen Con (this year, or in past years). As an advance warning, it will involve a kidnapping and infiltration of an evil cult with potential for adult themes.
Players choose pre-gens and from a variety of plot-lines (as in past years) within the Channel Cities, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost).
Players choose pre-gens and from a variety of plot-lines (as in past years) within the Channel Cities, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost).
Players choose pre-gens and from a variety of plot-lines (as in past years) within the Channel Cities, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost).
Players choose pre-gens and from a variety of plot-lines (as in past years) within the Channel Cities, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost).
Players choose pre-gens and from a variety of plot-lines (as in past years) within the Channel Cities, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost).