Compete to find lost adventurers. The game includes more than 50 unique, tarot-sized adventurer cards, which feature characters from Near and Far, Above and Below, and Islebound.
Description:
The opposite side of each card depicts a landscape split into six squares, and two rows of three of these cards are placed in the center of the playing area to make the board. Place markers on the board in various patterns in order to claim landscape cards and add new adventurers to your tableau, expanding your search party and giving you new options for search patterns in future turns.
Compete to find lost adventurers. The game includes more than 50 unique, tarot-sized adventurer cards, which feature characters from Near and Far, Above and Below, and Islebound.
Description:
The opposite side of each card depicts a landscape split into six squares, and two rows of three of these cards are placed in the center of the playing area to make the board. Place markers on the board in various patterns in order to claim landscape cards and add new adventurers to your tableau, expanding your search party and giving you new options for search patterns in future turns.
Welcome to Arzium, land of ancient civilizations, bizarre creatures, unexplained wonders, and vibrant characters.
Description:
A great sleeping sickness has spread across the land, sending every type of creature to roam for hundreds of miles in a dazed, incoherent march. It's your job to seek them out and wake them from their sleepwalk, recruiting them to help you find even more lost souls!
Welcome to Arzium, land of ancient civilizations, bizarre creatures, unexplained wonders, and vibrant characters.
Description:
A great sleeping sickness has spread across the land, sending every type of creature to roam for hundreds of miles in a dazed, incoherent march. It's your job to seek them out and wake them from their sleepwalk, recruiting them to help you find even more lost souls!
Welcome to Arzium, land of ancient civilizations, bizarre creatures, unexplained wonders, and vibrant characters.
Description:
A great sleeping sickness has spread across the land, sending every type of creature to roam for hundreds of miles in a dazed, incoherent march. It's your job to seek them out and wake them from their sleepwalk, recruiting them to help you find even more lost souls!
Welcome to Arzium, land of ancient civilizations, bizarre creatures, unexplained wonders, and vibrant characters.
Description:
A great sleeping sickness has spread across the land, sending every type of creature to roam for hundreds of miles in a dazed, incoherent march. It's your job to seek them out and wake them from their sleepwalk, recruiting them to help you find even more lost souls!
Compete to find lost adventurers. The game includes more than 50 unique, tarot-sized adventurer cards, which feature characters from Near and Far, Above and Below, and Islebound.
Description:
The opposite side of each card depicts a landscape split into six squares, and two rows of three of these cards are placed in the center of the playing area to make the board.
Compete to find lost adventurers. The game includes more than 50 unique, tarot-sized adventurer cards, which feature characters from Near and Far, Above and Below, and Islebound.
Description:
The opposite side of each card depicts a landscape split into six squares, and two rows of three of these cards are placed in the center of the playing area to make the board.
Compete to find lost adventurers. The game includes more than 50 unique, tarot-sized adventurer cards, which feature characters from Near and Far, Above and Below, and Islebound.
Description:
The opposite side of each card depicts a landscape split into six squares, and two rows of three of these cards are placed in the center of the playing area to make the board.
Compete to find lost adventurers. The game includes more than 50 unique, tarot-sized adventurer cards, which feature characters from Near and Far, Above and Below, and Islebound.
Description:
The opposite side of each card depicts a landscape split into six squares, and two rows of three of these cards are placed in the center of the playing area to make the board.