When a group of M-Forcers get caught in some freaky glowy thing they end up in a world similar to but very different from their own. It's overrun by monsters, but everyone seems oblivious to the fact - kind of weird since you figure 1 in 5 people is some kind of vampire, fairy, or werewolf. Luckily these monsters are weak, stupid, and more concerned with Byzantine politics than survival. If you can stop giggling you'll have the place monster-free.
Once you wore a brightly colored costume & kept the world safe from the forces of evil. You always won, until Dr. Menace came along. Things went south, your team dropped the ball, and the Great Calamity happened. Now youâre a survivor, making your way in the harsh, barren landscape that used to be the USA. The people you once protected now spit at you, but youâve still got your special powers, waiting for the right time to fight again!
Can you trust your memories? In your case, no. Everything you thought you knew about yourself was a lie, a carefully constructed cover story. Really you're a highly-trained government agent who specializes in missions so bizarre they would drive the average person mad. But now that you've been reactivated, do you still have what it takes? Can you retain your fragile sense of identity without losing your sanity?
You've conquered the Caves of Calamity, the Dungeon of Moderate Annoyance, and even the Tomb of Creepiness. Now that extremely well-connected old man with the eyepatch tells you that there's an ancient underwater city nearby. He even gives you a bunch of magical rings that will let you breathe underwater. Time to kill some scaly, fishy things in this Journeyman Level Qerth adventure.
Youâve got fab gear; you have birds over to your flat every night; you take your martini ice-cold, with a large thin slice of lemon peel. Itâs the swinginâ sixties in London, and life is goodâunless a certain high-tech doomsday cult has its way, in which case all life in England will be wiped out. Now the government has called on you and your team of superhuman superspies to save the day. Just be sure to look good while youâre doing it.
âYou see, Abu, a great hole in the sea. Itâs unnaturalâand irresistible. Who knows what wonders there might be down there? Gold, gems, a Beautiful Princess in need of rescue? It would be positively un-Sindbad-like to walk away from a challenge like that!â But what will Sindbad really find at the bottom of this Hole in the Sea? Certainly not a centuries old conspiracy; no, never that!
People thought the war was settled a few years back, but then they thought Rippers were just run-of-the-mill crazies too. When they found out the Rippers were some failed government experiment, people got mad. Some Rebs who never stopped fighting started to rumble, & revolts are poppin' up closer to the inner planets every day. You & your crew ainât picked a side, but a crew like yoursâd come in handy for whoever you settle on (or pays best.)
It's 1945, and the Third Reich has fallen. But a band of Nazi fanatics has appropriated the science team of the Ubermann Projekt and sealed themselves in a bunker deep in the Bohemian Forest. Now it's up to you and your fellow golden age heroes to go in and get them out.
A band of luchadores find themselves going mano a mano against flesh-eating zombies at a Dia de los Muertos match. Only they can defeat the zombies, find the cause, and save the ticket holders so they can see that evening's main event. Fans of Santos and Blue Demon movies are encouraged to play this game as the system only takes minutes to learn! Masks optional though a true luchadore would bring his mask to the game. Vamanos!
That'll Be the Day: A Rockânâroll Sci/fi Investigation
Description:
Elvis did not die in 1977. No, he faked his & used his considerable fortune and talents to establish the E Foundation, a top-secret group of specialists and musicians dedicated to protecting the world from strange and unusual threats. Now, a twisted, evil mastermind from the distant future, Casey Kasem has traveled back in time to take over the world, and only the King's best agents can save the day.