Action Artemis' sound module is busted & Mom's cleaning out broken toys! Artemis is sure to be tossed unless the room guard can find a replacement module from the thrift store across the street.
Description:
Action Artemis’ sound module is broken. Worse yet, Mom plans to do a sweep for toys to get rid of in the morning! Artemis is sure to be tossed unless the room guard can find a replacement module from the thrift store across the street. But leaving the apartment is a dangerous prospect, especially at night! Drawing from a long literary tradition of stories from toys’ perspectives, Playthings is simple enough for kids to play, while remaining deep enough for adults to enjoy. Come build your own toy and then run it through the adventure! For 2 to 6 players as young as 6. Rules taught.
It's the faith & imagination of a child that brings a toy to life. But a child's fear & anxiety can bring things to life too. It's up to the Room Guard has to protect their sleeping owner!
Description:
Every toy knows that it's the faith and imagination of a child that brings a toy to life. But then what can a child's fear and anxiety bring to life in the darkest corners of the room? And what was that scratching sound coming from the closet just now? It's up to the Room Guard to find out and to protect their sleeping owner. Drawing from a long literary tradition of stories from toys’ perspectives, Playthings is simple enough for kids to play, while remaining deep enough for adults to enjoy. Come build your own toy and then run it through the adventure! For 2 to 6 players as young as 6. Rules taught.
What can a child's fear and anxiety bring to life in the darkest corners of the room? It's up to the Room Guard to find out and to protect their sleeping owner.
Description:
what can a child's fear and anxiety bring to life in the darkest corners of the room? And what was that scratching sound coming from the closet just now? It's up to the Room Guard to find out and to protect their sleeping owner.
What can a child's fear and anxiety bring to life? It's up to the Room Guard to find out and to protect their sleeping owner.
Description:
Every toy knows that it's the faith and imagination of a child that brings a toy to life. But then what can a child's fear and anxiety bring to life in the darkest corners of the room? And what was that scratching sound coming from the closet just now? It's up to the Room Guard to find out and to protect their sleeping owner. Drawing from a long literary tradition of stories from toys’ perspectives, Playthings is simple enough for kids to play, while remaining deep enough for adults to enjoy. For 2 to 6 players ages 6 and up. Rules taught.
Alex's blankie is missing,but with a toy-eating dog on the loose and a grudge-holding doll on the prowl, can the Guard bring the blankie back to the room before Alex gets home?
Description:
Alex's blankie is missing and it's up to the Room Guard to find it. It was supposed to be a simple search and retrieval, but with a toy-eating dog on the loose and a grudge-holding doll on the prowl, can the Guard bring the blankie back to the room before Alex gets home? Drawing from a long literary tradition of stories from toys' perspectives, Playthings is simple enough for young players, while remaining deep enough for adults to enjoy. For 2 to 6 players ages 6 and up.
Alex's blankie is missing,but with a toy-eating dog on the loose and a grudge-holding doll on the prowl, can the Guard bring the blankie back to the room before Alex gets home?
Description:
Alex's blankie is missing and it's up to the Room Guard to find it. It was supposed to be a simple search and retrieval, but with a toy-eating dog on the loose and a grudge-holding doll on the prowl, can the Guard bring the blankie back to the room before Alex gets home? Drawing from a long literary tradition of stories from toys' perspectives, Playthings is simple enough for young players, while remaining deep enough for adults to enjoy. For 2 to 6 players ages 6 and up.