You return home from the raid of a gnomish village to find your tribe slaughtered. Will you extract Kurtulmak’s revenge or will you be killed like the rest of your tribe? VIGs and VIG Companions only
The Irregulars Guild returns to pit six teams against six challenges filled with death, puzzles, traps, and death. Characters provided. This fast-paced event is scored and prizes are awarded!
Description:
The Irregulars Guild of Korvosa returns to pit six adventuring parties against six different challenges, forcing them to solve puzzles and face traps to determine which is the best. Does your team have what it takes to survive and win? This event is played out with miniatures in six three-dimensional dungeon layouts created for this competition. Characters provided, bring your wits and cunning. This fast-paced event is scored and prizes are awarded to the top team!
The Irregulars Guild returns to pit six teams against six challenges filled with death, puzzles, traps, and death. Characters provided. This fast-paced event is scored and prizes are awarded!
Description:
The Irregulars Guild of Korvosa returns to pit six adventuring parties against six different challenges, forcing them to solve puzzles and face traps to determine which is the best. Does your team have what it takes to survive and win? This event is played out with miniatures in six three-dimensional dungeon layouts created for this competition. Characters provided, bring your wits and cunning. This fast-paced event is scored and prizes are awarded to the top team!
Part of the Legacy of Mana: The Living World, a multi-system living campaign. We're launching our official living world here at Gen Con! No Magic is safe!
Part of the Legacy of Mana: The Living World, a multi-system living campaign. We're launching our official living world here at Gen Con! No Magic is safe!
Legacy of Mana: Prelude: The Fall of Illtheria Part 2
Summary:
Part of the Legacy of Mana: The Living World, a multi-system living campaign. We're launching our official living world here at Gen Con! No Magic is safe!
Legacy of Mana: Prelude: The Fall of Illtheria Part 2
Summary:
Part of the Legacy of Mana: The Living World, a multi-system living campaign. We're launching our official living world here at Gen Con! No Magic is safe!
Were the rumors of Lord Soth’s destruction greatly exaggerated? Local folk claim the legendary Death Knight and his skeletal warriors have returned... to collect taxes? Something's not right here.
Description:
On the one year anniversary of the fall of Dargaard Keep the village of New Hope was destroyed and many of the villagers we’re killed. The survivors of the attack claimed that the village was destroyed by Lord Soth and his skeletal warriors. Shortly after the attack a group of men claiming to be in the service of the Death Knight began collecting taxes from other nearby villages. Those villages that refused found the walking dead among them the following night and were harassed by banshees and skeletal warriors. The next time the tax collectors visited they had no problem gathering the requested taxes. So as the months went by so did the tales and rumors of Lord Soth’s return and the increase of undead activity. You have been asked to explore the ruins of Dargaard Keep and to determine if the rumors of the Death Knight’s reappearance are fact or fiction.
One's live path is always a journey. Nothing is set in stone. However, recent events have brought you to a place where your expertise is needed - more then you could possible ever know. Levels 7-17.