Pathfinder is a fantasy roleplaying game in which players take on the role of daring heroes going on epic quests. The second edition ruleset is easy to learn, quick to play, and offers deeper customization than ever before. Try out the game with this short (approximately 20 minutes) demo adventure, guided by an experienced Game Master! Pregenerated characters and game aids are provided. Absolutely no experience is needed with roleplaying games; players of all skill and experience level are welcome!
Pathfinder is a fantasy roleplaying game in which players take on the role of daring heroes going on epic quests. The second edition ruleset is easy to learn, quick to play, and offers deeper customization than ever before. Try out the game with this short (approximately 20 minutes) demo adventure, guided by an experienced Game Master! Pregenerated characters and game aids are provided. Absolutely no experience is needed with roleplaying games; players of all skill and experience level are welcome!
When the Pathfinder Society receives word of a promising, unexplored ruin in Osirion, the PCs set out to uncover the site's secrets.
Description:
Yet upon arriving, the PCs learn that a different group of Pathfinders has already entered the ruins. Has there been some mistake, is the site's magic playing tricks on everyone, or is there something more nefarious afoot?
When the Pathfinder Society receives word of a promising, unexplored ruin in Osirion, the PCs set out to uncover the site's secrets.
Description:
Yet upon arriving, the PCs learn that a different group of Pathfinders has already entered the ruins. Has there been some mistake, is the site's magic playing tricks on everyone, or is there something more nefarious afoot?
When the Pathfinder Society receives word of a promising, unexplored ruin in Osirion, the PCs set out to uncover the site's secrets.
Description:
Yet upon arriving, the PCs learn that a different group of Pathfinders has already entered the ruins. Has there been some mistake, is the site's magic playing tricks on everyone, or is there something more nefarious afoot?
Venture-Captain Rashmivati Melipdra has called for a group of Pathfinders to travel to Jalmeray and assist her in retrieving a stolen relic.
Description:
A former member of the Monastery of Unblinking Flame, Melipdra was in the process of negotiating with the monastery for custody of some of their most ancient and historically significant training devices. Before the deal could be completed, a rogue monk stole one of the relics and fled the monastery for the island of Veedesha. There, the monk seeks to use her training and the stolen devices to create a new competing monastery. As the PCs travel to a lawless island controlled by bandits and martial artists, they must find a way to retrieve the stolen goods from the new master of the Monastery of Unforgiving Fire.
Venture-Captain Rashmivati Melipdra has called for a group of Pathfinders to travel to Jalmeray and assist her in retrieving a stolen relic.
Description:
A former member of the Monastery of Unblinking Flame, Melipdra was in the process of negotiating with the monastery for custody of some of their most ancient and historically significant training devices. Before the deal could be completed, a rogue monk stole one of the relics and fled the monastery for the island of Veedesha. There, the monk seeks to use her training and the stolen devices to create a new competing monastery. As the PCs travel to a lawless island controlled by bandits and martial artists, they must find a way to retrieve the stolen goods from the new master of the Monastery of Unforgiving Fire.
Venture-Captain Rashmivati Melipdra has called for a group of Pathfinders to travel to Jalmeray and assist her in retrieving a stolen relic.
Description:
A former member of the Monastery of Unblinking Flame, Melipdra was in the process of negotiating with the monastery for custody of some of their most ancient and historically significant training devices. Before the deal could be completed, a rogue monk stole one of the relics and fled the monastery for the island of Veedesha. There, the monk seeks to use her training and the stolen devices to create a new competing monastery. As the PCs travel to a lawless island controlled by bandits and martial artists, they must find a way to retrieve the stolen goods from the new master of the Monastery of Unforgiving Fire.
Why on Raia would wild animals suddenly be acting like house pets? Why are the druids concerned? Does a missing girl have anything to do with any of this?
Description:
Legends of the Shining Jewel is a living campaign meaning you can take a character from an LSJ event and play it at any other LSJ event. All levels of experience are welcome! Please see the link below for further information on living campaigns. https://en.wikipedia.org/wiki/Living_campaigns For more on the Legends of the Shining Jewel Campaign, follow the link below: https://www.the-shining-jewel.com/
An escaped mental patient, veggies attacking, could it be the return of the Vegan Avenger?
Description:
Legends of the Shining Jewel is a living campaign meaning you can take a character from an LSJ event and play it at any other LSJ event. All levels of experience are welcome! Please see the link below for further information on living campaigns. https://en.wikipedia.org/wiki/Living_campaigns For more on the Legends of the Shining Jewel Campaign, follow the link below: https://www.the-shining-jewel.com/