Pathfinders visit an ancient Tian site to learn the local culture, only to find extraplanar perils and a new religion trying to bury the past.
Description:
Seven years ago, the Pathfinder Society acquired the Hao Jin Tapestry, a powerful artifact and gateway to a wondrous yet slowly disintegrating museum-like demiplane. Despite the sacrifices made to preserve the Hao-Jin Tapestry by one of the Pathfinder Society's most influential members, the realm's collapse seems inevitable. The Society has dispatched teams to high-value sites to salvage what they can of the historical treasures and knowledge, and the PCs are one of these first groups. However, their study of an ancient Tian site becomes far more complex thanks to not one but two burgeoning religions. It's up to the PCs to navigate this landscape riddled with hazards both extraplanar and political. Written by Jessica Redekop.
Pathfinders visit an ancient Tian site to learn the local culture, only to find extraplanar perils and a new religion trying to bury the past.
Description:
Seven years ago, the Pathfinder Society acquired the Hao Jin Tapestry, a powerful artifact and gateway to a wondrous yet slowly disintegrating museum-like demiplane. Despite the sacrifices made to preserve the Hao-Jin Tapestry by one of the Pathfinder Society's most influential members, the realm's collapse seems inevitable. The Society has dispatched teams to high-value sites to salvage what they can of the historical treasures and knowledge, and the PCs are one of these first groups. However, their study of an ancient Tian site becomes far more complex thanks to not one but two burgeoning religions. It's up to the PCs to navigate this landscape riddled with hazards both extraplanar and political. Written by Jessica Redekop.
Pathfinders visit an ancient Tian site to learn the local culture, only to find extraplanar perils and a new religion trying to bury the past.
Description:
Seven years ago, the Pathfinder Society acquired the Hao Jin Tapestry, a powerful artifact and gateway to a wondrous yet slowly disintegrating museum-like demiplane. Despite the sacrifices made to preserve the Hao-Jin Tapestry by one of the Pathfinder Society's most influential members, the realm's collapse seems inevitable. The Society has dispatched teams to high-value sites to salvage what they can of the historical treasures and knowledge, and the PCs are one of these first groups. However, their study of an ancient Tian site becomes far more complex thanks to not one but two burgeoning religions. It's up to the PCs to navigate this landscape riddled with hazards both extraplanar and political. Written by Jessica Redekop.
PFS #10-12: Breath of the Dragonskull (Levels 1-5)
Summary:
Sarkorian refugees are trapped by a forest fire. Can Pathfinders tame the flames, as well as rising tensions among the locals, before tragedy strikes?
Description:
What began as a straightforward mission to escort the displaced Farheaven Clan back to their original homeland in Sarkoris is quickly beset with misfortune. The forest where the Farheavens live is burning, and they need urgent aid. But the Farheavens aren't the only ones in danger, and tensions and blame between the locals have almost risen to open violence. Meanwhile, the inferno's source rages unchecked. Can the Pathfinder Society diffuse this volatile situation and restore peace and safety to the region? Written by Michael Sayre.
PFS #10-12: Breath of the Dragonskull (Levels 1-5)
Summary:
Sarkorian refugees are trapped by a forest fire. Can Pathfinders tame the flames, as well as rising tensions among the locals, before tragedy strikes?
Description:
What began as a straightforward mission to escort the displaced Farheaven Clan back to their original homeland in Sarkoris is quickly beset with misfortune. The forest where the Farheavens live is burning, and they need urgent aid. But the Farheavens aren't the only ones in danger, and tensions and blame between the locals have almost risen to open violence. Meanwhile, the inferno's source rages unchecked. Can the Pathfinder Society diffuse this volatile situation and restore peace and safety to the region? Written by Michael Sayre.
PFS #10-12: Breath of the Dragonskull (Levels 1-5)
Summary:
Sarkorian refugees are trapped by a forest fire. Can Pathfinders tame the flames, as well as rising tensions among the locals, before tragedy strikes?
Description:
What began as a straightforward mission to escort the displaced Farheaven Clan back to their original homeland in Sarkoris is quickly beset with misfortune. The forest where the Farheavens live is burning, and they need urgent aid. But the Farheavens aren't the only ones in danger, and tensions and blame between the locals have almost risen to open violence. Meanwhile, the inferno's source rages unchecked. Can the Pathfinder Society diffuse this volatile situation and restore peace and safety to the region? Written by Michael Sayre.
PFS #10-12: Breath of the Dragonskull (Levels 1-5)
Summary:
Sarkorian refugees are trapped by a forest fire. Can Pathfinders tame the flames, as well as rising tensions among the locals, before tragedy strikes?
Description:
What began as a straightforward mission to escort the displaced Farheaven Clan back to their original homeland in Sarkoris is quickly beset with misfortune. The forest where the Farheavens live is burning, and they need urgent aid. But the Farheavens aren't the only ones in danger, and tensions and blame between the locals have almost risen to open violence. Meanwhile, the inferno's source rages unchecked. Can the Pathfinder Society diffuse this volatile situation and restore peace and safety to the region? Written by Michael Sayre.
PFS #10-12: Breath of the Dragonskull (Levels 1-5)
Summary:
Sarkorian refugees are trapped by a forest fire. Can Pathfinders tame the flames, as well as rising tensions among the locals, before tragedy strikes?
Description:
What began as a straightforward mission to escort the displaced Farheaven Clan back to their original homeland in Sarkoris is quickly beset with misfortune. The forest where the Farheavens live is burning, and they need urgent aid. But the Farheavens aren't the only ones in danger, and tensions and blame between the locals have almost risen to open violence. Meanwhile, the inferno's source rages unchecked. Can the Pathfinder Society diffuse this volatile situation and restore peace and safety to the region? Written by Michael Sayre.
PFS #10-12: Breath of the Dragonskull (Levels 1-5)
Summary:
Sarkorian refugees are trapped by a forest fire. Can Pathfinders tame the flames, as well as rising tensions among the locals, before tragedy strikes?
Description:
What began as a straightforward mission to escort the displaced Farheaven Clan back to their original homeland in Sarkoris is quickly beset with misfortune. The forest where the Farheavens live is burning, and they need urgent aid. But the Farheavens aren't the only ones in danger, and tensions and blame between the locals have almost risen to open violence. Meanwhile, the inferno's source rages unchecked. Can the Pathfinder Society diffuse this volatile situation and restore peace and safety to the region? Written by Michael Sayre.
PFS #10-12: Breath of the Dragonskull (Levels 1-5)
Summary:
Sarkorian refugees are trapped by a forest fire. Can Pathfinders tame the flames, as well as rising tensions among the locals, before tragedy strikes?
Description:
What began as a straightforward mission to escort the displaced Farheaven Clan back to their original homeland in Sarkoris is quickly beset with misfortune. The forest where the Farheavens live is burning, and they need urgent aid. But the Farheavens aren't the only ones in danger, and tensions and blame between the locals have almost risen to open violence. Meanwhile, the inferno's source rages unchecked. Can the Pathfinder Society diffuse this volatile situation and restore peace and safety to the region? Written by Michael Sayre.