A fort on the edge of Kaimuko Wood stands against an ancient qlippoth threat. As blight creeps from the wood towards the fort, the PCs rally their tengu allies & lead the charge against the menace.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
On a recent foray into Kwanlai, the Pathfinder Society learned that a conniving being from the Abyss has been targeting righteous communities on the border between the tengu nation and Tianjing to the south. In light of these discoveries, Venture–Captain Amara Li has asked the PCs to lead a company of tengu soldiers to a fort near the northern border of Tianjing to lend aid and provide information. When the PCs arrive at the fort, it quickly becomes apparent that all is not well. As blight and corruption creep out from Kaimuko Wood toward the fort, it falls to the PCs to rally their allies and lead the charge.
Focus: Silver Crusade faction.
Written by Jerall Toi.
A fort on the edge of Kaimuko Wood stands against an ancient qlippoth threat. As blight creeps from the wood towards the fort, the PCs rally their tengu allies & lead the charge against the menace.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
On a recent foray into Kwanlai, the Pathfinder Society learned that a conniving being from the Abyss has been targeting righteous communities on the border between the tengu nation and Tianjing to the south. In light of these discoveries, Venture–Captain Amara Li has asked the PCs to lead a company of tengu soldiers to a fort near the northern border of Tianjing to lend aid and provide information. When the PCs arrive at the fort, it quickly becomes apparent that all is not well. As blight and corruption creep out from Kaimuko Wood toward the fort, it falls to the PCs to rally their allies and lead the charge.
Focus: Silver Crusade faction.
Written by Jerall Toi.
A fort on the edge of Kaimuko Wood stands against an ancient qlippoth threat. As blight creeps from the wood towards the fort, the PCs rally their tengu allies & lead the charge against the menace.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
On a recent foray into Kwanlai, the Pathfinder Society learned that a conniving being from the Abyss has been targeting righteous communities on the border between the tengu nation and Tianjing to the south. In light of these discoveries, Venture–Captain Amara Li has asked the PCs to lead a company of tengu soldiers to a fort near the northern border of Tianjing to lend aid and provide information. When the PCs arrive at the fort, it quickly becomes apparent that all is not well. As blight and corruption creep out from Kaimuko Wood toward the fort, it falls to the PCs to rally their allies and lead the charge.
Focus: Silver Crusade faction.
Written by Jerall Toi.
A fort on the edge of Kaimuko Wood stands against an ancient qlippoth threat. As blight creeps from the wood towards the fort, the PCs rally their tengu allies & lead the charge against the menace.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
On a recent foray into Kwanlai, the Pathfinder Society learned that a conniving being from the Abyss has been targeting righteous communities on the border between the tengu nation and Tianjing to the south. In light of these discoveries, Venture–Captain Amara Li has asked the PCs to lead a company of tengu soldiers to a fort near the northern border of Tianjing to lend aid and provide information. When the PCs arrive at the fort, it quickly becomes apparent that all is not well. As blight and corruption creep out from Kaimuko Wood toward the fort, it falls to the PCs to rally their allies and lead the charge.
Focus: Silver Crusade faction.
Written by Jerall Toi.
Off the coast of the pirate island Tempest Cay, the PCs discover a shipwreck & discover why the surrounding waters have become even more perilous than usual.
Description:
A Pathfinder Society Scenario designed for levels 1–5.
When a ship that Venture-Captain Calisro Benarry hired to ferry Pathfinders to the Gloomspires vanished, she called upon diviners to speak to the sailors, only to learn that they had met a watery grave. Benarry has narrowed down the ship’s location to the shoals off the coast of the pirate island of Tempest Cay. While the venture-captain asks some questions on shore and searches for survivors, the PCs must travel out to the shipwreck, uncover the reason why a crew of experienced sailors met their doom, and discover why the nearby ocean has been growing increasingly perilous.
Focus: Concordance faction.
Written by Gabrielle Harborwy.
Off the coast of the pirate island Tempest Cay, the PCs discover a shipwreck & discover why the surrounding waters have become even more perilous than usual.
Description:
A Pathfinder Society Scenario designed for levels 1–5.
When a ship that Venture-Captain Calisro Benarry hired to ferry Pathfinders to the Gloomspires vanished, she called upon diviners to speak to the sailors, only to learn that they had met a watery grave. Benarry has narrowed down the ship’s location to the shoals off the coast of the pirate island of Tempest Cay. While the venture-captain asks some questions on shore and searches for survivors, the PCs must travel out to the shipwreck, uncover the reason why a crew of experienced sailors met their doom, and discover why the nearby ocean has been growing increasingly perilous.
Focus: Concordance faction.
Written by Gabrielle Harborwy.
Off the coast of the pirate island Tempest Cay, the PCs discover a shipwreck & discover why the surrounding waters have become even more perilous than usual.
Description:
A Pathfinder Society Scenario designed for levels 1–5.
When a ship that Venture-Captain Calisro Benarry hired to ferry Pathfinders to the Gloomspires vanished, she called upon diviners to speak to the sailors, only to learn that they had met a watery grave. Benarry has narrowed down the ship’s location to the shoals off the coast of the pirate island of Tempest Cay. While the venture-captain asks some questions on shore and searches for survivors, the PCs must travel out to the shipwreck, uncover the reason why a crew of experienced sailors met their doom, and discover why the nearby ocean has been growing increasingly perilous.
Focus: Concordance faction.
Written by Gabrielle Harborwy.
Off the coast of the pirate island Tempest Cay, the PCs discover a shipwreck & discover why the surrounding waters have become even more perilous than usual.
Description:
A Pathfinder Society Scenario designed for levels 1–5.
When a ship that Venture-Captain Calisro Benarry hired to ferry Pathfinders to the Gloomspires vanished, she called upon diviners to speak to the sailors, only to learn that they had met a watery grave. Benarry has narrowed down the ship’s location to the shoals off the coast of the pirate island of Tempest Cay. While the venture-captain asks some questions on shore and searches for survivors, the PCs must travel out to the shipwreck, uncover the reason why a crew of experienced sailors met their doom, and discover why the nearby ocean has been growing increasingly perilous.
Focus: Concordance faction.
Written by Gabrielle Harborwy.
Off the coast of the pirate island Tempest Cay, the PCs discover a shipwreck & discover why the surrounding waters have become even more perilous than usual.
Description:
A Pathfinder Society Scenario designed for levels 1–5.
When a ship that Venture-Captain Calisro Benarry hired to ferry Pathfinders to the Gloomspires vanished, she called upon diviners to speak to the sailors, only to learn that they had met a watery grave. Benarry has narrowed down the ship’s location to the shoals off the coast of the pirate island of Tempest Cay. While the venture-captain asks some questions on shore and searches for survivors, the PCs must travel out to the shipwreck, uncover the reason why a crew of experienced sailors met their doom, and discover why the nearby ocean has been growing increasingly perilous.
Focus: Concordance faction.
Written by Gabrielle Harborwy.
Off the coast of the pirate island Tempest Cay, the PCs discover a shipwreck & discover why the surrounding waters have become even more perilous than usual.
Description:
A Pathfinder Society Scenario designed for levels 1–5.
When a ship that Venture-Captain Calisro Benarry hired to ferry Pathfinders to the Gloomspires vanished, she called upon diviners to speak to the sailors, only to learn that they had met a watery grave. Benarry has narrowed down the ship’s location to the shoals off the coast of the pirate island of Tempest Cay. While the venture-captain asks some questions on shore and searches for survivors, the PCs must travel out to the shipwreck, uncover the reason why a crew of experienced sailors met their doom, and discover why the nearby ocean has been growing increasingly perilous.
Focus: Concordance faction.
Written by Gabrielle Harborwy.