PFS #9-16: Fallen Family, Broken Name (Levels 1-5)
Summary:
Newly declassified reports reveal that a broken noble family wielded a supernatural force potent enough to ward off Cheliax's rulers. The PCs uncover the family's history & seek this secret weapon.
Description:
A series of five quests designed for levels 1–5.
The Goblinblood Wars ravaged Isger more than a decade ago, putting the country to flames and destroying families, including the wealthy Irrica family. Recently, Isger's government declassified reports of the wars. From these documents, the Pathfinder Society learned that the Irricas’ commanded a supernatural force that convinced even the mighty House Thrune to give them space. The Society assembles a team to piece together the broken family's history and recover their secret weapon before it falls into the wrong hands.
This scenario includes five 1-hour adventures. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.
Written by Saif Ansari, Louis Manko Levite, Kendra Leigh Speedling, Kevin Willis, and Scott Young.
PFS #9-16: Fallen Family, Broken Name (Levels 1-5)
Summary:
Newly declassified reports reveal that a broken noble family wielded a supernatural force potent enough to ward off Cheliax's rulers. The PCs uncover the family's history & seek this secret weapon.
Description:
A series of five quests designed for levels 1–5.
The Goblinblood Wars ravaged Isger more than a decade ago, putting the country to flames and destroying families, including the wealthy Irrica family. Recently, Isger's government declassified reports of the wars. From these documents, the Pathfinder Society learned that the Irricas’ commanded a supernatural force that convinced even the mighty House Thrune to give them space. The Society assembles a team to piece together the broken family's history and recover their secret weapon before it falls into the wrong hands.
This scenario includes five 1-hour adventures. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.
Written by Saif Ansari, Louis Manko Levite, Kendra Leigh Speedling, Kevin Willis, and Scott Young.
PFS #9-16: Fallen Family, Broken Name (Levels 1-5)
Summary:
Newly declassified reports reveal that a broken noble family wielded a supernatural force potent enough to ward off Cheliax's rulers. The PCs uncover the family's history & seek this secret weapon.
Description:
A series of five quests designed for levels 1–5.
The Goblinblood Wars ravaged Isger more than a decade ago, putting the country to flames and destroying families, including the wealthy Irrica family. Recently, Isger's government declassified reports of the wars. From these documents, the Pathfinder Society learned that the Irricas’ commanded a supernatural force that convinced even the mighty House Thrune to give them space. The Society assembles a team to piece together the broken family's history and recover their secret weapon before it falls into the wrong hands.
This scenario includes five 1-hour adventures. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.
Written by Saif Ansari, Louis Manko Levite, Kendra Leigh Speedling, Kevin Willis, and Scott Young.
PFS #9-16: Fallen Family, Broken Name (Levels 1-5)
Summary:
Newly declassified reports reveal that a broken noble family wielded a supernatural force potent enough to ward off Cheliax's rulers. The PCs uncover the family's history & seek this secret weapon.
Description:
A series of five quests designed for levels 1–5.
The Goblinblood Wars ravaged Isger more than a decade ago, putting the country to flames and destroying families, including the wealthy Irrica family. Recently, Isger's government declassified reports of the wars. From these documents, the Pathfinder Society learned that the Irricas’ commanded a supernatural force that convinced even the mighty House Thrune to give them space. The Society assembles a team to piece together the broken family's history and recover their secret weapon before it falls into the wrong hands.
This scenario includes five 1-hour adventures. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.
Written by Saif Ansari, Louis Manko Levite, Kendra Leigh Speedling, Kevin Willis, and Scott Young.
A fort on the edge of Kaimuko Wood stands against an ancient qlippoth threat. As blight creeps from the wood towards the fort, the PCs rally their tengu allies & lead the charge against the menace.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
On a recent foray into Kwanlai, the Pathfinder Society learned that a conniving being from the Abyss has been targeting righteous communities on the border between the tengu nation and Tianjing to the south. In light of these discoveries, Venture–Captain Amara Li has asked the PCs to lead a company of tengu soldiers to a fort near the northern border of Tianjing to lend aid and provide information. When the PCs arrive at the fort, it quickly becomes apparent that all is not well. As blight and corruption creep out from Kaimuko Wood toward the fort, it falls to the PCs to rally their allies and lead the charge.
Focus: Silver Crusade faction.
Written by Jerall Toi.
A fort on the edge of Kaimuko Wood stands against an ancient qlippoth threat. As blight creeps from the wood towards the fort, the PCs rally their tengu allies & lead the charge against the menace.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
On a recent foray into Kwanlai, the Pathfinder Society learned that a conniving being from the Abyss has been targeting righteous communities on the border between the tengu nation and Tianjing to the south. In light of these discoveries, Venture–Captain Amara Li has asked the PCs to lead a company of tengu soldiers to a fort near the northern border of Tianjing to lend aid and provide information. When the PCs arrive at the fort, it quickly becomes apparent that all is not well. As blight and corruption creep out from Kaimuko Wood toward the fort, it falls to the PCs to rally their allies and lead the charge.
Focus: Silver Crusade faction.
Written by Jerall Toi.
A fort on the edge of Kaimuko Wood stands against an ancient qlippoth threat. As blight creeps from the wood towards the fort, the PCs rally their tengu allies & lead the charge against the menace.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
On a recent foray into Kwanlai, the Pathfinder Society learned that a conniving being from the Abyss has been targeting righteous communities on the border between the tengu nation and Tianjing to the south. In light of these discoveries, Venture–Captain Amara Li has asked the PCs to lead a company of tengu soldiers to a fort near the northern border of Tianjing to lend aid and provide information. When the PCs arrive at the fort, it quickly becomes apparent that all is not well. As blight and corruption creep out from Kaimuko Wood toward the fort, it falls to the PCs to rally their allies and lead the charge.
Focus: Silver Crusade faction.
Written by Jerall Toi.
A fort on the edge of Kaimuko Wood stands against an ancient qlippoth threat. As blight creeps from the wood towards the fort, the PCs rally their tengu allies & lead the charge against the menace.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
On a recent foray into Kwanlai, the Pathfinder Society learned that a conniving being from the Abyss has been targeting righteous communities on the border between the tengu nation and Tianjing to the south. In light of these discoveries, Venture–Captain Amara Li has asked the PCs to lead a company of tengu soldiers to a fort near the northern border of Tianjing to lend aid and provide information. When the PCs arrive at the fort, it quickly becomes apparent that all is not well. As blight and corruption creep out from Kaimuko Wood toward the fort, it falls to the PCs to rally their allies and lead the charge.
Focus: Silver Crusade faction.
Written by Jerall Toi.
A fort on the edge of Kaimuko Wood stands against an ancient qlippoth threat. As blight creeps from the wood towards the fort, the PCs rally their tengu allies & lead the charge against the menace.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
On a recent foray into Kwanlai, the Pathfinder Society learned that a conniving being from the Abyss has been targeting righteous communities on the border between the tengu nation and Tianjing to the south. In light of these discoveries, Venture–Captain Amara Li has asked the PCs to lead a company of tengu soldiers to a fort near the northern border of Tianjing to lend aid and provide information. When the PCs arrive at the fort, it quickly becomes apparent that all is not well. As blight and corruption creep out from Kaimuko Wood toward the fort, it falls to the PCs to rally their allies and lead the charge.
Focus: Silver Crusade faction.
Written by Jerall Toi.
A fort on the edge of Kaimuko Wood stands against an ancient qlippoth threat. As blight creeps from the wood towards the fort, the PCs rally their tengu allies & lead the charge against the menace.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
On a recent foray into Kwanlai, the Pathfinder Society learned that a conniving being from the Abyss has been targeting righteous communities on the border between the tengu nation and Tianjing to the south. In light of these discoveries, Venture–Captain Amara Li has asked the PCs to lead a company of tengu soldiers to a fort near the northern border of Tianjing to lend aid and provide information. When the PCs arrive at the fort, it quickly becomes apparent that all is not well. As blight and corruption creep out from Kaimuko Wood toward the fort, it falls to the PCs to rally their allies and lead the charge.
Focus: Silver Crusade faction.
Written by Jerall Toi.