With mighty artifacts from across the planes, the Society sends its greatest to a fiery extraplanar forge to shatter the prison of a mighty demigod of good. Prepare for an epic challenge. Level 12-15.
Description:
A Pathfinder Society Scenario designed for levels 12–15.
The Pathfinder Society has secured the tools and uncovered the secret to shattering the Untouchable Opal and liberating the demigod within. All the Pathfinders lack is an impossibly hot flame—one that can match the searing hatred of Ymeri herself. The Society’s best bet is Kandirion’s Pyre, a supernatural forge situated where the elemental planes of earth and fire relentlessly batter each other. Freeing a demigod could send ripples through the multiverse and attract the attention of powerful creatures. Only the greatest agents stand a chance of breaking the Opal and surviving.
Written by Robert Brookes.
With mighty artifacts from across the planes, the Society sends its greatest to a fiery extraplanar forge to shatter the prison of a mighty demigod of good. Prepare for an epic challenge. Level 12-15.
Description:
A Pathfinder Society Scenario designed for levels 12–15.
The Pathfinder Society has secured the tools and uncovered the secret to shattering the Untouchable Opal and liberating the demigod within. All the Pathfinders lack is an impossibly hot flame—one that can match the searing hatred of Ymeri herself. The Society’s best bet is Kandirion’s Pyre, a supernatural forge situated where the elemental planes of earth and fire relentlessly batter each other. Freeing a demigod could send ripples through the multiverse and attract the attention of powerful creatures. Only the greatest agents stand a chance of breaking the Opal and surviving.
Written by Robert Brookes.
With mighty artifacts from across the planes, the Society sends its greatest to a fiery extraplanar forge to shatter the prison of a mighty demigod of good. Prepare for an epic challenge. Level 12-15.
Description:
A Pathfinder Society Scenario designed for levels 12–15.
The Pathfinder Society has secured the tools and uncovered the secret to shattering the Untouchable Opal and liberating the demigod within. All the Pathfinders lack is an impossibly hot flame—one that can match the searing hatred of Ymeri herself. The Society’s best bet is Kandirion’s Pyre, a supernatural forge situated where the elemental planes of earth and fire relentlessly batter each other. Freeing a demigod could send ripples through the multiverse and attract the attention of powerful creatures. Only the greatest agents stand a chance of breaking the Opal and surviving.
Written by Robert Brookes.
With mighty artifacts from across the planes, the Society sends its greatest to a fiery extraplanar forge to shatter the prison of a mighty demigod of good. Prepare for an epic challenge. Level 12-15.
Description:
A Pathfinder Society Scenario designed for levels 12–15.
The Pathfinder Society has secured the tools and uncovered the secret to shattering the Untouchable Opal and liberating the demigod within. All the Pathfinders lack is an impossibly hot flame—one that can match the searing hatred of Ymeri herself. The Society’s best bet is Kandirion’s Pyre, a supernatural forge situated where the elemental planes of earth and fire relentlessly batter each other. Freeing a demigod could send ripples through the multiverse and attract the attention of powerful creatures. Only the greatest agents stand a chance of breaking the Opal and surviving.
Written by Robert Brookes.
With mighty artifacts from across the planes, the Society sends its greatest to a fiery extraplanar forge to shatter the prison of a mighty demigod of good. Prepare for an epic challenge. Level 12-15.
Description:
A Pathfinder Society Scenario designed for levels 12–15. The Pathfinder Society has secured the tools and uncovered the secret to shattering the Untouchable Opal and liberating the demigod within. All the Pathfinders lack is an impossibly hot flame—one that can match the searing hatred of Ymeri herself. The Society’s best bet is Kandirion’s Pyre, a supernatural forge situated where the elemental planes of earth and fire relentlessly batter each other. Freeing a demigod could send ripples through the multiverse and attract the attention of powerful creatures. Only the greatest agents stand a chance of breaking the Opal and surviving. Written by Robert Brookes.
Not everything belongs in a museum. When curators recover a crusader relic, they inadvertently embolden an extraplanar menace in a distant land. The Pathfinders intervene in this epic, evolving story.
Description:
A Pathfinder Society Special designed for levels 1-11. The world-renowned Blakros Museum has outdone itself, gathering an unrivaled collection of relics from the Shining Crusade, a holy coalition that felled the greatest lich to threaten Golarion. When trouble befalls the exhibit mere days before its debut, the Pathfinders intervene, only to discover that one of the relics is key to averting a far greater disaster that has laid in wait for a millennium. The Solstice Scar is a multi-table interactive adventure in which each group's actions can affect neighboring groups and contribute to the entire room's success. This is an ongoing adventure that will be updated and rereleased incrementally several times each season, collectively telling a longer story while also presenting exciting stand-alone chapters. Written by Andrew Hoskins.
Not everything belongs in a museum. When curators recover a crusader relic, they inadvertently embolden an extraplanar menace in a distant land. The Pathfinders intervene in this epic, evolving story.
Description:
**No pregenerated characters available. You must have a level 9, 10, or 11 character to play in this event.** The world-renowned Blakros Museum has outdone itself, gathering an unrivaled collection of relics from the Shining Crusade, a holy coalition that felled the greatest lich to threaten Golarion. When trouble befalls the exhibit mere days before its debut, the Pathfinders intervene, only to discover that one of the relics is key to averting a far greater disaster that has laid in wait for a millennium. The Solstice Scar is a multi-table interactive adventure in which each group's actions can affect neighboring groups and contribute to the entire room's success. This is an ongoing adventure that will be updated and rereleased incrementally several times each season, collectively telling a longer story while also presenting exciting stand-alone chapters. Written by Andrew Hoskins.
Not everything belongs in a museum. When curators recover a crusader relic, they inadvertently embolden an extraplanar menace in a distant land. The Pathfinders intervene in this epic, evolving story.
Description:
A Pathfinder Society Special designed for levels 1-11. The world-renowned Blakros Museum has outdone itself, gathering an unrivaled collection of relics from the Shining Crusade, a holy coalition that felled the greatest lich to threaten Golarion. When trouble befalls the exhibit mere days before its debut, the Pathfinders intervene, only to discover that one of the relics is key to averting a far greater disaster that has laid in wait for a millennium. The Solstice Scar is a multi-table interactive adventure in which each group's actions can affect neighboring groups and contribute to the entire room's success. This is an ongoing adventure that will be updated and rereleased incrementally several times each season, collectively telling a longer story while also presenting exciting stand-alone chapters. Written by Andrew Hoskins.
Not everything belongs in a museum. When curators recover a crusader relic, they inadvertently embolden an extraplanar menace in a distant land. The Pathfinders intervene in this epic, evolving story.
Description:
A Pathfinder Society Special designed for levels 1-11. The world-renowned Blakros Museum has outdone itself, gathering an unrivaled collection of relics from the Shining Crusade, a holy coalition that felled the greatest lich to threaten Golarion. When trouble befalls the exhibit mere days before its debut, the Pathfinders intervene, only to discover that one of the relics is key to averting a far greater disaster that has laid in wait for a millennium. The Solstice Scar is a multi-table interactive adventure in which each group's actions can affect neighboring groups and contribute to the entire room's success. This is an ongoing adventure that will be updated and rereleased incrementally several times each season, collectively telling a longer story while also presenting exciting stand-alone chapters. Written by Andrew Hoskins.
Not everything belongs in a museum. When curators recover a crusader relic, they inadvertently embolden an extraplanar menace in a distant land. The Pathfinders intervene in this epic, evolving story.
Description:
A Pathfinder Society Special designed for levels 1-11. The world-renowned Blakros Museum has outdone itself, gathering an unrivaled collection of relics from the Shining Crusade, a holy coalition that felled the greatest lich to threaten Golarion. When trouble befalls the exhibit mere days before its debut, the Pathfinders intervene, only to discover that one of the relics is key to averting a far greater disaster that has laid in wait for a millennium. The Solstice Scar is a multi-table interactive adventure in which each group's actions can affect neighboring groups and contribute to the entire room's success. This is an ongoing adventure that will be updated and rereleased incrementally several times each season, collectively telling a longer story while also presenting exciting stand-alone chapters. Written by Andrew Hoskins.