PFS #8-21: Champion's Chalice, Pt 2: Agents of the Eye
Summary:
The cyclops empire of Ghol-Gan is long dead, yet the Society has uncovered the means to see its heyday - information that might avert a pending disaster in the modern age. Level 1-5.
Description:
A Pathfinder Society Scenario designed for levels 1-5.
Ages before the rise of modern civilization, the cyclops empire of Ghol-Gan ruled what is now the Mwangi Expanse. The Society sends the PCs deep into the untamed Kaava lands to explore a cyclops ruin, where with a new tool in hand, the Pathfinders might uncover its forgotten and dark history. Can the PCs prevent the ruin's past from becoming Sargava's future?
Agents of the Eye is the second scenario in the two-part "Champion's Chalice" campaign arc. It is preceded by Pathfinder Society Scenario #8-18: Blazing Dangerous Trails. Both chapters are intended to be played in order.
Written by Nicholas Herold.
PFS #8-21: Champion's Chalice, Pt 2: Agents of the Eye
Summary:
The cyclops empire of Ghol-Gan is long dead, yet the Society has uncovered the means to see its heyday - information that might avert a pending disaster in the modern age. Level 1-5.
Description:
A Pathfinder Society Scenario designed for levels 1-5. Ages before the rise of modern civilization, the cyclops empire of Ghol-Gan ruled what is now the Mwangi Expanse. The Society sends the PCs deep into the untamed Kaava lands to explore a cyclops ruin, where with a new tool in hand, the Pathfinders might uncover its forgotten and dark history. Can the PCs prevent the ruin's past from becoming Sargava's future? Agents of the Eye is the second scenario in the two-part "Champion's Chalice" campaign arc. It is preceded by Pathfinder Society Scenario #8-18: Blazing Dangerous Trails. Both chapters are intended to be played in order. Written by Nicholas Herold.
PFS #8-21: Champion's Chalice, Pt 2: Agents of the Eye
Summary:
The cyclops empire of Ghol-Gan is long dead, yet the Society has uncovered the means to see its heyday - information that might avert a pending disaster in the modern age. Level 1-5.
Description:
A Pathfinder Society Scenario designed for levels 1-5.
Ages before the rise of modern civilization, the cyclops empire of Ghol-Gan ruled what is now the Mwangi Expanse. The Society sends the PCs deep into the untamed Kaava lands to explore a cyclops ruin, where with a new tool in hand, the Pathfinders might uncover its forgotten and dark history. Can the PCs prevent the ruin's past from becoming Sargava's future?
Agents of the Eye is the second scenario in the two-part "Champion's Chalice" campaign arc. It is preceded by Pathfinder Society Scenario #8-18: Blazing Dangerous Trails. Both chapters are intended to be played in order.
Written by Nicholas Herold.
PFS #8-21: Champion's Chalice, Pt 2: Agents of the Eye
Summary:
The cyclops empire of Ghol-Gan is long dead, yet the Society has uncovered the means to see its heyday - information that might avert a pending disaster in the modern age. Level 1-5.
Description:
A Pathfinder Society Scenario designed for levels 1-5.
Ages before the rise of modern civilization, the cyclops empire of Ghol-Gan ruled what is now the Mwangi Expanse. The Society sends the PCs deep into the untamed Kaava lands to explore a cyclops ruin, where with a new tool in hand, the Pathfinders might uncover its forgotten and dark history. Can the PCs prevent the ruin's past from becoming Sargava's future?
Agents of the Eye is the second scenario in the two-part "Champion's Chalice" campaign arc. It is preceded by Pathfinder Society Scenario #8-18: Blazing Dangerous Trails. Both chapters are intended to be played in order.
Written by Nicholas Herold.
PFS #8-21: Champion's Chalice, Pt 2: Agents of the Eye
Summary:
The cyclops empire of Ghol-Gan is long dead, yet the Society has uncovered the means to see its heyday - information that might avert a pending disaster in the modern age. Level 1-5.
Description:
A Pathfinder Society Scenario designed for levels 1-5.
Ages before the rise of modern civilization, the cyclops empire of Ghol-Gan ruled what is now the Mwangi Expanse. The Society sends the PCs deep into the untamed Kaava lands to explore a cyclops ruin, where with a new tool in hand, the Pathfinders might uncover its forgotten and dark history. Can the PCs prevent the ruin's past from becoming Sargava's future?
Agents of the Eye is the second scenario in the two-part "Champion's Chalice" campaign arc. It is preceded by Pathfinder Society Scenario #8-18: Blazing Dangerous Trails. Both chapters are intended to be played in order.
Written by Nicholas Herold.
PFS #8-21: Champion's Chalice, Pt 2: Agents of the Eye
Summary:
The cyclops empire of Ghol-Gan is long dead, yet the Society has uncovered the means to see its heyday - information that might avert a pending disaster in the modern age. Level 1-5.
Description:
A Pathfinder Society Scenario designed for levels 1-5. Ages before the rise of modern civilization, the cyclops empire of Ghol-Gan ruled what is now the Mwangi Expanse. The Society sends the PCs deep into the untamed Kaava lands to explore a cyclops ruin, where with a new tool in hand, the Pathfinders might uncover its forgotten and dark history. Can the PCs prevent the ruin's past from becoming Sargava's future? Agents of the Eye is the second scenario in the two-part "Champion's Chalice" campaign arc. It is preceded by Pathfinder Society Scenario #8-18: Blazing Dangerous Trails. Both chapters are intended to be played in order. Written by Nicholas Herold.
PFS #8-21: Champion's Chalice, Pt 2: Agents of the Eye
Summary:
The cyclops empire of Ghol-Gan is long dead, yet the Society has uncovered the means to see its heyday - information that might avert a pending disaster in the modern age. Level 1-5.
Description:
A Pathfinder Society Scenario designed for levels 1-5.
Ages before the rise of modern civilization, the cyclops empire of Ghol-Gan ruled what is now the Mwangi Expanse. The Society sends the PCs deep into the untamed Kaava lands to explore a cyclops ruin, where with a new tool in hand, the Pathfinders might uncover its forgotten and dark history. Can the PCs prevent the ruin's past from becoming Sargava's future?
Agents of the Eye is the second scenario in the two-part "Champion's Chalice" campaign arc. It is preceded by Pathfinder Society Scenario #8-18: Blazing Dangerous Trails. Both chapters are intended to be played in order.
Written by Nicholas Herold.
A Shoanti clan found a ruin from ancient Thassilon whose dormant magic had awakened. Reveal the ruin's history before the Shoanti lose faith & take matters into their own hands. Level 1-5.
Description:
A Pathfinder Society Scenario designed for levels 1–5.
When members of the Shoanti Axe Clan saw fire shooting up into the sky over Varisia’s Caliphak Mountains, they rushed to investigate. They found a pair of doors inscribed with runes from ancient Thassilon, along with clear signs that the doors had recently been opened. In recognition of the Axe Clan’s expanding alliances, the Shoanti offered both the Society and a priest of Soralyon from Riddleport the opportunity to explore the ruin and neutralize its dangers. Now that the priest has vanished within the complex, the PCs must uncover the ruin’s history before the Shoanti lose faith in them and take matters into their own hands.
Written by Brian Duckwitz.
A Shoanti clan found a ruin from ancient Thassilon whose dormant magic had awakened. Reveal the ruin's history before the Shoanti lose faith & take matters into their own hands. Level 1-5.
Description:
A Pathfinder Society Scenario designed for levels 1–5.
When members of the Shoanti Axe Clan saw fire shooting up into the sky over Varisia’s Caliphak Mountains, they rushed to investigate. They found a pair of doors inscribed with runes from ancient Thassilon, along with clear signs that the doors had recently been opened. In recognition of the Axe Clan’s expanding alliances, the Shoanti offered both the Society and a priest of Soralyon from Riddleport the opportunity to explore the ruin and neutralize its dangers. Now that the priest has vanished within the complex, the PCs must uncover the ruin’s history before the Shoanti lose faith in them and take matters into their own hands.
Written by Brian Duckwitz.
A Shoanti clan found a ruin from ancient Thassilon whose dormant magic had awakened. Reveal the ruin's history before the Shoanti lose faith & take matters into their own hands. Level 1-5.
Description:
A Pathfinder Society Scenario designed for levels 1–5.
When members of the Shoanti Axe Clan saw fire shooting up into the sky over Varisia’s Caliphak Mountains, they rushed to investigate. They found a pair of doors inscribed with runes from ancient Thassilon, along with clear signs that the doors had recently been opened. In recognition of the Axe Clan’s expanding alliances, the Shoanti offered both the Society and a priest of Soralyon from Riddleport the opportunity to explore the ruin and neutralize its dangers. Now that the priest has vanished within the complex, the PCs must uncover the ruin’s history before the Shoanti lose faith in them and take matters into their own hands.
Written by Brian Duckwitz.