For generations, rumors of haunts in a shattered shrine have kept the locals away. Even spooky legends are not enough to scare the Pathfinder Society, which bears the key to cleansing the site.
Description:
A Pathfinder Society Scenario designed for levels 3-7.
For generations, rumors of haunts in a shattered shrine have kept the locals away. Even spooky legends are not enough to scare the Pathfinder Society, which bears the key to cleansing the site.
Description:
A Pathfinder Society Scenario designed for levels 3-7.
The vile duergar have attacked the Society's dwarven allies, dragging captives deep below toward their lightless capitol. Can the PCs intercept the slavers before their allies are taken below forever?
Description:
A Pathfinder Society Scenario designed for levels 5-9.
The vile duergar have attacked the Society's dwarven allies, dragging captives deep below toward their lightless capitol. Can the PCs intercept the slavers before their allies are taken below forever?
Description:
A Pathfinder Society Scenario designed for levels 3-7.
The vile duergar have attacked the Society's dwarven allies, dragging captives deep below toward their lightless capitol. Can the PCs intercept the slavers before their allies are taken below forever?
Description:
A Pathfinder Society Scenario designed for levels 3-7.
The vile duergar have attacked the Society's dwarven allies, dragging captives deep below toward their lightless capitol. Can the PCs intercept the slavers before their allies are taken below forever?
Description:
A Pathfinder Society Scenario designed for levels 5-9.
The vile duergar have attacked the Society's dwarven allies, dragging captives deep below toward their lightless capitol. Can the PCs intercept the slavers before their allies are taken below forever?
Description:
A Pathfinder Society Scenario designed for levels 5-9.
The vile duergar have attacked the Society's dwarven allies, dragging captives deep below toward their lightless capitol. Can the PCs intercept the slavers before their allies are taken below forever?
Description:
A Pathfinder Society Scenario designed for levels 5-9.
The vile duergar have attacked the Society's dwarven allies, dragging captives deep below toward their lightless capitol. Can the PCs intercept the slavers before their allies are taken below forever?
Description:
A Pathfinder Society Scenario designed for levels 3-7.
PFS Interactive Special #8-00: The Cosmic Captive (Level 1-2)
Summary:
As a comet blazes across the sky, portals have opened across Golarion. Sages predict these gateways will close when the comet departs, giving the Society limited time to explore what lies beyond.