The story continues as Autumn and her comrades try to get the remaining piece of Atillian the paladin's sword.
Description:
Part three from creators of Dream Whispering and Dragon Flight, if possible please play all three events that are running back to back. The journey takes you to the sea of the Falling Stars, both above and below.
The Prophetess has foreseen a plot by the assassin's guild to eliminate magic from the kingdom. She sends our heroes to undo the guild's well laid plans.
Description:
This is an on going campaign best enjoyed with characters created in Child of Prophecy. Some pre-generated characters available.
The Fringeworthy adventurers collected by Astralax are off on another adventure to save Golarion. Are you up to the new challenges to protect your world from the dangers from the Fringepaths?
While exploring an Illithid necropolis your party discovers the tomb of a Paladin, containing a secret entrance to caverns below. An original three-night dungeon crawl for 12th level PCs.
Description:
While exploring an abandoned Illithid necropolis deep in the Underdark, your party discovers that one of mausoleums contains a secret entrance to a set of ancient caverns below. From the markings on the walls, your group pieces together part of a legend mentioning Isterfol – the very first Paladin to exist on this world. But why is his tomb here? And what lies below? If the warnings near the entrance convey any truth – plenty of treasure, and plenty of death. This three-night adventure is an original dungeon crawl for experienced players with twelfth level characters. Register for this event to cover all three nights.
While exploring an Illithid necropolis your party discovers the tomb of a Paladin, containing a secret entrance to caverns below. An original three-night dungeon crawl for 12th level PCs.
Description:
While exploring an abandoned Illithid necropolis deep in the Underdark, your party discovers that one of mausoleums contains a secret entrance to a set of ancient caverns below. From the markings on the walls, your group pieces together part of a legend mentioning Isterfol – the very first Paladin to exist on this world. But why is his tomb here? And what lies below? If the warnings near the entrance convey any truth – plenty of treasure, and plenty of death. This three-night adventure is an original dungeon crawl for experienced players with twelfth level characters.
While exploring an Illithid necropolis your party discovers the tomb of a Paladin, containing a secret entrance to caverns below. An original three-night dungeon crawl for 12th level PCs.
Description:
While exploring an abandoned Illithid necropolis deep in the Underdark, your party discovers that one of mausoleums contains a secret entrance to a set of ancient caverns below. From the markings on the walls, your group pieces together part of a legend mentioning Isterfol – the very first Paladin to exist on this world. But why is his tomb here? And what lies below? If the warnings near the entrance convey any truth – plenty of treasure, and plenty of death. This three-night adventure is an original dungeon crawl for experienced players with twelfth level characters.
You have been hired to steal a jewel box & whatever is inside. It pays well & you can keep anything else you can carry out of the mansion. What can go wrong?
Description:
What a simple job. You and a group of other professionals have been hired to steal a jewel box and whatever is inside. It pays well and you can keep anything else you can carry out of the mansion. The owners are going to be out of town, so you just have to walk in and walk out. Eight of you to do this seems like a lot of overkill, but who are you to complain, there will be plenty of loot for all. Or so the big boss says. This is heavily role playing based with extensive trap and puzzle solving. There will generally be minimal combat. Some fantasy role playing experience is required. This is not bawdy, but mature players only please.
Grant a +4 to Saves vs. Cancer! A preternatural darkness has swept the land, causing another outbreak of the White Glut. Can you find the source? Proceeds go to benefit cancer research & support.
Description:
As an unnatural darkness has set in, a group of brave souls seeks to find its source, and with it, the source of the latest outbreak of the White Glut. Castles & Chemo, Inc., is a 501(c)3 charity, dedicated to raise money for cancer research and support in an effort to make cancer a relic of the past through the use of tabletop role playing games, both by publishing game supplements and organizing & running fundraising events, both in the United States and abroad.
Something is afoot in the undermountain, you and your allies are compelled to stop the disturbance below the Inn of the Yawning Portal. First time role-players encouraged.
Description:
Things are not always as they seem as you are pulled deeper and closer to the call of the Orb of Maya. First time role-players encouraged to play.