Sir Flux returned home from a demon/devil turf war via Lord Nazar's teleporter. Apparently a new BBQ joint opened in Oxford. Roleplaying encouraged, combat inevitable. 10th-12th level chars provided.
Description:
Sir Flux and friends recently returned from a disturbing plane where demons and devils fought a turf war. Good News: Prince Harry was returned alive. Bad News: Lord Nazar has a teleporter from his library directly to Albion, and Killian got stoned. While the party cured Killian, a new tavern serving BBQ opened in Oxford. Everyone is raving about their chicken wings. Roleplaying encouraged, combat inevitable. 10th to 12th level characters provided.
Sir Flux returned home from a demon/devil turf war via Lord Nazar's teleporter. Apparently a new BBQ joint opened in Oxford. Roleplaying encouraged, combat inevitable. 10th-12th level chars provided.
Description:
Sir Flux and friends recently returned from a disturbing plane where demons and devils fought a turf war. Good News: Prince Harry was returned alive. Bad News: Lord Nazar has a teleporter from his library directly to Albion, and Killian got stoned. While the party cured Killian, a new tavern serving BBQ opened in Oxford. Everyone is raving about their chicken wings. Roleplaying encouraged, combat inevitable. 10th to 12th level characters provided.
A PvP winner-take-all battle royal designed for teams of two 12th level characters. BYOC. Single players will be provided a partner if needed. Prizes awarded.
Your mission, that you must except as a SKUMB agent, is to infiltrate Krakkaboom and find Director M's assassin. Though we believe it's one individual, bring multiple heads just in case.
Guardian must attend. In the 1st hour, the GM will teach the art of leveling a character from 1st to 3rd level. Play an adventure in 2nd hour. Play all five advanced track to earn a certificate.
Description:
This adventure is for children ages 6-10, with some roleplaying experience. This is one of the new adventures that builds off of the four Kid's Track sessions that were run at Gen Con 2012. The Kid's Advanced Track is for children who have participated in a previous Kid's Beginner Track event. Tables will be limited to four children. A parent or guardian must be on sight to supervise their child at all times. A dungeon encounter in an ice cave in the mountains.
Guardian must attend. In the 1st hour, the GM will teach the art of leveling a character from 1st to 3rd level. Play an adventure in 2nd hour. Play all five advanced track to earn a certificate.
Description:
This adventure is for children ages 6-10, with some roleplaying experience. This is one of the new adventures that builds off of the four Kid's Track sessions that were run at Gen Con 2012. The Kid's Advanced Track is for children who have participated in a previous Kid's Beginner Track event. Tables will be limited to four children. A parent or guardian must be on sight to supervise their child at all times. A dungeon encounter in an ice cave in the mountains.
Guardian must attend. In the 1st hour, the GM will teach the art of leveling a character from 1st to 3rd level. Play an adventure in 2nd hour. Play all five advanced track to earn a certificate.
Description:
This adventure is for children ages 6-10, with some roleplaying experience. This is one of the new adventures that builds off of the four Kid's Track sessions that were run at Gen Con 2012. The Kid's Advanced Track is for children who have participated in a previous Kid's Beginner Track event. Tables will be limited to four children. A parent or guardian must be on sight to supervise their child at all times. A dungeon encounter in an ice cave in the mountains.
Guardian must attend. In the 1st hour, the GM will teach the art of leveling a character from 1st to 3rd level. Play an adventure in 2nd hour. Play all five advanced track to earn a certificate.
Description:
This adventure is for children ages 6-10, with some roleplaying experience. This is one of the new adventures that builds off of the four Kid's Track sessions that were run at Gen Con 2012. The Kid's Advanced Track is for children who have participated in a previous Kid's Beginner Track event. Tables will be limited to four children. A parent or guardian must be on sight to supervise their child at all times. A dungeon encounter in an ice cave in the mountains.
Guardian must attend. In the 1st hour, the GM will teach the art of leveling a character from 1st to 3rd level. Play an adventure in 2nd hour. Play all five advanced track to earn a certificate.
Description:
This adventure is for children ages 6-10, with some roleplaying experience. This is one of the new adventures that builds off of the four Kid's Track sessions that were run at Gen Con 2012. The Kid's Advanced Track is for children who have participated in a previous Kid's Beginner Track event. Tables will be limited to four children. A parent or guardian must be on sight to supervise their child at all times. A wilderness encounter on a small island in the Varisian Gulf
Guardian must attend. In the 1st hour, the GM will teach the art of leveling a character from 1st to 3rd level. Play an adventure in 2nd hour. Play all five advanced track to earn a certificate.
Description:
This adventure is for children ages 6-10, with some roleplaying experience. This is one of the new adventures that builds off of the four Kid's Track sessions that were run at Gen Con 2012. The Kid's Advanced Track is for children who have participated in a previous Kid's Beginner Track event. Tables will be limited to four children. A parent or guardian must be on sight to supervise their child at all times. A wilderness encounter on a small island in the Varisian Gulf