The PCs are called by Hengrid Donarsdottir to save Estenfird from the Cult of Shibauroth. Brave the icy seas of the north, battle maddened cultists, and purge Estenfird of their insidious presence! The event Fangs of the Beast Cult follows this adventure, and players can participate in one or both.
The PCs are called by Hengrid Donarsdottir to save Estenfird from the Cult of Shibauroth. Brave the icy seas of the north, battle maddened cultists, and purge Estenfird of their insidious presence! The event Fangs of the Beast Cult follows this adventure, and players can participate in one or both.
Part two of the Dream Whispering saga, if possible please be able to play all 3 in a row. Autumn and her friends are still missing pieces of the sword they seek. The rumors all point in the same direction... towards the isolated tower of Verokned. Travel and try and solve the mysteries and puzzles that await you, before the dragon takes flight. Dare to wear your “Vecnian” tees.
Part One. You have been summoned to the church of Temorkin. A female pleads you to join her on her quest. She must travel to the City of Splendor to find and help the mysterious Merronis. Without much hesitation the group agrees to help, for you to have heard and felt her anguish. Make haste to the Inn of the Yawning Portal before it is too late. Dare to wear your “Vecnian” tees.
A 2-headed dragon DM contest where you and a partner join DM prowess to out-design, out-charisma and out-DM other teams. You receive a loose, non-linear quest structure and Cthullian boss encounter, then with your IronDM mentor, fill the blanks, build and run an epic 3-hour adventure in the Iron Player tourney. Bring a buddy or pick when you come. Scored by players & mentors, prizes given 4 each Gauntlet; top score through both wins DM bounty.
A 2-headed dragon DM contest where you and a partner join DM prowess to out-design, out-charisma and out-DM other teams. You receive a loose, non-linear quest structure and Cthullian boss encounter, then with your IronDM mentor, fill the blanks, build and run an epic 3-hour adventure in the Iron Player tourney. Bring a buddy or pick when you come. Scored by players & mentors, prizes given 4 each Gauntlet; top score through both wins DM bounty.
Following the Battle of Three Rivers, the PCs must track the cultists of Shibauroth to their lair deep in the Spine Mountains. This event follows Blood on the Snow, and players can participate in one or both. Players will receive a free copy of the adventure.
Following the Battle of Three Rivers, the PCs must track the cultists of Shibauroth to their lair deep in the Spine Mountains. This event follows Blood on the Snow, and players can participate in one or both. Players will receive a free copy of the adventure.
Following the Battle of Three Rivers, the PCs must track the cultists of Shibauroth to their lair deep in the Spine Mountains. This event follows Blood on the Snow, and players can participate in one or both. Players will receive a free copy of the adventure.
(Level 1) In your first mission as a Pathfinder agent, the head of the Grand Lodge sends you on a number of missions throughout the metropolis of Absalom, pitting you against traps, thieves, and even an unruly devil, all in the pursuit of knowledge.