PCs must travel to the Realm of the Mammoth Lords to win over the locals and secure a beachhead, all without falling prey to the area's powerful megafauna, demons, & barbarian tribes. For levels 7-11.
Description:
Despite several promising developments on the front lines, it's increasingly clear to the Pathfinder Society that fighting its way across the entire Worldwound would prove far more costly than approaching the Sky Citadel Jormurdun from the west. What it might gain in ease of use, the society lacks in an established basecamp, so the PCs must travel to the Realm of the Mammoth Lords to win over the locals and secure a beachhead - all without falling prey to the area's powerful megafauna, savage demons, and relentless barbarian tribes.
PCs must travel to the Realm of the Mammoth Lords to win over the locals and secure a beachhead, all without falling prey to the area's powerful megafauna, demons, & barbarian tribes. For levels 7-11.
Description:
Despite several promising developments on the front lines, it's increasingly clear to the Pathfinder Society that fighting its way across the entire Worldwound would prove far more costly than approaching the Sky Citadel Jormurdun from the west. What it might gain in ease of use, the society lacks in an established basecamp, so the PCs must travel to the Realm of the Mammoth Lords to win over the locals and secure a beachhead - all without falling prey to the area's powerful megafauna, savage demons, and relentless barbarian tribes.
PFS #5-12: Destiny of the Sands - Part 1: A Bitter Bargain
Summary:
To assist an ally & unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist by sending the PCs to fulfill the bargain & collect its due. For levels 1-5.
Description:
Amenopheus has learned that the legacy of the Jeweled Sages lies near the Osirian trade city of Eto, and the Pathfinder Society has pledged its support in the Sapphire Sage's investigation of his ancient order; however the lead dried up - that was until a familiar information broker contacted Amenopheus offering an exchange of services. To assist an ally and unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist once more by sending the PCs to fulfill the bargain and collect its due. The only question is what price their foe will demand.
PFS #5-12: Destiny of the Sands - Part 1: A Bitter Bargain
Summary:
To assist an ally & unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist by sending the PCs to fulfill the bargain & collect its due. For levels 1-5.
Description:
Amenopheus has learned that the legacy of the Jeweled Sages lies near the Osirian trade city of Eto, and the Pathfinder Society has pledged its support in the Sapphire Sage's investigation of his ancient order; however the lead dried up - that was until a familiar information broker contacted Amenopheus offering an exchange of services. To assist an ally and unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist once more by sending the PCs to fulfill the bargain and collect its due. The only question is what price their foe will demand.
PFS #5-12: Destiny of the Sands - Part 1: A Bitter Bargain
Summary:
To assist an ally & unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist by sending the PCs to fulfill the bargain & collect its due. For levels 1-5.
Description:
Amenopheus has learned that the legacy of the Jeweled Sages lies near the Osirian trade city of Eto, and the Pathfinder Society has pledged its support in the Sapphire Sage's investigation of his ancient order; however the lead dried up - that was until a familiar information broker contacted Amenopheus offering an exchange of services. To assist an ally and unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist once more by sending the PCs to fulfill the bargain and collect its due. The only question is what price their foe will demand.
PFS #5-12: Destiny of the Sands - Part 1: A Bitter Bargain
Summary:
To assist an ally & unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist by sending the PCs to fulfill the bargain & collect its due. For levels 1-5.
Description:
Amenopheus has learned that the legacy of the Jeweled Sages lies near the Osirian trade city of Eto, and the Pathfinder Society has pledged its support in the Sapphire Sage's investigation of his ancient order; however the lead dried up - that was until a familiar information broker contacted Amenopheus offering an exchange of services. To assist an ally and unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist once more by sending the PCs to fulfill the bargain and collect its due. The only question is what price their foe will demand.
PFS #5-12: Destiny of the Sands - Part 1: A Bitter Bargain
Summary:
To assist an ally & unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist by sending the PCs to fulfill the bargain & collect its due. For levels 1-5.
Description:
Amenopheus has learned that the legacy of the Jeweled Sages lies near the Osirian trade city of Eto, and the Pathfinder Society has pledged its support in the Sapphire Sage's investigation of his ancient order; however the lead dried up - that was until a familiar information broker contacted Amenopheus offering an exchange of services. To assist an ally and unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist once more by sending the PCs to fulfill the bargain and collect its due. The only question is what price their foe will demand.
PFS #5-12: Destiny of the Sands - Part 1: A Bitter Bargain
Summary:
To assist an ally & unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist by sending the PCs to fulfill the bargain & collect its due. For levels 1-5.
Description:
Amenopheus has learned that the legacy of the Jeweled Sages lies near the Osirian trade city of Eto, and the Pathfinder Society has pledged its support in the Sapphire Sage's investigation of his ancient order; however the lead dried up - that was until a familiar information broker contacted Amenopheus offering an exchange of services. To assist an ally and unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist once more by sending the PCs to fulfill the bargain and collect its due. The only question is what price their foe will demand.
PFS #5-12: Destiny of the Sands - Part 1: A Bitter Bargain
Summary:
To assist an ally & unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist by sending the PCs to fulfill the bargain & collect its due. For levels 1-5.
Description:
Amenopheus has learned that the legacy of the Jeweled Sages lies near the Osirian trade city of Eto, and the Pathfinder Society has pledged its support in the Sapphire Sage's investigation of his ancient order; however the lead dried up - that was until a familiar information broker contacted Amenopheus offering an exchange of services. To assist an ally and unlock the secrets of Osirion's past, the Society must deal with a deadly antagonist once more by sending the PCs to fulfill the bargain and collect its due. The only question is what price their foe will demand.
As the 5th Mendevian Crusade rages on, a secret weapon could be the factor that turns the tide. The Society has agreed to find a way past the safeguards to secure the device. For levels 5-9.
Description:
Dire need begets great innovation, and Ghalcor, a cleric of Iomedae, created a revolutionary new weapon to fight the demons that poured out of the Worldwound at the end of the First Mendevian Crusade. Unfortunately, the fiends overwhelmed Ghalcor and his assistants before they could arm and trigger the weapon, but complex fail-safes sealed off Ghalcor's tower and kept the device from falling into abyssal hands. As the Fifth Mendevian Crusade rages on, Ghalcor's secret weapon could be the factor that turns the tide, so the Pathfinder Society has agreed to find a way past the indiscriminate safeguards to secure the device for the crusaders - a task complicated by their pushing past enemy lines.
Content in "Weapon in the Rift" also contributes directly to the ongoing storyline of the Silver Crusade faction.