A repeatable adventure for levels 1-2. The leaders of the Pathfinder Society's many factions call for assistance with exploring a recently discovered set of ancient ruins.
Description:
When a group of Pathfinder Society initiates recently completed their Confirmation and rescued a fellow Pathfinder, they also uncovered a host of ruins belonging to an ancient civilization. Now, the Society’s major factions have sent their foremost experts and leaders to begin coordinating a thorough investigation of the ruins. Strong and savvy field agents are needed to begin uncovering the secrets hidden within these ruins.
A repeatable adventure for levels 1-4. Pathfinder Society Year 4 kicks off as novice Pathfinders explore a new realm.
Description:
Experience the beginning of Pathfinder Society Year 4 for the first time! This scenario presents treasures, characters, and themes that will feature in Year 4's metaplot, and so it is is a natural starting point for players looking to jump into the action.
A repeatable adventure for levels 1-4. Pathfinder Society Year 4 kicks off as novice Pathfinders explore a new realm.
Description:
Experience the beginning of Pathfinder Society Year 4 for the first time! This scenario presents treasures, characters, and themes that will feature in Year 4's metaplot, and so it is is a natural starting point for players looking to jump into the action.
A repeatable adventure for levels 1-4. Pathfinder Society Year 4 kicks off as novice Pathfinders explore a new realm.
Description:
Experience the beginning of Pathfinder Society Year 4 for the first time! This scenario presents treasures, characters, and themes that will feature in Year 4's metaplot, and so it is is a natural starting point for players looking to jump into the action.
A repeatable adventure for levels 1-4. Pathfinder Society Year 4 kicks off as novice Pathfinders explore a new realm.
Description:
Experience the beginning of Pathfinder Society Year 4 for the first time! This scenario presents treasures, characters, and themes that will feature in Year 4's metaplot, and so it is is a natural starting point for players looking to jump into the action.
A repeatable adventure for levels 1-4. Pathfinder Society Year 4 kicks off as novice Pathfinders explore a new realm.
Description:
Experience the beginning of Pathfinder Society Year 4 for the first time! This scenario presents treasures, characters, and themes that will feature in Year 4's metaplot, and so it is is a natural starting point for players looking to jump into the action.
A repeatable adventure for levels 1-4. Pathfinder Society Year 4 kicks off as novice Pathfinders explore a new realm.
Description:
Experience the beginning of Pathfinder Society Year 4 for the first time! This scenario presents treasures, characters, and themes that will feature in Year 4's metaplot, and so it is is a natural starting point for players looking to jump into the action.
A repeatable adventure for levels 1-4. Pathfinder Society Year 4 kicks off as novice Pathfinders explore a new realm.
Description:
Experience the beginning of Pathfinder Society Year 4 for the first time! This scenario presents treasures, characters, and themes that will feature in Year 4's metaplot, and so it is is a natural starting point for players looking to jump into the action.
A repeatable adventure for levels 1-4. Pathfinder Society Year 4 kicks off as novice Pathfinders explore a new realm.
Description:
Experience the beginning of Pathfinder Society Year 4 for the first time! This scenario presents treasures, characters, and themes that will feature in Year 4's metaplot, and so it is is a natural starting point for players looking to jump into the action.
PFS #0-04: Frozen Fingers of Midnight (levels 1-5)
Summary:
Uncover the source of a freezing curse that is slowly killing a Pathfinder. Battle his rivals and seek out a mysterious artifact to save his life.
Description:
Skelg the Ripper, envoy from the Land of the Linnorm Kings, lies wasting in his villa on the outskirts of Absalom. A frigid curse followed Skelg from his northern homeland and grips his bearish heart in its frosty embrace. As the bizarre freezing ailment pushes Skelg to the brink of death, the Society dispatches you and your fellow Pathfinders to uncover the secrets of the freezing curse before Absalom falls to its icy grip.