PFS (1e) #10-05: Mysteries Under Moonlight, Part 1: Testament of Souls
Summary:
For 3rd-7th level characters. Something ominous is afoot around Magnimar's famous monuments.
Description:
The Pathfinder Society's efforts to cleanse the monuments and discover the source of their corruption are certain to stir up trouble as the PCs draw closer to a confrontation with a lurking evil force.
This is a Pathfinder (first edition) adventure, which is a legacy program. Pathfinder (second edition) characters may not be used in this session. We will not provide pregenerated characters for Pathfinder Society (first edition) games.
PFS (1e) #10-07: Mysteries Under Moonlight, Part 2: The Howling Dance
Summary:
For 3rd-7th level characters. With the unique blessing of a celestial ambassador, the PCs depart Magnimar and rush into the swamp.
Description:
If the PCs are to find the mastermind and undo these schemes, they'll need to keep their wits sharp and make the most of their newfound powers.
This is a Pathfinder (first edition) adventure, which is a legacy program. Pathfinder (second edition) characters may not be used in this session. We will not provide pregenerated characters for Pathfinder Society (first edition) games.
For 12th-15th level characters. Some artifacts and powers tied to Deskari remain unclaimed.
Description:
The land where the rift to the Abyss once stood remains scarred and fragile. One of the Pathfinder Society's most formidable enemies, is eager to seize upon these opportunities. Unless the PCs thwart him, Koth'Vaul will become even more powerful than ever before, and wreak truly terrifying vengeance upon the Pathfinder Society.
This is a Pathfinder (first edition) adventure, which is a legacy program. Pathfinder (second edition) characters may not be used in this session. We will not provide pregenerated characters for Pathfinder Society (first edition) games.
For 12th-15th level characters. Some artifacts and powers tied to Deskari remain unclaimed.
Description:
The land where the rift to the Abyss once stood remains scarred and fragile. One of the Pathfinder Society's most formidable enemies, is eager to seize upon these opportunities. Unless the PCs thwart him, Koth'Vaul will become even more powerful than ever before, and wreak truly terrifying vengeance upon the Pathfinder Society.
This is a Pathfinder (first edition) adventure, which is a legacy program. Pathfinder (second edition) characters may not be used in this session. We will not provide pregenerated characters for Pathfinder Society (first edition) games.
For 7th-11th level characters. Track down a missing sorceress and convince her to repair her greatest creation.
Description:
The legendary sorcerer Hao Jin disappeared without a trace centuries ago. The Pathfinder Society has spent much of the past decade exploring her vast museum demiplane, yet in recent years the demiplane's very existence has begun to unravel. Only Hao Jin herself might be able to repair her creation, and a new lead at last reveals where she had gone: the realm of perfect law, Axis.
This is a Pathfinder (first edition) adventure, which is a legacy program. Pathfinder (second edition) characters may not be used in this session. We will not provide pregenerated characters for Pathfinder Society (first edition) games.
For 7th-11th level characters. A team of brave agents heads into the heart of the Worldwound.
Description:
When a novice Pathfinder in the Grand Lodge of Absalom discovers an account of a long lost prophecy which may hold the key to defeating the Shadow Lodge, a team of brave agents heads into the heart of the Worldwound to recover the document. Not only do the forces of the Abyss and the demon-tainted environment stand in their way, but so does a rival team of Pathfinders set on recovering the Sarkorian Prophecy first.
This is a Pathfinder (first edition) adventure, which is a legacy program. Pathfinder (second edition) characters may not be used in this session. We will not provide pregenerated characters for Pathfinder Society (first edition) games.
For 1st-5th level characters. Unravel the Drownyards relentless mysteries.
Description:
Seven years ago, Pathfinders entered Absaloms shattered Precipice Quarter in pursuit of a ruby ring but also rescued a strange survivor. She has since grown to adulthood and exhibited a rebellious spirit connected to the ruined school where the Pathfinders found her. The womans family has contacted the Society, hoping that its agents can escort her back to the haunted site.
This is a Pathfinder (first edition) adventure, which is a legacy program. Pathfinder (second edition) characters may not be used in this session. We will not provide pregenerated characters for Pathfinder Society (first edition) games.
For 5th-9th level characters. As blight and corruption creep out, it falls to the PCs to rally their allies and lead the charge.
Description:
On a recent foray into Kwanlai, the Pathfinder Society learned that a conniving being from the Abyss has been targeting righteous communities on the border between the tengu nation and Tianjing to the south. In light of these discoveries, VentureCaptain Amara Li has asked the PCs to lead a company of tengu soldiers to a fort near the northern border of Tianjing to lend aid and provide information. When the PCs arrive at the fort, it quickly becomes apparent that all is not well.
This is a Pathfinder (first edition) adventure, which is a legacy program. Pathfinder (second edition) characters may not be used in this session. We will not provide pregenerated characters for Pathfinder Society (first edition) games.
For 7th-11th level characters. Not only does it fall to the PCs to prevent an international incident, but the fate of a faction's leader also lies in their hands.
Description:
Liberty's Edge faction leader Colson Maldris was so certain that Andoran's elites were ruining the country that he took drastic action, allying with the Gray Gardeners in a plot to kidnap several of them and bring them to Galt. Now all of Maldris's kidnapping victims are scheduled to face the guillotine. Maldris has sent a desperate plea for help to the Pathfinder Society, hoping for aid in freeing his victims from this terrible fate. However, Maldris's efforts to lay the groundwork for a rescue plot have seen him captured as an enemy of the revolution.
This is a Pathfinder (first edition) adventure, which is a legacy program. Pathfinder (second edition) characters may not be used in this session. We will not provide pregenerated characters for Pathfinder Society (first edition) games.
For 1st-4th level characters. The town of Shimmerford has embraced its alleged cryptid, the Mosquito Witch, but could recent attacks and disappearances mean the creature's real?
Description:
Decades ago, witnesses reported a fearsome cryptid outside of the quiet River Kingdoms town of Shimmerford. Dubbed the Mosquito Witch, it was rarely seen since and quickly became a beloved local legend that the town celebrates and promotes to attract visitors. But when recent attacks began savaging livestock and townsfolk alike, many have started believing the Mosquito Witch was real all along. The PCs travel to Shimmerford to unravel the cryptid mystery, but might they just become the witch's next victim? Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.