In the Western Empire city of Pallicades a powerful assassin is hunting your old friends at the undead slayers guild. The guild has asked you for your assistance. All of thier efforts have proven fruitless. Characters provided. Prizes generously provided by Palladium Books
Your last adventure was successful but casualties were high. The party warlock says he can resurrect your fallen comrades if you can get all the way across the inner sea and to the heart of a volcano in five days. The Wolven Empire has provided you with a longboat and good crew. Your fallen comrades are counting on you. Good luck and godspeed, you have 5 days. (Did I mention you will also need to gain a level during those five days.) Characters provided. Prizes generously provided by Palladium Books.
Your last adventure was successful but casualties were high. The party warlock says he can resurrect your fallen comrades if you can get all the way across the inner sea and to the heart of a volcano in five days. The Wolven Empire has provided you with a longboat and good crew. Your fallen comrades are counting on you. Good luck and godspeed, you have 5 days. (Did I mention you will also need to gain a level during those five days.) Characters provided. Prizes generiously provided by Palladium Books
While on their way from the Western Empire to a small and little known city in the Old Kingdom, the players' characters have been captured by an army of Orcs who are going to invade the small kingdom. The characters have been used as forced labor to mine ore for the army's weaponsmiths. The players must attempt to escape the camp with almost no equipment and warn Lothrel.
In shadows of the capital city Caer Itom, a war has been started between the assassins and thieves guilds. The player characters are an elite squad that has been given the toughest assignment of the war; to find out who started (or paid to start) the war and why. The trail leads down a dangerous road straight to the Imperial House Itomas. Can the players keep their characters alive without starting an imperial civil war?
Forced from their homes, oppressed and confined to a harsh land, a small village of Orcs (along with a few Goblins and Ogres) must take back what was once theirs. The players are a team of Orcs, Goblins, and Ogres who must eliminate the human leadership that stole their freedom, by any and all means necessary.
A mixed band of adventurers seek to solve an ancient mystery and find a lost treasure, only to find treachery and betrayal. Characters are both human and nonhuman. GM'd by the game's designer.
On the outskirts of the small kingdom of Lothrel, insane Goblins infected with the Phage run rampant. Recently, the marauders' numbers have grown and their tribes have become more organized and vicious. The players are a group of brave and daring adventurers who have been selected to try to find and eliminate the new driving force behind the Phage-Goblins' assaults on their kingdom.
The players are a group of scouts from the Wolfen Empire that have been sent to locate the empire's enemies in the Disputed Lands, and to find potential allies. On their quest, the characters have learned of a secret Elven kingdom called Shadowspire, hidden somewhere deep in the mountains of the Old Kingdom. Now hunted by a battalion from the Eastern Empire and cut off from the north, their only hope is to find Shadowspire before the human army finds them.