The vampires of Indianapolis come together to scheme, socialize, and hold onto their last shred of humanity. This LARP has elaborate, highly detailed pre-gen characters with old-school Vampire themes.
Description:
The vampires of Indianapolis come together to scheme, socialize, and hold onto their last shred of humanity. This LARP has elaborate, highly detailed pre-gen characters with old-school Vampire themes. Day One of a two-day event.
The vampires of Indianapolis come together to scheme, socialize, and hold onto their last shred of humanity. This LARP has elaborate, highly detailed pre-gen characters with old-school Vampire themes.
Description:
The vampires of Indianapolis come together to scheme, socialize, and hold onto their last shred of humanity. This LARP has elaborate, highly detailed pre-gen characters with old-school Vampire themes. Day two of a two-day event.
With the scourge of the city dead and the Prince far too lethargic and distracted to care, a growing number of young Kindred have been entering the city. Some are running from their past, while others are just looking for a safe place to stay during the day. This LARP focuses on the lives of the neonates and a handful of ancillae in the city - the elders will be NPCs that stay in the background. Pre-gen characters.
With the scourge of the city dead and the Prince far too lethargic and distracted to care, a growing number of young Kindred have been entering the city. Some are running from their past, while others are just looking for a safe place to stay during the day. This LARP focuses on the lives of the neonates and a handful of ancillae in the city - the elders will be NPCs that stay in the background. Pre-gen characters.
With the scourge of the city dead and the Prince far too lethargic and distracted to care, a growing number of young Kindred have been entering the city. Some are running from their past, while others are just looking for a safe place to stay during the day. This LARP focuses on the lives of the neonates and a handful of ancillae in the city - the elders will be NPCs that stay in the background. Pre-gen characters.
There's A Hole In The Middle Of The Sea. . . Day 1
Description:
As the World of Darkness ages the old places of power slowly vanish. Nowhere is this loss felt so gravely as in the Earth's vast oceans. Now, the kindred, shifters, fae and wraiths that depend on that power are forced into ever closer proximity and conflict. Old World of Darkness, all four above types available as pre-generated player characters. This is Day 1 of a three-day event; please purchase tickets for all three days.
There's A Hole In The Middle Of The Sea. . . Day 2
Description:
As the World of Darkness ages the old places of power slowly vanish. Nowhere is this loss felt so gravely as in the Earth's vast oceans. Now, the kindred, shifters, fae and wraiths that depend on that power are forced into ever closer proximity and conflict. Old World of Darkness, all four above types available as pre-generated player characters. This is Day 2 of a three-day event; please purchase tickets for all three days.
There's A Hole In The Middle Of The Sea. . . Day 3
Description:
As the World of Darkness ages the old places of power slowly vanish. Nowhere is this loss felt so gravely as in the Earth's vast oceans. Now, the kindred, shifters, fae and wraiths that depend on that power are forced into ever closer proximity and conflict. Old World of Darkness, all four above types available as pre-generated player characters. This is Day 3 of a three-day event; please purchase tickets for all three days.