In an isolated aldeia, duplicates of the villagers have begun to appear. At first they’re harmless, but when the dead are copied things get scarier. As the PCs investigate, will they meet themselves?
Description:
The isolated aldeia called Tavrul is suffering a strange plague: duplicates of its citizens have started wandering into town. They seem to be identical to their originals in personality, memories, and ideals, but their presence is unnerving and confusing at the very least. Duplicates of the living were troubling enough, but now the dead have appeared—and their motives are much more sinister. Can the PCs discover the cause—and what happens when their own duplicates begin to appear?
In an isolated aldeia, duplicates of the villagers have begun to appear. At first they’re harmless, but when the dead are copied things get scarier. As the PCs investigate, will they meet themselves?
Description:
The isolated aldeia called Tavrul is suffering a strange plague: duplicates of its citizens have started wandering into town. They seem to be identical to their originals in personality, memories, and ideals, but their presence is unnerving and confusing at the very least. Duplicates of the living were troubling enough, but now the dead have appeared—and their motives are much more sinister. Can the PCs discover the cause—and what happens when their own duplicates begin to appear?
In an isolated aldeia, duplicates of the villagers have begun to appear. At first they’re harmless, but when the dead are copied things get scarier. As the PCs investigate, will they meet themselves?
Description:
The isolated aldeia called Tavrul is suffering a strange plague: duplicates of its citizens have started wandering into town. They seem to be identical to their originals in personality, memories, and ideals, but their presence is unnerving and confusing at the very least. Duplicates of the living were troubling enough, but now the dead have appeared—and their motives are much more sinister. Can the PCs discover the cause—and what happens when their own duplicates begin to appear?
In an isolated aldeia, duplicates of the villagers have begun to appear. At first they’re harmless, but when the dead are copied things get scarier. As the PCs investigate, will they meet themselves?
Description:
The isolated aldeia called Tavrul is suffering a strange plague: duplicates of its citizens have started wandering into town. They seem to be identical to their originals in personality, memories, and ideals, but their presence is unnerving and confusing at the very least. Duplicates of the living were troubling enough, but now the dead have appeared—and their motives are much more sinister. Can the PCs discover the cause—and what happens when their own duplicates begin to appear?
In an isolated aldeia, duplicates of the villagers have begun to appear. At first they’re harmless, but when the dead are copied things get scarier. As the PCs investigate, will they meet themselves?
Description:
The isolated aldeia called Tavrul is suffering a strange plague: duplicates of its citizens have started wandering into town. They seem to be identical to their originals in personality, memories, and ideals, but their presence is unnerving and confusing at the very least. Duplicates of the living were troubling enough, but now the dead have appeared—and their motives are much more sinister. Can the PCs discover the cause—and what happens when their own duplicates begin to appear?
In an isolated aldeia, duplicates of the villagers have begun to appear. At first they’re harmless, but when the dead are copied things get scarier. As the PCs investigate, will they meet themselves?
Description:
The isolated aldeia called Tavrul is suffering a strange plague: duplicates of its citizens have started wandering into town. They seem to be identical to their originals in personality, memories, and ideals, but their presence is unnerving and confusing at the very least. Duplicates of the living were troubling enough, but now the dead have appeared—and their motives are much more sinister. Can the PCs discover the cause—and what happens when their own duplicates begin to appear?
A ruin called the Fragrant Trap is said to transform intruders into cube-headed monstrosities. Drawn by its prior-world treasures, you soon discover the ruin's secrets are even stranger than expected.
A ruin called the Fragrant Trap is said to transform intruders into cube-headed monstrosities. Drawn by its prior-world treasures, you soon discover the ruin's secrets are even stranger than expected.
A ruin called the Fragrant Trap is said to transform intruders into cube-headed monstrosities. Drawn by its prior-world treasures, you soon discover the ruin's secrets are even stranger than expected.
A ruin called the Fragrant Trap is said to transform intruders into cube-headed monstrosities. Drawn by its prior-world treasures, you soon discover the ruin's secrets are even stranger than expected.