After choosing PCs the players will explore a downed spaceship in the hopes of finding some means of defending their tribe from the onslaught of ill mannered adventurers ransacking their home.
Description:
Players will be presented a number of pre-generated zero level characters to choose from before starting play. After choosing characters the players will start to explore the depths of a downed spaceship which their tribe calls home in the hopes of finding some means of defending themselves from the onslaught of ill mannered adventurers ransacking their home. Along the way whey will face terrible monsters, insane AIs and perhaps worst of all other tribes looking to loot the same artifacts.
When stories of a rogue "smart metal" giant come to your village, no one takes them seriously, until the treaded 10-story-tall monstrosity begins cutting a swath through your hothouse jungle homeland.
Description:
A level 5 adventure for! The Ancients called it Beta Collection Unit NC-787. Its mission – to find, collect, and categorize animals and plants, record their
DNA, and when required, strip invasive mutant DNA from extant creatures to create genetically pure stock. Then the Great Disaster came.
Beta Collection Unit NC-787 sat dead and inert for ages while the world evolved around it for thousands of years. When stories of a rogue “smart metal” being the size of a mountain come to your village, no one takes them seriously, at least until the treaded 10-story-tall monstrosity begins cutting a gigantic swath through your hothouse jungle homeland.
Invulnerable to even the mightiest mutations, your only hope to stop its menacing march is to find entry to its interior and access its power sources and sinister inhabitants.
Seekers must rescue a little girl from a house of the Ancient Ones!
Description:
For generations, your tribe has shunned the old house on Rumpen Hill. Every year in the autumn, it blazes with sinister orange lights. Now one of the tribe's children was seen entering the place. The village elders are sending you to rescue the child and, if possible, discover the house's secrets!
Villages are being attacked by a giant beast & gather their best warriors to stop it. These heroes must track it back to its origin & unravel the mystery of a temple of the ancients.
Villages are being attacked by a giant beast & gather their best warriors to stop it. These heroes must track it back to its origin & unravel the mystery of a temple of the ancients.
Inaccessible for over 20 Teller lifecycles, the Elepor Monolith is now open after a powerful storm. The 1st Seeker team entered 9 days ago & has not returned. What will your team find?
Description:
The Elepor Monolith has kept its secrets for centuries; no apparent way inside has ever been discovered, despite the most incredible weapons and tools to touch its cold, hard surface. Weeks ago, lightning struck the structure more than once... and then the opening appeared. A four-life Seeker team was sent in, but no one has yet to return. The possibility for finding artifacts of the Ancient Ones inside is just too great to ignore, so another, larger Seeker Team has gathered at the opening. What secrets lie within? And will you survive to share them?
You are Pure Strains, Mutants, Manimals & Plantients who boldly venture out into the warped & shattered world to face its challenges & uncover the secrets of the Ancients.
Description:
Mutant Crawl Classics (MCC) is a post-apocalyptic, science-fantasy RPG fully compatible with Dungeon Crawl Classics. To show you just how compatible, I’m running a straight conversion to MCC of Advent of the Avalanche Lords, Goodman Games’ 2015 Holiday Module written by that Jovian jammer of the storied spaceways, Tim Callahan.
But you’re not feeling so bold right now. Ignorant of the seasons in the Slag Spires, you’ve been engulfed in a howling ash blizzard. Without serious shelter you will die. But by some miracle you stumble on Shimmerton, a secluded village protected by a globe of light. The shield around Shimmerton is kept in working order by Father Cry-0-Mass, the village’s ageless paternus, but he is not there for you to thank. He left for his personal sanctum & has been gone for months. Without his help, the shield will soon flicker out.
A star has fallen into the coastal ruins! Can the youth of your tribe fight through glowing ruins & outsmart rival tribes to win technology & glory? This a hex-craw funnel for beginners.
Description:
In this funnel, human or mutant tribes-people must travel from the safety of their homes to seek out the technology of the sky people. 0 level pre-generated characters will be provided, and players will have to use their daring, teamwork and wits to outsmart rival tribes, glowing ruins, and other dangers to win technology and glory for their tribe. This funnel involves choosing relative risks while also racing against the clock and a rival tribe.