8-player single-elimination pick-up events. Event will fire whenever players are ready! Draft 6 packs in teams of 2.
Description:
8-player single-elimination pick-up events. Event will fire whenever we have 8 players ready! Draft in teams of two. Each team receives 4 packs Eldritch Moon and 2 pack of Shadows over Innistrad. Then play your tournament as a team using Two-Headed Giant rules. Players on 3-0 teams receive 60 prize tickets each. Players on 2-1 teams receive 20 tickets each.
8-player single-elimination pick-up events. Event will fire whenever players are ready! Draft 6 packs in teams of 2.
Description:
8-player single-elimination pick-up events. Event will fire whenever we have 8 players ready! Draft in teams of two. Each team receives 4 packs Eldritch Moon and 2 pack of Shadows over Innistrad. Then play your tournament as a team using Two-Headed Giant rules. Players on 3-0 teams receive 60 prize tickets each. Players on 2-1 teams receive 20 tickets each.
8-player single-elimination pick-up events. Event will fire whenever players are ready! Draft 6 packs in teams of 2.
Description:
8-player single-elimination pick-up events. Event will fire whenever we have 8 players ready! Draft in teams of two. Each team receives 4 packs Eldritch Moon and 2 pack of Shadows over Innistrad. Then play your tournament as a team using Two-Headed Giant rules. Players on 3-0 teams receive 60 prize tickets each. Players on 2-1 teams receive 20 tickets each.
8-player single-elimination pick-up events. Event will fire whenever players are ready! Draft 6 packs in teams of 2.
Description:
8-player single-elimination pick-up events. Event will fire whenever we have 8 players ready! Draft in teams of two. Each team receives 4 packs Eldritch Moon and 2 pack of Shadows over Innistrad. Then play your tournament as a team using Two-Headed Giant rules. Players on 3-0 teams receive 60 prize tickets each. Players on 2-1 teams receive 20 tickets each.
2HG Sealed: Every Pack in Standard (Beginning Rounds)
Summary:
Each 2-player team receives 8 boosters to build 2 decks & play 4 rounds. Each player needs a ticket; teammates must register & pay separately. Prize Wall Tickets to teams with 3-1 record or better.
Description:
Each two player team will receive 1 pack each of Battle for Zendikar, Oath of the Gatewatch, Magic Origins, and Dragons of Tarkir, plus two packs each of Shadows over Innistrad and Eldritch Moon from which build 2 40-card minimum decks. Play 4 rounds of Swiss, no cut. Price is for one person; teammates must register and pay separately. Prize Wall Redemption Tickets to teams with 3-1 record or better. All players must check in at HQ before starting. Final rounds start at 2 pm.
2HG Sealed: Every Pack in Standard (Beginning Rounds)
Summary:
Each 2-player team receives 8 boosters to build 2 decks & play 4 rounds. Each player needs a ticket; teammates must register & pay separately. Prize Wall Tickets to teams with 3-1 record or better.
Description:
Each two player team will receive 1 pack each of Battle for Zendikar, Oath of the Gatewatch, Magic Origins, and Dragons of Tarkir, plus two packs each of Shadows over Innistrad and Eldritch Moon from which build 2 40-card minimum decks. Play 4 rounds of Swiss, no cut. Price is for one person; teammates must register and pay separately. Prize Wall Redemption Tickets to teams with 3-1 record or better. All players must check in at HQ before starting. Final rounds start at 8 pm.
2HG Sealed: Every Pack in Standard (Beginning Rounds)
Summary:
Each 2-player team receives 8 boosters to build 2 decks & play 4 rounds. Each player needs a ticket; teammates must register & pay separately. Prize Wall Tickets to teams with 3-1 record or better.
Description:
Each two player team will receive 1 pack each of Battle for Zendikar, Oath of the Gatewatch, Magic Origins, and Dragons of Tarkir, plus two packs each of Shadows over Innistrad and Eldritch Moon from which build 2 40-card minimum decks. Play 4 rounds of Swiss, no cut. Price is for one person; teammates must register and pay separately. Prize Wall Redemption Tickets to teams with 3-1 record or better. All players must check in at HQ before starting. Final rounds start at 11 am.
Each 2-player team receives 8 boosters to build 2 decks & play 4 rounds. Each player needs a ticket; teammates must register & pay separately. Prize Wall Tickets to teams with 3-1 record or better.
Description:
Each two player team will receive 1 pack each of Battle for Zendikar, Oath of the Gatewatch, Magic Origins, and Dragons of Tarkir, plus two packs each of Shadows over Innistrad and Eldritch Moon from which build 2 40-card minimum decks. Play 4 rounds of Swiss, no cut. Price is for one person; teammates must register and pay separately. Prize Wall Redemption Tickets to teams with 3-1 record or better.
Each 2-player team receives 8 boosters to build 2 decks & play 4 rounds. Each player needs a ticket; teammates must register & pay separately. Prize Wall Tickets to teams with 3-1 record or better.
Description:
Each two player team will receive 1 pack each of Battle for Zendikar, Oath of the Gatewatch, Magic Origins, and Dragons of Tarkir, plus two packs each of Shadows over Innistrad and Eldritch Moon from which build 2 40-card minimum decks. Play 4 rounds of Swiss, no cut. Price is for one person; teammates must register and pay separately. Prize Wall Redemption Tickets to teams with 3-1 record or better.
Each 2-player team receives 8 boosters to build 2 decks & play 4 rounds. Each player needs a ticket; teammates must register & pay separately. Prize Wall Tickets to teams with 3-1 record or better.
Description:
Each two player team will receive 1 pack each of Battle for Zendikar, Oath of the Gatewatch, Magic Origins, and Dragons of Tarkir, plus two packs each of Shadows over Innistrad and Eldritch Moon from which build 2 40-card minimum decks. Play 4 rounds of Swiss, no cut. Price is for one person; teammates must register and pay separately. Prize Wall Redemption Tickets to teams with 3-1 record or better.