Follow-up adventure to P&P&C- NOT necessary to have played in the first game. The party will help Elizabeth & D'Arcy's wedding inside a post-war society of littlings located in a House.
Description:
The adventure begins in the dusty trading village of Stairside, located at the bottom of the Great Stairs. Our characters, after successfully returning Elizabeth and D'Arcy to the Blue Rat, have been hired as the security for their wedding. Everything is going to plan as the city prepares to celebrate the arrival of delegations for a conference that aligns with the wedding. When mishaps occur, the wedding ends up one wedding party member short. Our characters must rescue the party member, get the wedding back on track, and keep the diplomatic conference from turning into the Second Household War.
Household has a unique ruleset where matching 6-sided dice are your Nat 20s, storytelling is your driving force, and teamwork will be essential to survive in this petite Bridgerton-style setting.
A 19th-century society of tiny people within a vast House. Fairies, boggarts, & sprites, OH MY! The party will navigate complex social situations & battle inside of a post-war society.
Description:
The adventure begins in the dusty trading village of Stairside, located at the bottom of the Great Stairs. While rural, the unrest throughout the land following the First Household War is present here, as littlings from all nations pass through. The tense peace is giving way as mice are disappearing from stables in town and surrounding ranches. The Realm needs your help to navigate the situation and solve the mystery before the peace finally breaks. Household has a unique ruleset where matching 6-sided dice are your Nat 20s, storytelling is your driving force, and teamwork will be essential to survive in this petite Bridgerton-style setting.
A 19th-century society of tiny people within a vast House. Fairies, boggarts, & sprites, OH MY! The party will navigate complex social situations & battle inside of a post-war society.
Description:
The adventure begins in the dusty trading village of Stairside, located at the bottom of the Great Stairs. While rural, the unrest throughout the land following the First Household War is present here, as littlings from all nations pass through. The tense peace is giving way as mice are disappearing from stables in town and surrounding ranches. The Realm needs your help to navigate the situation and solve the mystery before the peace finally breaks. Household has a unique ruleset where matching 6-sided dice are your Nat 20s, storytelling is your driving force, and teamwork will be essential to survive in this petite Bridgerton-style setting.