Discworld CSI Uberwald : An Unexpected Peregrination
Summary:
When a treasure map is found, and a high ranking dwarf and twelve companions are lost, the Cable Street Irregulars (Uberwald branch) are brought in to investigate. Role-playing and humor emphasized.
Description:
The Cable Street Irregulars (Uberwald branch) have investigated animated monsters, time-travel to the Battle of Koom Valley, zombie hordes, and lich want-a-bes. Now the Low King of the Dwarfs asks their aid finding a high ranking dwarf and his twelve companions who have gone missing, with only a mysterious map as a clue. Monsters in the night, spell-infested forests, deadly white-water rafting, upside-down climbing; this isn’t just a job, it’s an Adventure. Role-playing and humor emphasized; knowledge of Discworld not a requisite.
Set in the world of Jim Butcher’s Dresden Files, a miscellaneous group of adventurers has been working together for the last few years. When danger rises, they put it in its place.
Description:
Set in the world of Jim Butcher’s Dresden Files, a miscellaneous group of adventurers has been working together for the last few years. When danger rises, they put it in its place. Rules light, emphasis on role playing.
Set in the world of Jim Butcher’s Dresden Files, a miscellaneous group of adventurers has been working together for the last few years. When danger rises, they put it in its place.
Description:
Set in the world of Jim Butcher’s Dresden Files, a miscellaneous group of adventurers has been working together for the last few years. When danger rises, they put it in its place. Rules light, emphasis on role playing.
What trouble will our intrepid teenagers get into this time? Find out in the next episode of the Late Late Late Show. This game is being run one-camera-larp style. RP stressed with emphasis on humor.
What trouble will our intrepid teenagers get into this time? Find out in the next episode of the Late Late Late Show. This game is being run one-camera-larp style. RP stressed with emphasis on humor.
What trouble will our intrepid teenagers get into this time? Find out in the next episode of the Late Late Late Show. This game is being run one-camera-larp style. RP stressed with emphasis on humor.
The new recruits are done with their training and the King has sent them on their first assignment. An entire village, and all the people, have been turned to glass. Don't break anything...or anyone!
Description:
Every year the King sends forth the Bounders in search of new volunteers to recruit for training in the King's service. On their way to becoming students at Hareth Keep, the latest group of young, would-be adventurers saved the kingdom (with a little help from the twin gods of luck!) Now they've finished their formal instruction and the King already has a job for them - discover just how and why an entire village, including every living man, woman and child, was turned to glass. Careful! Don't break anything...or anyone! They're very fragile! It's a long journey frought with peril, but this time the blacksmith, the farmer's daughter, the snob, the squire, the waif and the sailor are much better prepared and they're determined to prove themselves...despite the rambunctious twins.
The new recruits are done with their training and the King has sent them on their first assignment. An entire village, and all the people, have been turned to glass. Don't break anything...or anyone!
Description:
Every year the King sends forth the Bounders in search of new volunteers to recruit for training in the King's service. On their way to becoming students at Hareth Keep, the latest group of young, would-be adventurers saved the kingdom (with a little help from the twin gods of luck!) Now they've finished their formal instruction and the King already has a job for them - discover just how and why an entire village, including every living man, woman and child, was turned to glass. Careful! Don't break anything...or anyone! They're very fragile! It's a long journey frought with peril, but this time the blacksmith, the farmer's daughter, the snob, the squire, the waif and the sailor are much better prepared and they're determined to prove themselves...despite the rambunctious twins.
The new recruits are done with their training and the King has sent them on their first assignment. An entire village, and all the people, have been turned to glass. Don't break anything...or anyone!
Description:
Every year the King sends forth the Bounders in search of new volunteers to recruit for training in the King's service. On their way to becoming students at Hareth Keep, the latest group of young, would-be adventurers saved the kingdom (with a little help from the twin gods of luck!) Now they've finished their formal instruction and the King already has a job for them - discover just how and why an entire village, including every living man, woman and child, was turned to glass. Careful! Don't break anything...or anyone! They're very fragile! It's a long journey frought with peril, but this time the blacksmith, the farmer's daughter, the snob, the squire, the waif and the sailor are much better prepared and they're determined to prove themselves...despite the rambunctious twins.
The new recruits are done with their training and the King has sent them on their first assignment. An entire village, and all the people, have been turned to glass. Don't break anything...or anyone!
Description:
Every year the King sends forth the Bounders in search of new volunteers to recruit for training in the King's service. On their way to becoming students at Hareth Keep, the latest group of young, would-be adventurers saved the kingdom (with a little help from the twin gods of luck!) Now they've finished their formal instruction and the King already has a job for them - discover just how and why an entire village, including every living man, woman and child, was turned to glass. Careful! Don't break anything...or anyone! They're very fragile! It's a long journey frought with peril, but this time the blacksmith, the farmer's daughter, the snob, the squire, the waif and the sailor are much better prepared and they're determined to prove themselves...despite the rambunctious twins.