They are the world’s greatest superheroes. But when forces within the team threaten to tear them apart, what happens to the world they have sworn to protect? Characters provided, Roleplaying stressed.
They are the world’s greatest superheroes. But when forces within the team threaten to tear them apart, what happens to the world they have sworn to protect? Characters provided, Roleplaying stressed.
Set in the world of Jim Butcher’s Dresden Files, a miscellaneous group of adventurers has been working together for the last few years. When danger rises, they put it in its place.
Description:
Set in the world of Jim Butcher’s Dresden Files, a miscellaneous group of adventurers has been working together for the last few years. When danger rises, they put it in its place. Rules light, emphasis on role playing.
Set in the world of Jim Butcher’s Dresden Files, a miscellaneous group of adventurers has been working together for the last few years. When danger rises, they put it in its place.
Description:
Set in the world of Jim Butcher’s Dresden Files, a miscellaneous group of adventurers has been working together for the last few years. When danger rises, they put it in its place. Rules light, emphasis on role playing.
What trouble will our intrepid teenagers get into this time? Find out in the next episode of the Late Late Late Show. This game is being run one-camera-larp style. RP stressed with emphasis on humor.
What trouble will our intrepid teenagers get into this time? Find out in the next episode of the Late Late Late Show. This game is being run one-camera-larp style. RP stressed with emphasis on humor.
What trouble will our intrepid teenagers get into this time? Find out in the next episode of the Late Late Late Show. This game is being run one-camera-larp style. RP stressed with emphasis on humor.
The new recruits are done with their training and the King has sent them on their first assignment. An entire village, and all the people, have been turned to glass. Don't break anything...or anyone!
Description:
Every year the King sends forth the Bounders in search of new volunteers to recruit for training in the King's service. On their way to becoming students at Hareth Keep, the latest group of young, would-be adventurers saved the kingdom (with a little help from the twin gods of luck!) Now they've finished their formal instruction and the King already has a job for them - discover just how and why an entire village, including every living man, woman and child, was turned to glass. Careful! Don't break anything...or anyone! They're very fragile! It's a long journey frought with peril, but this time the blacksmith, the farmer's daughter, the snob, the squire, the waif and the sailor are much better prepared and they're determined to prove themselves...despite the rambunctious twins.
The new recruits are done with their training and the King has sent them on their first assignment. An entire village, and all the people, have been turned to glass. Don't break anything...or anyone!
Description:
Every year the King sends forth the Bounders in search of new volunteers to recruit for training in the King's service. On their way to becoming students at Hareth Keep, the latest group of young, would-be adventurers saved the kingdom (with a little help from the twin gods of luck!) Now they've finished their formal instruction and the King already has a job for them - discover just how and why an entire village, including every living man, woman and child, was turned to glass. Careful! Don't break anything...or anyone! They're very fragile! It's a long journey frought with peril, but this time the blacksmith, the farmer's daughter, the snob, the squire, the waif and the sailor are much better prepared and they're determined to prove themselves...despite the rambunctious twins.
The new recruits are done with their training and the King has sent them on their first assignment. An entire village, and all the people, have been turned to glass. Don't break anything...or anyone!
Description:
Every year the King sends forth the Bounders in search of new volunteers to recruit for training in the King's service. On their way to becoming students at Hareth Keep, the latest group of young, would-be adventurers saved the kingdom (with a little help from the twin gods of luck!) Now they've finished their formal instruction and the King already has a job for them - discover just how and why an entire village, including every living man, woman and child, was turned to glass. Careful! Don't break anything...or anyone! They're very fragile! It's a long journey frought with peril, but this time the blacksmith, the farmer's daughter, the snob, the squire, the waif and the sailor are much better prepared and they're determined to prove themselves...despite the rambunctious twins.