The party word game in which you rewrite the Phrase, while following the Rule, to meet the Goal.
Description:
Players have 3 minutes to create a Glom. Players that break the rule or use any words in the phrase are disqualified, and the player who best met the goal wins the round. Simple to play, trivial to teach, and the base deck alone includes over 30,000 possible rounds. Anyone can win the game, but being good at Glom is a life skill, and being bad at Glom is pretty fun too.
The party word game in which you rewrite the Phrase, while following the Rule, to meet the Goal.
Description:
Players have 3 minutes to create a Glom. Players that break the rule or use any words in the phrase are disqualified, and the player who best met the goal wins the round. Simple to play, trivial to teach, and the base deck alone includes over 30,000 possible rounds. Anyone can win the game, but being good at Glom is a life skill, and being bad at Glom is pretty fun too.
The party word game in which you rewrite the Phrase, while following the Rule, to meet the Goal.
Description:
Players have 3 minutes to create a Glom. Players that break the rule or use any words in the phrase are disqualified, and the player who best met the goal wins the round. Simple to play, trivial to teach, and the base deck alone includes over 30,000 possible rounds. Anyone can win the game, but being good at Glom is a life skill, and being bad at Glom is pretty fun too.
The party word game in which you rewrite the Phrase, while following the Rule, to meet the Goal.
Description:
Players have 3 minutes to create a Glom. Players that break the rule or use any words in the phrase are disqualified, and the player who best met the goal wins the round. Simple to play, trivial to teach, and the base deck alone includes over 30,000 possible rounds. Anyone can win the game, but being good at Glom is a life skill, and being bad at Glom is pretty fun too.
The party word game in which you rewrite the Phrase, while following the Rule, to meet the Goal.
Description:
Players have 3 minutes to create a Glom. Players that break the rule or use any words in the phrase are disqualified, and the player who best met the goal wins the round. Simple to play, trivial to teach, and the base deck alone includes over 30,000 possible rounds. Anyone can win the game, but being good at Glom is a life skill, and being bad at Glom is pretty fun too.
The party word game in which you rewrite the Phrase, while following the Rule, to meet the Goal.
Description:
Players have 3 minutes to create a Glom. Players that break the rule or use any words in the phrase are disqualified, and the player who best met the goal wins the round. Simple to play, trivial to teach, and the base deck alone includes over 30,000 possible rounds. Anyone can win the game, but being good at Glom is a life skill, and being bad at Glom is pretty fun too.
The party word game in which you rewrite the Phrase, while following the Rule, to meet the Goal.
Description:
Players have 3 minutes to create a Glom. Players that break the rule or use any words in the phrase are disqualified, and the player who best met the goal wins the round. Simple to play, trivial to teach, and the base deck alone includes over 30,000 possible rounds. Anyone can win the game, but being good at Glom is a life skill, and being bad at Glom is pretty fun too.