Join our space opera exploration of a forgotten temple, left by an order of monastic knights wielding great powers.
Description:
No one has been to the planet Geda in ages. It is rumored that once the space knights who maintained order had a secret temple there. You and your friends have found information that could led to treasure, and power beyond imagining. Some of you have already begun the training of the space knights, while others are just some bad intergalactic gunslingers. Can you reach the temple before the soldiers of the empire find you. An adventure for those skilled with the light sword or the blaster.
Winter of '77-78, Valley Forge, Pennsylvania soldiers vanish, strange rumors spread. Washington tasks you with uncovering the truth before fear and doubt unravel the camps fragile morale.
Description:
The winter of 77-78 at Valley Forge is harsh, and morale is fragile as the Continental Army endures cold, hunger, and hardship. Recently, strange reports have spread through the camp: shadows in the snow, lantern lights deep in the forest, and the unexplained disappearance of a few soldiers. To prevent panic, General Washington has tasked a small group with investigating these unsettling mysteries to ensure the camps safety before fear takes hold and to shed some light on the Cold Shadows Over Valley Forge . An original GURPS adventure set during the American Revolution.
Part of the Nick and Nose World Tour!
A gritty noir adventure. In the shadowy streets of Gotham, danger lurks in every alleycorrupt cops, ruthless gangsters, and something far worse stirring beneath the citys surface.
Description:
Youre not heroes, just everyday citizensreporters, ex-cops, griftersdragged into a web of secrets, blackmail, and occult horrors.
Survivors, trapped underground after a cataclysm, must navigate dangerous tunnels, face alien creatures, and escape before light runs out and the depths consume them in this dark fantasy adventure.
Description:
A dark fantasy sword-and-sorcery adventure that takes a chilling twist on the classic dungeon crawl. After a cataclysm shatters the city, a group of desperate survivors find themselves trapped deep underground, far from the world they once knew. In the crumbling ruins of a broken civilization, they must navigate dangerous tunnels and face horrific, alien life forms that lurk in the dark. With time running out and light growing scarce, the survivors must overcome deadly threats and find a way to escape before they are consumed by the depths. Adapted from the one-shot adventure Nightcrawlers by Gildor Games, now playable using the GURPS system. Will they survive the darkness?
King Humfrey has sent your team to investigate a series of disturbances in the south because he is too busy with the Mundania incursions up north.
Description:
Strange stories have come to the capital from down south. People missing, unexplained sightings and non-magical "magic"... weird, right?!? I mean, this is Xanth, where everyone has some kind of magical trait. But still, is it a new kind of talent, or is something else happening? King Humfrey's magic can't tell what it is, so he needs your team to find out. This is a fantasy GURPS adventure based in the land of Xanth (Piers Anthony), where every player character has a unique magical talent.
King Humfrey has sent your team to investigate a series of disturbances in the south because he is too busy with the Mundania incursions up north.
Description:
Strange stories have come to the capital from down south. People missing, unexplained sightings and non-magical "magic"... weird, right?!? I mean, this is Xanth, where everyone has some kind of magical trait. But still, is it a new kind of talent, or is something else happening? King Humfrey's magic can't tell what it is, so he needs your team to find out. This is a fantasy GURPS adventure based in the land of Xanth (Piers Anthony), where every player character has a unique magical talent.
The dark Overlord Saethor has come to power, threatening death and destruction to all who oppose him and a few who dont.
Description:
Saethor, whose Dark Legion was hired to keep order in a time of famine, betrayed and massacred the council that hired him, and seized power. With a name like the Dark Legion, could one really expect it to end any differently? He assimilated the Red Fang orcs and defeated the elves of Amberwood. Now, his avaricious gaze turns on the Kingdom Play the roles of a small group of soldiers fighting in an all-out war to defeat the evil Overlord before its too late. Will Saethors Bane fall upon the forces of the Kingdom, or on the Overlord himself? This is a programmed adventure and will be different each time it is run based on the player's decisions.
The dark Overlord Saethor has come to power, threatening death and destruction to all who oppose him and a few who dont.
Description:
Saethor, whose Dark Legion was hired to keep order in a time of famine, betrayed and massacred the council that hired him, and seized power. With a name like the Dark Legion, could one really expect it to end any differently? He assimilated the Red Fang orcs and defeated the elves of Amberwood. Now, his avaricious gaze turns on the Kingdom
Play the roles of a small group of soldiers fighting in an all-out war to defeat the evil Overlord before its too late. Will Saethors Bane fall upon the forces of the Kingdom, or on the Overlord himself? This is a programmed adventure and will be different each time it is run based on the player's decisions.
It's 1880, and Queen Victoria has assembled a special team of agents to send on a mission to investigate strange phenomena. Select an agent and use wits and steampunk gadgets to solve the problem.
Description:
It's 1880, and Queen Victoria has assembled a special team of agents to send on a mission to investigate strange phenomena in different parts of the globe. Select an agent, from hardened soldier to inventive genius to occult historian, and use wits and steampunk gadgets to solve the problem.
It's 1880, and Queen Victoria has assembled a special team of agents to send on a mission to investigate strange phenomena. Select an agent and use wits and steampunk gadgets to solve the problem.
Description:
It's 1880, and Queen Victoria has assembled a special team of agents to send on a mission to investigate strange phenomena in different parts of the globe. Select an agent, from hardened soldier to inventive genius to occult historian, and use wits and steampunk gadgets to solve the problem.