Winter of '77-78, Valley Forge, Pennsylvania soldiers vanish, strange rumors spread. Washington tasks you with uncovering the truth before fear and doubt unravel the camps fragile morale.
Description:
The winter of 77-78 at Valley Forge is harsh, and morale is fragile as the Continental Army endures cold, hunger, and hardship. Recently, strange reports have spread through the camp: shadows in the snow, lantern lights deep in the forest, and the unexplained disappearance of a few soldiers. To prevent panic, General Washington has tasked a small group with investigating these unsettling mysteries to ensure the camps safety before fear takes hold and to shed some light on the Cold Shadows Over Valley Forge . An original GURPS adventure set during the American Revolution.
Part of the Nick and Nose World Tour!
Survivors, trapped underground after a cataclysm, must navigate dangerous tunnels, face alien creatures, and escape before light runs out and the depths consume them in this dark fantasy adventure.
Description:
A dark fantasy sword-and-sorcery adventure that takes a chilling twist on the classic dungeon crawl. After a cataclysm shatters the city, a group of desperate survivors find themselves trapped deep underground, far from the world they once knew. In the crumbling ruins of a broken civilization, they must navigate dangerous tunnels and face horrific, alien life forms that lurk in the dark. With time running out and light growing scarce, the survivors must overcome deadly threats and find a way to escape before they are consumed by the depths. Adapted from the one-shot adventure Nightcrawlers by Gildor Games, now playable using the GURPS system. Will they survive the darkness?
King Humfrey has sent your team to investigate a series of disturbances in the south because he is too busy with the Mundania incursions up north.
Description:
Strange stories have come to the capital from down south. People missing, unexplained sightings and non-magical "magic"... weird, right?!? I mean, this is Xanth, where everyone has some kind of magical trait. But still, is it a new kind of talent, or is something else happening? King Humfrey's magic can't tell what it is, so he needs your team to find out. This is a fantasy GURPS adventure based in the land of Xanth (Piers Anthony), where every player character has a unique magical talent.
King Humfrey has sent your team to investigate a series of disturbances in the south because he is too busy with the Mundania incursions up north.
Description:
Strange stories have come to the capital from down south. People missing, unexplained sightings and non-magical "magic"... weird, right?!? I mean, this is Xanth, where everyone has some kind of magical trait. But still, is it a new kind of talent, or is something else happening? King Humfrey's magic can't tell what it is, so he needs your team to find out. This is a fantasy GURPS adventure based in the land of Xanth (Piers Anthony), where every player character has a unique magical talent.
The dark Overlord Saethor has come to power, threatening death and destruction to all who oppose him and a few who dont.
Description:
Saethor, whose Dark Legion was hired to keep order in a time of famine, betrayed and massacred the council that hired him, and seized power. With a name like the Dark Legion, could one really expect it to end any differently? He assimilated the Red Fang orcs and defeated the elves of Amberwood. Now, his avaricious gaze turns on the Kingdom Play the roles of a small group of soldiers fighting in an all-out war to defeat the evil Overlord before its too late. Will Saethors Bane fall upon the forces of the Kingdom, or on the Overlord himself? This is a programmed adventure and will be different each time it is run based on the player's decisions.
The dark Overlord Saethor has come to power, threatening death and destruction to all who oppose him and a few who dont.
Description:
Saethor, whose Dark Legion was hired to keep order in a time of famine, betrayed and massacred the council that hired him, and seized power. With a name like the Dark Legion, could one really expect it to end any differently? He assimilated the Red Fang orcs and defeated the elves of Amberwood. Now, his avaricious gaze turns on the Kingdom
Play the roles of a small group of soldiers fighting in an all-out war to defeat the evil Overlord before its too late. Will Saethors Bane fall upon the forces of the Kingdom, or on the Overlord himself? This is a programmed adventure and will be different each time it is run based on the player's decisions.
A haunting melody lures villagers to the nearby swamp. The adventurers must uncover its source, face hidden dangers, and break the curse before all is lost to The Bitter Song of the Black Mangroves.
Description:
In a remote village perched on the edge of a dark mangrove swamp, a haunting song has begun luring villagers to their doom, spreading fear and desperation. A group of travelers band together to uncover the source of the eerie melody, navigating treacherous waterways, natural hazards, and an unraveling mystery tied to the swamps ancient secrets. With the village on edge and time running out, the heroes must act quickly to end the growing curse and stop The Bitter Song of the Black Mangroves. An original GURPS adventure set in a strange and beautiful land inspired by southeast Asian folklore and the evocative A Thousand Thousand Islands rpg setting.
Part of the Nick and Nose World Tour!
Good King Ormund is looking for an elite team to lead his army, again! Can your ragtag squad of mercenaries win the ultimate prize?
Description:
Last year's winners gained glory & riches and were tasked to destroy the necromancer Pallor Mortis. They found the necromancer's fortress under the mountain, fought their way in and confronted him. The final battle was glorious... unfortunately, the mountain collapsed and killed everyone. Except Pickle Jim, who lost an arm. For a pint or two he will tell you all about it.
King Ormund needs a new (and better) adventuring team! You and your team will be pitted against a (new) series of opponents in the Royal Arena, and the group that makes it the furthest will win the aforementioned glory and riches. Of course, you may die, but the Wizard King will revive you (if a little worse for the wear). This is a fantasy combat-only adventure using GURPS. If you want to learn about GURPS combat, this adventure will start simple, and gradually introduce complexity as the battle rages on.
Good King Ormund is looking for an elite team to lead his army, again! Can your ragtag squad of mercenaries win the ultimate prize?
Description:
Last year's winners gained glory & riches and were tasked to destroy the necromancer Pallor Mortis. They found the necromancer's fortress under the mountain, fought their way in and confronted him. The final battle was glorious... unfortunately, the mountain collapsed and killed everyone. Except Pickle Jim, who lost an arm. For a pint or two he will tell you all about it.
King Ormund needs a new (and better) adventuring team! You and your team will be pitted against a (new) series of opponents in the Royal Arena, and the group that makes it the furthest will win the aforementioned glory and riches. Of course, you may die, but the Wizard King will revive you (if a little worse for the wear). This is a fantasy combat-only adventure using GURPS. If you want to learn about GURPS combat, this adventure will start simple, and gradually introduce complexity as the battle rages on.
In this 1950s adventure, a group of teens are on their way to the Jersey shore. Looking forward to some fun in the sun... what could possibly go wrong.
Description:
As a group of teenagers make their way to the Jersey Shore for some fun, sun, and waves, strange things begin to happen leading to some "far out" adventures. This 1950s pulp-style adventure is written by JC Connors and hosted at 1shotadventures.com Part of the Nick and Nose World Tour!