Give into peer pressure, learn to play GURPS, all of the cool kids are doing it. GURPS, allows you to create characters, not stereotypes. We’ll go over the game mechanics and character creation. Next play a multi-genera adventure where you can’t go home again, because home never existed. In “We’ve Lost Homeline†players have to figure out who screwed up the Multiverse and prevented your home timeline from existing.
For those of you who weren't here last year, Alorshiz is the spirit of a Babylonian King that possessed our Scouts in Warehouse 23. Charlie has contacted the troop. It seems that it's Alorshiz's 5000th birthday, and he really wants to go out on the town with somebody. In fact just about ANY body will do. Find out if the troop will get the 50-miler pub crawl patch or earn the law-enforcement merit badge (from the inside).
Ah, the wonders of train travel - 21 hours of pleasant travel to wilds of New Mexico. You get peace, quiet, somebody summoning something in the baggage car, comfort and the opportunity to save the world. By the way, is it true that the engineer has a dead man's pedal? Oh and the conductor has HAD IT with these #@!#-ing Scouts on this #@!#-ing train.
It’s Jamboree time at Fort AP Hill in Virginia! Subcamp 13 is just bustling with activity: patch trading, campfires, hordes of slathering undead, s’mores. Wait, is that the Scoutmaster trying to eat your Patrol Leader’s brain? Why is the Army not letting anyone off the base? Can zombies really drive a tank? The President was going to come for the arena show, but does he really need 60 Apache gunships? Is “invasion of hungry undead� detailed in the Emergency Preparedness merit badge?
Scouts on high adventure! Hiking in the wilderness! Watching the stars at night. Hey! How did these girls get into our patrol? Wait a minute, what is that plaid glow in the sky? Why is the compass pointing down? Where did our leaders go and if they are missing, can we eat their food? Should Crew 23 select "Zombie" as it's unit totem? Find out, the boys (and girls) in the Crew are waiting for you!
A Scout is Helpful. That's how you got dragooned into clearing brush in the Forest Preserve. Nothing, however, is mundane when your entire Patrol is a Wierdness Magnet. What did you just dig up? Oh no, not again! Those guys that took your leaders said they were from the government, but their car doesn't leave tracks. Perhaps this is your opportunity to get the Conspiracy Theory merit badge. Does doing a good turn apply to eldrich horrors? Does being prepared mean having your laser pistol set on "slice and dice"? Is any of this in the Guide to Safe Scouting?