The year is 1938 at Caper Cartoons. The animation studio has a deadline to meet, and they've been locked in with a padlock and chains until they make a cartoon they can publish at 6am sharp!
Description:
The year is 1938 and times are hard in the US, even here at Caper Cartoons. Maybe especially here at Caper. Tonight's the night. One of the Caper Brothers, Leo Caper, has locked the lot of you in the studio with a padlock and chains and you're not leaving until you've got something completely new finished. The clock is ticking and nothing is harder than comedy on a deadline. That's if you all don't kill each other first. This is a sincere LARP about silly people. It will largely be light-hearted and funny, with moments of genuine poignancy. Your characters are making a cartoon, but that does not mean you have to be an artist! Costuming is strongly encouraged. Content warnings include period-appropriate sexism and homophobia, illness, ableism, mention of Nazis & war, and financial troubles typical to the Great Depression. We will be using larp safety calibration mechanics.
The year is 1938 at Caper Cartoons. The animation studio has a deadline to meet, and they've been locked in with a padlock and chains until they make a cartoon they can publish at 6am sharp!
Description:
The year is 1938 and times are hard in the US, even here at Caper Cartoons. Maybe especially here at Caper. Tonight's the night. One of the Caper Brothers, Leo Caper, has locked the lot of you in the studio with a padlock and chains and you're not leaving until you've got something completely new finished. The clock is ticking and nothing is harder than comedy on a deadline. That's if you all don't kill each other first. This is a sincere LARP about silly people. It will largely be light-hearted and funny, with moments of genuine poignancy. Your characters are making a cartoon, but that does not mean you have to be an artist! Costuming is strongly encouraged. Content warnings include period-appropriate sexism and homophobia, illness, ableism, mention of Nazis & war, and financial troubles typical to the Great Depression. We will be using larp safety calibration mechanics.
Join us for a chance to play a role in your own Jane Austen novel! Social climbers, clever heroines and dashing dandys clash for an evening of dancing and dastardly plots.
Description:
Lady Elinor Davenport is throwing her yearly ball, and every eligible young lady and gentleman will be there. However, everything isn't what it seems, and rumors of war are stirring on the horizon. Hidden identities, forbidden romances, intrigue, courtship, gossip, and secrets abound in this game set in Regency-era England. Build dance cards, discover mysteries, negotiate allowances, and slight old rivals. No happy ending ever did come easy. Costuming is strongly encouraged. Dancing will be instructed. Content warnings include period-appropriate sexism, homophobia, and illness. We will be using larp calibration safety mechanics. Please fill out the casting survey sent to your email.
There's going to be a wedding. A lovely corpse of the Addams family has chosen til death do we part with someone who isn't a part of the Addams' world. Will their fiance sink or swim?
Description:
The Addams Family clashes with the seemingly 'normal' family of their daughter's fiance. Will the two families ever get along? Or will it be a feud for the ages? They're scary and they're spooky- You will larp as either a member of the Addams' Family or a member of the fiance's family. No canon Addams' will be appearing as player characters. (ie. you won't be Gomez or Morticia, you'll be original Addamses.) The larp will be played in a series of timed 'episodes' to capture that sitcom feeling. We will use larp calibration and safety techniques. Costuming encouraged.
Your kids had to fight each other, and now one of them has a broken jaw. You the parents fighting each other about which fault it is and only a totem between them is going to decide who wins.
Description:
You are going to play 2 pairs of parents fighting each other over the incident the children had. You don't know anything about what happened, so you have to do assumptions about the circumstances. The totem between you acts as a judge and tells you when the assumption are true or false, but only to the parents who makes them. After the clash a winner gets chosen by the totem and can be a proud parent as his child is guilt free.
A freeform game about friends and strangers who meet for afternoon tea, where the tea and food act as a metaphor for more secret desires. 18+ only.
Description:
Pass the Sugar, Please is a freeform game about friends and strangers who meet for afternoon tea only to realize that they hooked up with someone else there at a secret sex and BDSM club the night before. Some pairs have been in a sexual relationship for some time, while others have only met recently. Each character must convey a series of messages about their intimate experience to their partner without explicitly talking about it. To do this, players talk about the food and tea items as a metaphor for the sexual acts they participated in.