Has the character’s luck changed? Finding what appears to be an old treasure map hidden in Freeport, they set out to find the location shown on the map.
Description:
Welcome to the swashbuckling world of Freeport! Cut-Throat’s Gold uses the Fantasy AGE 2nd Edition rules for this pirate adventure.
Has the character’s luck changed? Finding what appears to be an old treasure map hidden in Freeport, they set out to find the location shown on the map.
Description:
Welcome to the swashbuckling world of Freeport! Cut-Throat’s Gold uses the Fantasy AGE 2nd Edition rules for this pirate adventure,
Has the character’s luck changed? Finding what appears to be an old treasure map hidden in Freeport, they set out to find the location shown on the map.
Description:
Welcome to the swashbuckling world of Freeport! Cut-Throat’s Gold uses the Fantasy AGE 2nd Edition rules for this pirate adventure,
Has the character’s luck changed? Finding what appears to be an old treasure map hidden in Freeport, they set out to find the location shown on the map.
Description:
Welcome to the swashbuckling world of Freeport! Cut-Throat’s Gold uses the Fantasy AGE 2nd Edition rules for this pirate adventure,
The locals on the western end of the Isle of Kassa warn: never be in the village of Sundown after dark. Once a peaceful coastal hamlet, it is now a salt-stained ruin whispered to be cursed.
Description:
Those who venture into its wind-swept streets do not return, and hunters report seeing strange red lights pulsing within the ruins after dark like a dying heartbeat.
An eccentric mage, however, has little patience for "peasant superstitions." He has uncovered a manuscript detailing the final days of Lysandra Moonshadow, a legendary hero who allegedly returned to Sundown with an artifact of world-shaking power—only to vanish along with the entire population.
The mage wants that artifact, and he’s willing to pay handsomely for it. He’s certain the "curse" is nothing more than local gossip, but as the shadows lengthen over the Western Isle, you might find that some legends are earned in blood. Can you uncover the truth of Moonshadow’s legacy and escape the ruins before the sun dips below the horizon?
In Sundown, the real nightmare begins when the light fails.
The locals on the western end of the Isle of Kassa warn: never be in the village of Sundown after dark. Once a peaceful coastal hamlet, it is now a salt-stained ruin whispered to be cursed.
Description:
Those who venture into its wind-swept streets do not return, and hunters report seeing strange red lights pulsing within the ruins after dark like a dying heartbeat.
An eccentric mage, however, has little patience for "peasant superstitions." He has uncovered a manuscript detailing the final days of Lysandra Moonshadow, a legendary hero who allegedly returned to Sundown with an artifact of world-shaking power—only to vanish along with the entire population.
The mage wants that artifact, and he’s willing to pay handsomely for it. He’s certain the "curse" is nothing more than local gossip, but as the shadows lengthen over the Western Isle, you might find that some legends are earned in blood. Can you uncover the truth of Moonshadow’s legacy and escape the ruins before the sun dips below the horizon?
In Sundown, the real nightmare begins when the light fails.
The locals on the western end of the Isle of Kassa warn: never be in the village of Sundown after dark. Once a peaceful coastal hamlet, it is now a salt-stained ruin whispered to be cursed.
Description:
Those who venture into its wind-swept streets do not return, and hunters report seeing strange red lights pulsing within the ruins after dark like a dying heartbeat.
An eccentric mage, however, has little patience for "peasant superstitions." He has uncovered a manuscript detailing the final days of Lysandra Moonshadow, a legendary hero who allegedly returned to Sundown with an artifact of world-shaking power—only to vanish along with the entire population.
The mage wants that artifact, and he’s willing to pay handsomely for it. He’s certain the "curse" is nothing more than local gossip, but as the shadows lengthen over the Western Isle, you might find that some legends are earned in blood. Can you uncover the truth of Moonshadow’s legacy and escape the ruins before the sun dips below the horizon?
In Sundown, the real nightmare begins when the light fails.
The Church of Retribution needs adventurers to travel to Devils Cry island and investigate the rumors of a portal to the Abyss has opened, and to close the gateway if it exists.
Description:
Freeport is Green Ronin's signature city setting and has been home to thousands of RPG campaigns since its launch in 2000. Classic fantasy elements, cruel-hearted pirates, and Lovecraftian horror come together in the rum-fueled metropolis known as the City of Adventure.
The Church of Retribution needs adventurers to travel to Devils Cry island and investigate the rumors of a portal to the Abyss has opened, and to close the gateway if it exists.
Description:
Freeport is Green Ronin's signature city setting and has been home to thousands of RPG campaigns since its launch in 2000. Classic fantasy elements, cruel-hearted pirates, and Lovecraftian horror come together in the rum-fueled metropolis known as the City of Adventure.
The Church of Retribution needs adventurers to travel to Devils Cry island and investigate the rumors of a portal to the Abyss has opened, and to close the gateway if it exists.
Description:
Freeport is Green Ronin's signature city setting and has been home to thousands of RPG campaigns since its launch in 2000. Classic fantasy elements, cruel-hearted pirates, and Lovecraftian horror come together in the rum-fueled metropolis known as the City of Adventure.