Gettlesand, in the East, has much to offer. A First Age temple of rosewood and jade. A cache of yaral crystals stolen from Gem. A cavernous labyrinth of untold ages past. The Perfect Circle arrives in search of answers, but instead finds more questions_x0014_questions that lead back to a half-healed heartache, a shattered oath of the First Age, and to the Deathknight Melancholy Abyss of Night, who may hold the most shocking truth of all.
It lies beneath a cover of green leaves and is nestled in a blanket of vines, but something there sleeps no more. With frightening speed, a promising future and a shadowed past threaten to collide with an impact fit to shake the very foundations of Creation. If not stopped, that is. Hopefully you will be up to the task.
On an island far to the west begins a battle that will resonate for millennia. Can the servants of the Unconquered Sun keep the Eyes of the World safe?