You wake up wounded and burnt inside a smoking crater, not sure how you got there. The full moon illuminates the scattered pieces of your equipment. Blood seeps through a gash in your armor, and you feel like you just woke up from a bad dream. This is a puzzle-oriented role-playing event (no hack and slash). Participants play a character with amnesia and try to figure out their past before time runs out.
Sir Flux and friends discovered the dragon's base on the Isle of Wight, then escaped to Albion's shores. Now they plan to inform Lord Balmoric of the dragon's build-up before a well-deserved rest. 8th to 10th level characters provided. Role-playing encouraged, combat ohh-so-likely.
Sir Flux and friends discovered the dragon's base on the Isle of Wight, then escaped to Albion's shores. Now they plan to inform Lord Balmoric of the dragon's build-up before a well-deserved rest. 8th to 10th level characters provided. Role-playing encouraged, combat ohh-so-likely.
Sir Flux and friends discovered the dragon's base on the Isle of Wight, then escaped to Albion's shores. Now they plan to inform Lord Balmoric of the dragon's build-up before a well-deserved rest. 8th to 10th level characters provided. Role-playing encouraged, combat oh-so-likely.
Centuries of war have left the world in ruins, much of what was once known has been lost. Something threatens the existence of all, as chaos breaks out between the five great empires. Darkness is spreading, as something sinister plays it role in the futures of all.
Centuries of war have left the world in ruins, much of what was once known has been lost. Something threatens the existence of all, as chaos breaks out between the five great empires. Darkness is spreading, as something sinister plays it role in the futures of all.
Freedom- Part 3 of 3 in the Lost Religion Found Adventure
Description:
You have come a long way since you arrived in this world. Now you must choose sides, which will shatter the social structure of the people who took you in. And the town is being overrun by monsters. Good Luck. Part three of a three session adventure. You can play any or all sessions. Characters will be provided or create your own (guidelines will be provided). There will be an emphasis on role-play and mature themes will be explored.
For three years brave men and women from across the Americas have grappled for the title of Iron Dungeon Master. They took the mystery ingredients proffered them and forged pure adventure. The clatter of dice shook the pillars of heaven until one DM stood on a bloody field of triumph. You think you can claim Gen Con’s greatest title for yourself? You think you’re Iron? Step behind the screen and prove it.