Hired help?!?! No health care, no dental, and no workman_x0019_s comp? Dragons, dungeons, and danger? All the swag we can carry? Where do we sign? Characters provided, maturity preferred.
Dunrovin the Just, a popular champion from the new Shield Lands, recently learns of a powerful, devastating weapon, guaranteed to bring defeat to the forces of Iuz and win back the lands from tyranny. He keeps the knowledge to himself "for the safety of others." So when Dunrovin's body is returned but his soul held hostage, the brothers of St. Cuthbert's order want to know who or, failing that, what and where the weapon is._x0014_BYOC, 5th-7th lvl.
Murder most foul has befallen the isolated settlement of Deadsnows. As inspectors of the Crown of the Silver Marches, it's up to the players to get to the bottom of these ritualistic killings. Only the most hardy and resourceful of adventurers need apply. This is an adventure set in the North of the Forgotten Realms, for a party of levels 7-8.
After recovering a lost artifact and vanquishing their longtime nemesis, the Company of the Valorous Blade went into retirement. But now the artifact has disappeared, and reports are surfacing that the party's old enemy might be responsible. After almost four years in retirement, it's once again up to the Company of the Valorous Blade to finish what they started and to prove once and for all that Good Heroes Never Fade Away.
After recovering a lost artifact and vanquishing their longtime nemesis, the Company of the Valorous Blade went into retirement. But now the artifact has disappeared, and reports are surfacing that the party's old enemy might be responsible. After almost four years in retirement, it's once again up to the Company of the Valorous Blade to finish what they started and to prove once and for all that Good Heroes Never Fade Away...
After recovering a lost artifact and vanquishing their longtime nemesis, the Company of the Valorous Blade went into retirement. But now the artifact has disappeared, and reports are surfacing that the party's old enemy might be responsible. After almost four years in retirement, it's once again up to the Company of the Valorous Blade to finish what they started and to prove once and for all that Good Heroes Never Fade Away.
After recovering a lost artifact and vanquishing their longtime nemesis, the Company of the Valorous Blade went into retirement. But now the artifact has disappeared, and reports are surfacing that the party's old enemy might be responsible. After almost four years in retirement, it's once again up to the Company of the Valorous Blade to finish what they started and to prove once and for all that Good Heroes Never Fade Away.
After recovering a lost artifact and vanquishing their longtime nemesis, the Company of the Valorous Blade went into retirement. But now the artifact has disappeared, and reports are surfacing that the party's old enemy might be responsible. After almost four years in retirement, it's once again up to the Company of the Valorous Blade to finish what they started and to prove once and for all that Good Heroes Never Fade Away...
Hired by a mysterious patron to guard a grove of trees, your heroes must cultivate the dark truth surrounding the grove and avoid the brambles that strive to impede your progress. An introductory Oathbound experience.
Hired by a mysterious patron to guard a grove of trees, your heroes must cultivate the dark truth surrounding the grove and avoid the brambles that strive to impede your progress. An introductory Oathbound experience.