Like adventure, cool miniatures, want to see a sneak peek of the new Starter Set - Heroes of the Borderland? This is your Invitation to Adventure! Just show up and play a quick 20 minute demo.
Description:
Like adventure, cool miniatures, want to see a sneak peek of the new D&D Starter Set - Heroes of the Borderland? This is your Invitation to Adventure! Just show up and play a quick 20 minute demo. We provide everything you need to play except your imagination. Had a blast? Continue with our full slate of exciting adventures running throughout the show. Ask your DM for more information.
Like adventure, cool miniatures, want to see a sneak peek of the new Starter Set - Heroes of the Borderland? This is your Invitation to Adventure! Just show up and play a quick 20 minute demo.
Description:
Like adventure, cool miniatures, want to see a sneak peek of the new D&D Starter Set - Heroes of the Borderland? This is your Invitation to Adventure! Just show up and play a quick 20 minute demo. We provide everything you need to play except your imagination. Had a blast? Continue with our full slate of exciting adventures running throughout the show. Ask your DM for more information.
An Exandrian adventure, found in Wildemount. Lost from the time before the Calamity deep in the Cyrious Mountains lies a lost temple to the Night Serpent.
Description:
The miners at the Moyar mine haven't reported in for over a month. The Bluebeard Mining Company hired the party to investigate. You will delve into the mines to discover what dark past that was uncovered by the mining company, and what lingers within. Level 5 Pre Generated Characters will be provided and dice will be provided at the table. I will have some note cards as well for some Table Rules as well about any homebrew rules for reference as well. Be ready for Roleplaying, combat, and problem solving.
An Exandrian adventure, found in Wildemount. Lost from the time before the Calamity deep in the Cyrious Mountains lies a lost temple to the Night Serpent.
Description:
The miners at the Moyar mine haven't reported in for over a month. The Bluebeard Mining Company hired the party to investigate. You will delve into the mines to discover what dark past that was uncovered by the mining company, and what lingers within. Level 5 Pre Generated Characters will be provided and dice will be provided at the table. I will have some note cards as well for some Table Rules as well about any homebrew rules for reference as well. Be ready for Roleplaying, combat, and problem solving.
Infiltrate the molten lair known as the Iron Ridge! Sabotage the foundry, secure the artifact, and defeat the Forge Master in this high-stakes challenge. Can you survive the heat and escape in time?
Description:
In the Iron Ridge, the air is thick. Steel catwalks groan over rivers of rolling magma. Shifting gears and massive pistons create a low vibrating rhythm. Hissing steam vents and dancing orange shadows may cloud your judgement of what lies around these jagged volcanic corridors.
Descend through levels of unique, playtested encounters where there is more than one way to accomplish the mission at hand. Complete your objectives, dispose of the Forge Master and escape before the Ridge becomes unstable and swallows you whole.
An adventure for 8th level characters. Pregens available or bring your own (2024 books and ruleset, multiclass allowed).
Infiltrate the molten lair known as the Iron Ridge! Sabotage the foundry, secure the artifact, and defeat the Forge Master in this high-stakes challenge. Can you survive the heat and escape in time?
Description:
In the Iron Ridge, the air is thick. Steel catwalks groan over rivers of rolling magma. Shifting gears and massive pistons create a low vibrating rhythm. Hissing steam vents and dancing orange shadows may cloud your judgement of what lies around these jagged volcanic corridors.
Descend through levels of unique, playtested encounters where there is more than one way to accomplish the mission at hand. Complete your objectives, dispose of the Forge Master and escape before the Ridge becomes unstable and swallows you whole.
An adventure for 8th level characters. Pregens available or bring your own (2024 books and ruleset, multiclass allowed).
Infiltrate the molten lair known as the Iron Ridge! Sabotage the foundry, secure the artifact, and defeat the Forge Master in this high-stakes challenge. Can you survive the heat and escape in time?
Description:
In the Iron Ridge, the air is thick. Steel catwalks groan over rivers of rolling magma. Shifting gears and massive pistons create a low vibrating rhythm. Hissing steam vents and dancing orange shadows may cloud your judgement of what lies around these jagged volcanic corridors.
Descend through levels of unique, playtested encounters where there is more than one way to accomplish the mission at hand. Complete your objectives, dispose of the Forge Master and escape before the Ridge becomes unstable and swallows you whole.
An adventure for 8th level characters. Pregens available or bring your own (2024 books and ruleset, multiclass allowed).
Experience this grim and bloody setting using material designed specifically for the setting by WOTC in 2001 for the 3rd edition of Dungeons and Dragons. Pre Gens will be provided.
Experience this grim and bloody setting using material designed specifically for the setting by WOTC in 2001 for the 3rd edition of Dungeons and Dragons. Pre Gens will be provided.
Diving into an ancient temple to open a portal into the elemental plane of water, expect deadly traps, cunning enemies, and daring challenges to succeed this impossible adenture.
Description:
The Lord's alliance has contacted you and your party, an elite team of adventurers, to open a portal rumored to be located in an ancient temple in the sea of fallen stars. A temple devoted to the worship of a pair of long forgotten gods of the moon and the sea is rumored to house a portal to the elemental plane of water.
Interested in the prospect of trade and potential politcal alliances, you and your party have been tasked with clearing the temple of any enemies and completing the ritual to open the portal. But beware the guardian. He is said to test the mettle of any who draw near and his tests are not to be taken lightly.