Classic Dungeon Crawl: Escape from Castle Greyhawk Ruins
Summary:
Come play the classic, illogical "gilded hole" dungeon, the Ruins of Greyhawk! Hack and slash at its finest imo
Description:
slightly altered take on this 1000+ room, 128-page dungeon: the characters mysteriously awaken in a dark, deep and foreboding section of the dungeon, and have to sneak (and fight) their way out to freedom before an unspeakable horror is unleashed and brings the dungeon down around their ears! If space runs out I may run a second session
Come, if you dare, and try your hand at surviving the legendary tomb of horrors! If this session fills up I may run a second one.
Description:
Somewhere under a lost and lonely hill of grim and foreboding aspect, lies a labyrinthine crypt filled with terrible traps and not a few strong and ferocious monsters to slay the unwary. Rich treasures both precious and magical fill the crypt; but in addition to the aforementioned guardians, some say a demilich still wards his final haunt. Come, if you dare, and try your hand at surviving the legendary tomb of horrors! Pre-generated characters will be confirmed before the convention. If you want to play a homegrown character send me the details beforehand (aim for between levels 9 and 12 in experience) A special D&D-themed prize will be won by the player who makes it the furthest and demonstrates the highest level of role-playing. If this session fills up I may run a second one.
A mudslide unearths a strange set of dwarven runes. Could this be the final resting place of the Mad King Haddrick and his followers?
Description:
Legends tell of Haddrick, the mad Dwarven king who enthralled his followers and disappeared deep into the depths of the world. Centuries later, a mudslide unearths a passageway that may lead the adventurers to the final resting place of the king and his followers. What secrets will be unearthed? What treasures revealed? Is this perhaps and entrance to a reforged Dwarven kingdom or an entrance to death in the Underdark? Free custom d6 given to each player.
A mudslide unearths a strange set of dwarven runes. Could this be the final resting place of the Mad King Haddrick and his followers?
Description:
Legends tell of Haddrick, the mad Dwarven king who enthralled his followers and disappeared deep into the depths of the world. Centuries later, a mudslide unearths a passageway that may lead the adventurers to the final resting place of the king and his followers. What secrets will be unearthed? What treasures revealed? Is this perhaps and entrance to a reforged Dwarven kingdom or an entrance to death in the Underdark? Free custom d6 given to each player.
Join me as I run a party of intrepid adventurers into the mists of Barovia in this Dungeons & Dragons adventure!
Description:
Jason is a professional Dungeon Master, acclaimed miniature painter and the President & Founder of RealmSmith - a Toronto-based channel that offers immersive and interactive TTRPG 5th Edition Content. He’s best known as the DM for RealmSmith’s official Curse of Strahd campaign 'Into the Mist', 'Tides of Wildemount' and D&D and Idle Champions of the Forgotten Realms series 'Champions of the Realm' (youtube.com/realmsmith).
Jason thrives on running character-driven, immersive gameplay experiences that focus on collaborative storytelling. As a Dungeon Master, he believes it's his responsibility to weave a story collectively with his players - if they have fun, his job is done. You can expect a PG-13 experience with lots of props and visuals and the use of hand-painted miniatures and terrain.
Join me as I run a party of intrepid adventurers into the mists of Barovia in this Dungeons & Dragons adventure!
Description:
Jason is a professional Dungeon Master, acclaimed miniature painter and the President & Founder of RealmSmith - a Toronto-based channel that offers immersive and interactive TTRPG 5th Edition Content. He’s best known as the DM for RealmSmith’s official Curse of Strahd campaign 'Into the Mist', 'Tides of Wildemount' and D&D and Idle Champions of the Forgotten Realms series 'Champions of the Realm' (youtube.com/realmsmith).
Jason thrives on running character-driven, immersive gameplay experiences that focus on collaborative storytelling. As a Dungeon Master, he believes it's his responsibility to weave a story collectively with his players - if they have fun, his job is done. You can expect a PG-13 experience with lots of props and visuals and the use of hand-painted miniatures and terrain.
Join me as I run a party of intrepid adventurers into the mists of Barovia in this Dungeons & Dragons adventure!
Description:
Jason is a professional Dungeon Master, acclaimed miniature painter and the President & Founder of RealmSmith - a Toronto-based channel that offers immersive and interactive TTRPG 5th Edition Content. He’s best known as the DM for RealmSmith’s official Curse of Strahd campaign 'Into the Mist', 'Tides of Wildemount' and D&D and Idle Champions of the Forgotten Realms series 'Champions of the Realm' (youtube.com/realmsmith).
Jason thrives on running character-driven, immersive gameplay experiences that focus on collaborative storytelling. As a Dungeon Master, he believes it's his responsibility to weave a story collectively with his players - if they have fun, his job is done. You can expect a PG-13 experience with lots of props and visuals and the use of hand-painted miniatures and terrain.
A mysterious invitation to an exclusive party begins an adventure of escape.
Description:
For Liar's Night (a holiday similar to Halloween but tricks are held in higher esteem than treats), the characters have received an invitation to an exclusive party. The invitation seems innocuous enough, for Liar's Night at least. There's no address, but there is a key included with the instructions to insert it into any keyhole at the proper time to attend the party. The fact there is no host listed would be concerning on any other day, but fun trickery is certainly in abundance on Liar's Night. And the best of stories often come from seemingly odd circumstances this time of year. The level of magic this key has suggests that this may be a sponsored event with a wealthy benefactor.
How do you end your night before Liar's Night? Do you decide to stay in and let the key sit unused? Or do you take action and go to the party?
D&D Experience @ Gen Con - Dragonlance - Vault of the Undying - Track A
Summary:
This ticket is for four play sessions. This includes a quieter VIP playing area, and the best Dungeon Masters at the show. The complete story in the best way to play it. Dragonlance Epic & #1 - #3
Description:
This ticket is for four play sessions during the weekend. Thur 9am and 7pm, Fri 2pm, and Sun 8am. You will play with the same players and DM for all four sessions. During those four sessions you will play all the adventures listed below in order. This includes a quieter VIP playing area, water, snacks, and the best Dungeon Masters we have at the show. The complete D&D story experience in what many consider the best way to play it. It doesn't get better than this. Part of the Dragonlance: Vault of the Undying series of adventures. You will play Dragonlance Epic, #1 thru #3.