King Josef Calvarion I opens the new Hope Bridge across the river Knox; when the realm faces a crisis & needs new heroes. For KotD PCs levels 1-3.
Description:
King Josef Calvarion I dedicates the new Hope Bridge across the river Knox, heralding increased trade and cooperation with the surrounding realms. Tragedy strikes and the kingdom needs new heroes. You will need to make a new character, or bring an existing 1st-3rd level KotD character. Not playable for PCs that have previously played in KotD #1.1. Emphasis: campaign introduction, character creation.
Knights of the Dragon #12 "Diplomacy in the Depths”
Summary:
Calvaria is beset by attacks from below the city, and the Knights need to negotiate a cessation of hostilities. For KotD PCs levels 3-5.
Description:
Calvaria has new subterranean neighbors, and they are not forthcoming. Thefts, attacks, and general hostility reigns, and the Knights are massively outnumbered. A lighter touch will be required. 1st of the All-Watcher modules. You will need to bring an existing 3rd-5th level KotD character, use a pre-generated character, or bring a 3rd-level character built using our online character creation rules. Emphasis: diplomacy, trap-finding, combat.
Knights of the Dragon #13 “Who Approaches on the Horizon?”
Summary:
After a chance encounter: do the Knights attempt to recruit a powerful ally, or do they dissuade a dangerous opponent? For KotD PCs levels 4-6.
Description:
Dispatched to investigate missing villagers from the periphery of the kingdom, the Knights encounter someone unexpected. Is he a an ally, an enemy, or simply an observer? You will need to bring an existing 4th-6th level KotD character, use a pre-generated character, or bring a 4th-level character built using our online character creation rules. Emphasis: diplomacy, combat, exposition.
Calvaria’s army requires reinforcements; the Knights are dispatched to recruit and escort them to the kingdom from across the Inner Sea. For KotD PCs levels 4-6.
Description:
Calvaria’s army is depleted from repelling the invasion; King Josef Calvarion I requires reinforcements. The Knights are dispatched to cross the Inner Sea and recruit mercenaries from the Caliphate of El-Azatlan. You will need to bring an existing 4th-6th level KotD character, use a pre-generated character, or bring a 4th-level character built using our online character creation rules. Emphasis: diplomacy, combat, ocean navigation.
Calvaria’s new neighbors need some coaxing to openly engage their mutual foes. What can the Knights offer in incentive that won’t bankrupt the kingdom? For KotD PCs levels 4-6.
Description:
Calvaria’s new subterranean neighbors are not lending all of the assistance they have promised. As both realms’ enemies regroup, the Knights are sent to incentivize them to upholding their end of the treaty. 2nd of the All-Watcher modules. You will need to bring an existing 4th-6th level KotD character, use a pre-generated character, or bring a 4th-level character built using our online character creation rules. Emphasis: investigation, diplomacy, combat.
Knights of the Dragon #18 “Rumble in the Rauerinderrolien”
Summary:
King Avarian has requested Calvaria’s assistance with a new threat to his forest realm. Render aid to the elven allies. For KotD PCs levels 5-7.
Description:
King Avarian has done something unprecedented: ask for assistance. The ancient Elven kingdom faces a rampaging menace it lacks the tools to defeat. The Knights are dispatched to prove Calvaria’s value as allies. You will need to bring an existing 5th-7th level KotD character, use a pre-generated character, or bring a 5th-level character built using our online character creation rules. Emphasis: combat, investigation, diplomacy.
The City of Calvaria is poisoned, and the heroes must find the source & the cure. For KotD PCs levels 1-3.
Description:
You will need to bring an existing 1st-3rd level KotD character, use a pre-generated character, or bring a 1st-level character built using our online character creation rules. Emphasis: investigation.
Nemesis has reported to be seen attacking the outlying villages of the surrounding nations, demanding ransom. Pressure mounts to resolve this issue. For KotD PCs levels 6-9.
Description:
Reports have come in that Nemesis has been observed attacking the outlying territories of the surrounding kingdoms, threatening devastation if a ransom is not paid. King Josef Calvarion I has dispatched the Knights of the Dragon to reassure their neighbors and end the threat. You will need to bring an existing 6th-9th level KotD character, use a pre-generated character, or bring a 6th-level character built using our online character creation rules. Emphasis: investigation, research, combat.
Knights of the Dragon #23 "Miniatures and Monstrosities”
Summary:
A duke of The Grand Council of Castiol has requested the Knights of the Dragon who are “uniquely equipped” to aid in the rescue one of their princesses. For KotD PCs levels 6-9.
Description:
Castiol: mysterious underwater realm, accused of organized piracy and unprovoked ship sinkings. Recent interactions cast doubt on these suspicions. An envoy from this enigma has requested the Calvaria’s assistance; an opportunity to find out the truth awaits. You will need to bring an existing 6th-9th level KotD character, use a pre-generated character, or bring a 6th-level character built using our online character creation rules. Emphasis: combat
The Knights return to Minilous to investigate problems only to discover some things should stay buried. For KotD PCs levels 6-9.
Description:
“The Kingdom of the Dead” The Knights are sent back to Minilous to investigate new problems developing within the city’s mines. A race of life and death as they soon discover some things were meant to be dug up, while others need to remain buried. 3rd of the Stronghold modules. You will need to bring an existing 6th-9th level KotD character, use a pre-generated character, or bring a 6th-level character built using our online character creation rules. Emphasis: combat, investigation, trapfinding"