Form your pirate crew and set off on a high-seas treasure hunt! Try the rules for ship combat from Ghosts of Saltmarsh, and track down a legendary artifact before your rivals can!
Description:
You and your pirate crew have sailed far and wide, pillaging and looting ship after ship. But no treasure you've yet plundered compares to that which lies before you now! If you can follow the map and outmaneuver your rivals, you'll sail away with an artifact that could grant you control of the sea itself! The adventure author will be the Gamemaster for this session. This four-hour D&D 5e adventure is for Tier 2 characters - you may bring a character or use one of our pregens.
Each summer Sempir Vale sends tribute to the archmage, Gonran. This past season was a lean one and no tribute was sent. Soon after, the wizard’s minions began to terrorize the vale.
Description:
The wizard was once a hero who drove frost giant raiders from the region but over time, he proved to be as unscrupulous as the giants before him. This past season was a lean one and there was no surplus to support the tribute. Soon after, the wizard’s wintery minions began to terrorize the vale. His lair, formerly the lair of the frost giant jarl, is situated high in the snow-covered mountain peaks north of the vale. The vale has no militia and the call for adventurers has gone out.
Each summer Sempir Vale sends tribute to the archmage, Gonran. This past season was a lean one and no tribute was sent. Soon after, the wizard’s minions began to terrorize the vale.
Description:
The wizard was once a hero who drove frost giant raiders from the region but over time, he proved to be as unscrupulous as the giants before him. This past season was a lean one and there was no surplus to support the tribute. Soon after, the wizard’s wintery minions began to terrorize the vale. His lair, formerly the lair of the frost giant jarl, is situated high in the snow-covered mountain peaks north of the vale. The vale has no militia and the call for adventurers has gone out.
You awaken on the morning of the Pudding Faire: just as you did yesterday… and the day before that… and the day before that! To escape the loop, you must break the curse.
Description:
To escape the loop, you must break a curse that strikes to the heart of halfling and gnome lore. For 1st - 4th level characters. This will be a roleplay heavy, new player friendly game. This game will be over Discord using voice chat, and will not utilize Roll20 or other map software.
You awaken on the morning of the Pudding Faire: just as you did yesterday… and the day before that… and the day before that! To escape the loop, you must break the curse.
Description:
To escape the loop, you must break a curse that strikes to the heart of halfling and gnome lore. This will be a roleplay heavy, new player friendly game. This game will be over Discord using voice chat, and will not utilize Roll20 or other map software.
Bivane hosts one of the finest Autumn's Fall festivals in the whole of the Ravinian North. This year's promised to be the best yet, until dinner ran off.
Description:
Welcome! This is a Thanksgiving-themed one shot. All characters will be designed ahead of time and assigned based on interest through Fantasy Grounds. Once up and running, there will be a little time for customization as needed. We will be using Google Meet to communicate. The goal: Find out what happened to all the turkeys in Bivane. Where did they go? How did they get free? What is that horrible sound emanating from the Greenwood? Possible triggers include: references to preparation/butchering of meat, descriptions of violence and gore. You will need the updated version of Fantasy Grounds Unity installed for this session to function. You need not have a paid subscription - the free demo version will let you into the game.
Flooding rains in the city of Felinity. The Surial Spirits warn sacred lands are being disturbed. Are these events connected? Duh.
Description:
The city of Felinity has experienced flooding rains. The lands of the Surial have had almost none. The Spirits warn that sacred lands are being disturbed. You must resolve the problems before the weather destroys your homes. Roleplaying encouraged, combat inevitable. Fourth level characters provided, several of which are from Why Not Games Caturday and Surial races.