In this wintery one-shot, help unlock the secret of Protection Woods and more importantly, win the annual Feast of the Moon winter race! Written and DMed by Jen Vaughn (of the podcast d20 Dames).
The most frightening figure to stalk the streets of London is on the loose. This time the unique brand of terror is set on the inhabitants of Boston.
Description:
This is an adventure for first level characters. Players will receive characters sheets, a 7 piece set of dice with custom 7" dice bag as well as a certificate of survival or death.
Take part on exploring past the shores of the River Immensa to seek out resources to bring back to the S.S. Grand Perseverance. Success means food and gold, while failure means death and starvation.
Description:
On the dark tides of the River Immensa, sails the S.S. Grand Perseverance. A massive ship that houses generations of individuals that work hard to survive in the dark environment that surrounds them outside of the ship. In order to survive, the Ageless Captain tasks groups of brave volunteers to explore past the dark shores when the ship docks. This party of brave souls is tasked with the purpose to hunt the various monsters and seek out rich resource troves to bring back to the ship so it may sustain its existence. The hunts can prove to be fatal for the hunting parties, but without them, the ship would cease to exist.
Take part on exploring past the shores of the River Immensa to seek out resources to bring back to the S.S. Grand Perseverance. Success means food and gold, while failure means death and starvation.
Description:
On the dark tides of the River Immensa, sails the S.S. Grand Perseverance. A massive ship that houses generations of individuals that work hard to survive in the dark environment that surrounds them outside of the ship. In order to survive, the Ageless Captain tasks groups of brave volunteers to explore past the dark shores when the ship docks. This party of brave souls is tasked with the purpose to hunt the various monsters and seek out rich resource troves to bring back to the ship so it may sustain its existence. The hunts can prove to be fatal for the hunting parties, but without them, the ship would cease to exist.
The Elf Roams has fled after killing the Dwarf Jewel. The Elves and Dwarves have agreed to let the hated Humans mediate. Can you find out what really happened and prevent war?
Description:
Both families agree that Roams loved Jewel. Neither can believe that he killed her. But she's dead and he's gone walk-about. There is a mind-reader in this game. There is a cleric who can speak with dead. How hard can it be? Warning: No dice are used in this game.
You find yourself at Emerald Forest Adventure Con for the day and are in line for the Actual Dungeon escape room - what could go wrong today? DMed by one of the d20 Dames, Jess Ross.
Description:
This one-shot adventure was written by Kat Kruger and will be DMed by d20 Dame, Jess Ross, from the family-friendly podcast.
You find yourself at Emerald Forest Adventure Con for the day and are in line for the Actual Dungeon escape room - what could go wrong today? DMed by one of the d20 Dames, Kat Kruger!
Description:
This one-shot adventure was written by Kat Kruger and will be DMed by d20 Dame, Jess Ross, from the family-friendly podcast.
The PCs arrive in Sandpoint to help a retired party member uncover the mystery of the disappearance of his wife. This sandbox adventure, is for 7th level PCs.
Description:
An original adventure that takes in Paizo's Pathfinder Galorion campaign setting, specifically Sandpoint Light of the Lost Coast, retooled for 5E.
The following conversation will be used for the deities: https://www.tribality.com/2015/09/04/deities-of-pathfinders-golarion-for-dd-5th-edition/
Savage Swords Sought for Daring Deeds (Chapter 27)
Summary:
A dangerous task needs attention from the subtle blade, the adventurer good with a sword and able to keep a dark secret. Join us to complete this task.
Description:
Chapter 27: King of the Black Palace
A handful of strangers brought together by the fearful whispers in dark taverns and secret alliances. A dangerous task needs attention from the subtle blade, the adventurer good with a sword and able to keep a dark secret.
Your patron is unknown. Some travel in pairs, some travel alone, but all walk with the gait of deadly sell swords and dark sorcerers. Let your purse weigh heavy from your confidence and the risk of your skin (or worst).
The Holy Warriors of Ket set upon the Black Palace to slay the Lich Artimus Null. Both sides suffered tremendous losses. The Lich is maimed and weakened. The Holy Men exhausted. The battle is concluded. Swords are needed to stealth into the Black Palace and finish the job. Slay the Black King. Loot his treasury. Let the heralds write the history as they please.
Starter adventure for level 1 PCs, set in the Seas of Vodari campaign setting. In this adventure, players follow a map to a mysterious island in search of a hidden treasure.