A chance encounter while shopping in Sicaris' Market District takes you on a wild ride deeper into the Hinterlands to retrieve a lost wagon of goods. Just remember to hold on tight.
Description:
A chance encounter while shopping in Sicaris’ Market District takes you on a wild ride deeper into the Hinterlands to retrieve a lost wagon of goods. Just remember to hold on tight. An Introductory 2-hour adventure optimized for 5 1st level characters. For more information on Arcanis 5E, Baldman Games events, and updates please make sure to checkout the link in the event.
A chance encounter while shopping in Sicaris' Market District takes you on a wild ride deeper into the Hinterlands to retrieve a lost wagon of goods. Just remember to hold on tight.
Description:
A chance encounter while shopping in Sicaris’ Market District takes you on a wild ride deeper into the Hinterlands to retrieve a lost wagon of goods. Just remember to hold on tight. An Introductory 2-hour adventure optimized for 5 1st level characters. For more information on Arcanis 5E, Baldman Games events, and updates please make sure to checkout the link in the event.
A chance encounter while shopping in Sicaris' Market District takes you on a wild ride deeper into the Hinterlands to retrieve a lost wagon of goods. Just remember to hold on tight.
Description:
A chance encounter while shopping in Sicaris’ Market District takes you on a wild ride deeper into the Hinterlands to retrieve a lost wagon of goods. Just remember to hold on tight. An Introductory 2-hour adventure optimized for 5 1st level characters. For more information on Arcanis 5E, Baldman Games events, and updates please make sure to checkout the link in the event.
A chance encounter while shopping in Sicaris' Market District takes you on a wild ride deeper into the Hinterlands to retrieve a lost wagon of goods. Just remember to hold on tight.
Description:
A chance encounter while shopping in Sicaris’ Market District takes you on a wild ride deeper into the Hinterlands to retrieve a lost wagon of goods. Just remember to hold on tight. An Introductory 2-hour adventure optimized for 5 1st level characters. For more information on Arcanis 5E, Baldman Games events, and updates please make sure to checkout the link in the event.
Can you locate the tomb of the Twins & plunder the Gemini blades ahead of a planned imperial expedition? A mid-level exploratory expedition into the deadly Halls of Arden Vul.
Description:
Arden Vul - The Tomb of the Twins - Big news! The tomb of the legendary hero-twins, Tekla and Taticus, has been confirmed as lying along the Drowned Canyon, deep within the deadly Halls of Arden Vul. Your shadowy patron has hired you to locate the tomb and 'liberate' the famous Gemini blades from it. The catch? The imperial authorities are planning to do the same. You have three days to locate and loot the tomb before the official expedition descends like a hammer.
PC Levels: 6 – 8
Pregens provided
Can you locate the tomb of the Twins & plunder the Gemini blades ahead of a planned imperial expedition? A mid-level exploratory expedition into the deadly Halls of Arden Vul.
Description:
Arden Vul - The Tomb of the Twins - Big news! The tomb of the legendary hero-twins, Tekla and Taticus, has been confirmed as lying along the Drowned Canyon, deep within the deadly Halls of Arden Vul. Your shadowy patron has hired you to locate the tomb and 'liberate' the famous Gemini blades from it. The catch? The imperial authorities are planning to do the same. You have three days to locate and loot the tomb before the official expedition descends like a hammer.
PC Levels: 6 – 8
Pregens provided
Test your mettle in the unforgiving Arena. Do you have what it takes to survive the onslaught & assume the title of champion?
Description:
Arena combat is anything but predictable. You are at the mercy of the mighty slavers who scour the land in search of new combatants to satisfy their masters and the fickle mob. You have been taken captive along with several others. You can hear the cries of the captured beasts and the sobbing of the terrified being led to certain death. You are not scared because fear is weakness and to be weak now will spell certain doom. As the carvan reaches its final destination you are in awe of the shear size of the Arena and the variety of captives the slavers have rounded up for their masters entertainment. Take heart for it will be over soon. Will you taste victory and win your freedom or will this be your final resting place?
Test your mettle in the unforgiving Arena. Do you have what it takes to survive the onslaught & assume the title of champion?
Description:
Arena combat is anything but predictable. You are at the mercy of the mighty slavers who scour the land in search of new combatants to satisfy their masters and the fickle mob. You have been taken captive along with several others. You can hear the cries of the captured beasts and the sobbing of the terrified being led to certain death. You are not scared because fear is weakness and to be weak now will spell certain doom. As the carvan reaches its final destination you are in awe of the shear size of the Arena and the variety of captives the slavers have rounded up for their masters entertainment. Take heart for it will be over soon. Will you taste victory and win your freedom or will this be your final resting place?
Test your mettle in the unforgiving Arena. Do you have what it takes to survive the onslaught & assume the title of champion?
Description:
Arena combat is anything but predictable. You are at the mercy of the mighty slavers who scour the land in search of new combatants to satisfy their masters and the fickle mob. You have been taken captive along with several others. You can hear the cries of the captured beasts and the sobbing of the terrified being led to certain death. You are not scared because fear is weakness and to be weak now will spell certain doom. As the carvan reaches its final destination you are in awe of the shear size of the Arena and the variety of captives the slavers have rounded up for their masters entertainment. Take heart for it will be over soon. Will you taste victory and win your freedom or will this be your final resting place?
Test your mettle in the unforgiving Arena. Do you have what it takes to survive the onslaught & assume the title of champion?
Description:
Arena combat is anything but predictable. You are at the mercy of the mighty slavers who scour the land in search of new combatants to satisfy their masters and the fickle mob. You have been taken captive along with several others. You can hear the cries of the captured beasts and the sobbing of the terrified being led to certain death. You are not scared because fear is weakness and to be weak now will spell certain doom. As the carvan reaches its final destination you are in awe of the shear size of the Arena and the variety of captives the slavers have rounded up for their masters entertainment. Take heart for it will be over soon. Will you taste victory and win your freedom or will this be your final resting place?