The new master has reopened the Ancient Library as a school for young gifted children. After months parents have growing concerns & unexplained events are happening around the town.
Description:
Pre-made characters will be provided but players may bring their own to play as well Level 8-10. No dice, paper or pencil will be distributed. May be played with RPG1691025 Clear skies and Murderous thoughts Level 6-8 4E adventure, RPG1691743 The Lost Temple or RPG1691745 King of the Jungle 4E adventures levels 7-10
Welcome to Athas, a hot & dry land where magic has ruined the world. 7 immortal Sorcerer-Kings preside over what little of civilization has remained. Mercy is as rare as water here.
Description:
You are all mercenaries from the Free City of Tyr, once ruled by a tyrannical sorcerer...but now is free from his iron fist. The mortal King Tithian I is now in power and has freed all of the slaves. Whether you're a freed slave, a practitioner of illegal magic or a mercenary, you've been hired to guard an important shipment from the Free City to Gulg, a city-state on the edge of one of Athas's few remaining forests. This shipment must reach the Sorcerer-Queen to ensure good relations between your home and (hopefully) new allies. You've never ventured far from Tyr and hope whatever strange customs of Gulg will allow you to stay in good faith.
Recent ghostly sightings in the village of Turvey have the locals on edge. Is it related to the arrival of a traveling circus, or a 200-year-old grudge? Rules light, balanced role-playing & combat.
Description:
Recent ghostly sightings in the village of Turvey have the locals on edge. Is it related to the arrival of a traveling circus, or a 200-year-old grudge? It will be up to the party to sort out the facts, because one thing Turvey’s residents aren’t short on is opinions. This will be a relatively rules-light adventure, highlighting role-playing and investigation, but will also feature sufficient combat. Low-level pre-generated characters will be provided. Cecilia's Dance is the first installment in an ongoing story arc set on the island continent of Baelortha. While the story carries over from convention to convention, players need not be familiar with it to enjoy each adventure.
A mage missing for 20 years may be the first in a chain of clues connecting a corrupted family heirloom to the fate of a lost civilization of elves. Rules light, balanced exploration, RP & combat.
Description:
A mage missing for 20 years may be the first in a chain of clues connecting an heirloom of mysterious corrupted wood to the fate of a lost civilization of elves. The party will have to collect disparate pieces of evidence and sift through them to determine where the trail leads next. This will be a relatively rules-light adventure, highlighting exploration and role-playing, but will also feature sufficient combat. Low-level pre-generated characters will be provided. Reynard’s Errand is the second installment in an ongoing story arc set on the island continent of Baelortha. While the story carries over from convention to convention, players need not be familiar with it to enjoy each adventure.
Classic adventure with The Doctor. The TARDIS has placed him in your time period & things must be set things right. Bring a sense of fun & adventure as you aid The Doctor.
Retrieve the village artifact & defeat the Orc King to save the village! & maybe find out the fate of the champion & his wizard.
Description:
A sacred relic of the village of Northmarch has been stolen, and Gornach the Orc King has claimed responsibility for this heinous crime. The village's champion, as well as the local wizard left to retrieve the artifact, and have not returned. Since then, the village has been forced to give tributes of food and gold to the Orc King and his troops in order to avoid being destroyed. But, as luck would have it, a group of intrepid adventurers have come by the village just in time to help! Will you help these poor villagers, farmers and woodcutters out from under the boot of the Orc King? What exactly is this artifact? And what of the great champion and the wizard? Pregenerated characters will be provided. Please bring your Player's Handbooks if you can.
Want the premiere D&D Adventurers League Experience at Gen Con? Like the title says: this is it.
Description:
Want the premiere D&D Adventurers League Experience at Gen Con? Like the title says: this is it. You will experience the brand new, unreleased, and only playable as part of this program Hulburg trilogy, as well as a special event to cap it off (that will be customized to your individual table and not released for general play). These are guaranteed six-person tables, and you will experience this exciting new trilogy with the same players and the same hand-picked, top-tier, DM for the entire event. These events will happen in their own play space separate from the general games. A total of sixteen hours of gaming spread out over 4 four-hour play periods. D&D Adventurers League adventures for characters levels 5-10. Play times are Thur: 8am-Noon, Fri: Noon-4pm & 9pm-1am, and Sat: Noon-4pm. This event includes RPGA1697381, 1697382, 1697383, and 1697384.
Want the premiere D&D Adventurers League Experience at Gen Con? Like the title says: this is it. For tickets see event RPGA 1697381
Description:
Want the premiere D&D Adventurers League Experience at Gen Con? Like the title says: this is it. You will experience the brand new, unreleased, and only playable as part of this program Hulburg trilogy, as well as a special event to cap it off (that will be customized to your individual table and not released for general play). These are guaranteed six-person tables, and you will experience this exciting new trilogy with the same players and the same hand-picked, top-tier, DM for the entire event. These events will happen in their own play space separate from the general games. A total of sixteen hours of gaming spread out over 4 four-hour play periods. D&D Adventurers League adventures for characters levels 5-10. Play times are Thur: 8am-Noon, Fri: Noon-4pm & 9pm-1am, and Sat: Noon-4pm. For tickets see event RPGA 1697381