An ancient threat has returned, and the fate of Ravens Bluff hangs in the balance. Only a handful of heroes know the truth and they have the opportunity to save the city. But are they up to the challenge? A LFR adventure for char. levels 1-4. This is the third and final part of the three-part 'Return to Ravens Bluff' mini-campaign. It is recommended (but not required) that you play the mini-campaign adventures in order, using the same character.
An ancient threat has returned, and the fate of Ravens Bluff hangs in the balance. Only a handful of heroes know the truth and they have the opportunity to save the city. But are they up to the challenge? A LFR adventure for char. levels 1-4. This is the third and final part of the three-part 'Return to Ravens Bluff' mini-campaign. It is recommended (but not required) that you play the mini-campaign adventures in order, using the same character.
An ancient threat has returned, and the fate of Ravens Bluff hangs in the balance. Only a handful of heroes know the truth and they have the opportunity to save the city. But are they up to the challenge? A LFR adventure for char. levels 1-4. This is the third and final part of the three-part 'Return to Ravens Bluff' mini-campaign. It is recommended (but not required) that you play the mini-campaign adventures in order, using the same character.
An ancient threat has returned, and the fate of Ravens Bluff hangs in the balance. Only a handful of heroes know the truth and they have the opportunity to save the city. But are they up to the challenge? A LFR adventure for char. levels 1-4. This is the third and final part of the three-part 'Return to Ravens Bluff' mini-campaign. It is recommended (but not required) that you play the mini-campaign adventures in order, using the same character.
An ancient threat has returned, and the fate of Ravens Bluff hangs in the balance. Only a handful of heroes know the truth and they have the opportunity to save the city. But are they up to the challenge? A LFR adventure for char. levels 1-4. This is the third and final part of the three-part 'Return to Ravens Bluff' mini-campaign. It is recommended (but not required) that you play the mini-campaign adventures in order, using the same character.
The Atlos desert has been expanding over the past years and once prosperous towns have been abandoned by its citizens. The Utaro Empire has watched powerful cities fall victim to the expanding sands and something must be done. King Barlock is desperate for a solution and has summoned the greatest heroes of the land to seek the source of the phenomenon. 16th level.
The Atlos desert has been expanding over the past years and once prosperous towns have been abandoned by its citizens. The Utaro Empire has watched powerful cities fall victim to the expanding sands and something must be done. King Barlock is desperate for a solution and has summoned the greatest heroes of the land to seek the source of the phenomenon. 16th level.
The Atlos desert has been expanding over the past years and once prosperous towns have been abandoned by its citizens. The Utaro Empire has watched powerful cities fall victim to the expanding sands and something must be done. King Barlock is desperate for a solution and has summoned the greatest heroes of the land to seek the source of the phenomenon. 16th level.
The Atlos desert has been expanding over the past years and once prosperous towns have been abandoned by its citizens. The Utaro Empire has watched powerful cities fall victim to the expanding sands and something must be done. King Barlock is desperate for a solution and has summoned the greatest heroes of the land to seek the source of the phenomenon. 16th level.
The winter is almost over, but the Monks that control Holden Pass have not appeared yet to announce the clearing of the Pass. A group of adventurers are hired to find out what is going on.