Find the evidence, and apprehend the culprit behind a mysterious skin condition in the city of Lerabel. Use one of my premade 3rd level characters or create your own and bring the culprit to justice.
Description:
Walk Away with props from the game! Find the evidence, and apprehend the culprit behind a mysterious skin condition in the city of Lerabel. Use one of my premade 3rd level characters or create your own and bring the culprit to justice. You and your team are investigating a concerned citizen who is sure someone in the Duke of Lerabels court is behind what is happening. Does this citizen have their own agenda? How is this being covered up? Can it be brought to light without consequence? This game will have time to role-play characters engaging in interviewing, infiltration, and combat or two to gather evidence and interrupt the nefarious plots in Lerabel. I will have printed 3rd-level characters available to play, but you can bring your own. I will also have a physical battle map, so if you have a favorite mini, bring it!
Race against the clock as you explore Castle Ravenloft, gather any magical items that you can to aid your quest to kill Strahd before time runs out! Party level 8, Pre-generated Characters Available!
Description:
Brave Adventurer You have been contacted by the renowned vampire hunter, Rudolph Van Richten. As he grows ever close to his final hunt, he seeks your help to drive a stake through the heart the greatest evil of them all. The lord of Barovia, Count Strahd Von Zarovich! He has done his research, and been hard at work aligning all of the pieces to facilitate the demise of this vampire lord. He has learnt of the great artefacts to help you in your quest and even found tales of a strong maiden fighting against the count herself, a likely companion should you find her. Tonight, as the Planar Moon beckons, you will descend upon Castle Ravenloft. Strahd Must Die, Tonight!
Enjoy a day at the faire! A merchant wants to hire security for his daughter’s handfasting. It sounds simple, but why he hire adventurers as security? Features fun roleplaying and epic combat!
Description:
Character creation rules: Level 16 Point buy (27) or standard array (no rolling for stats) Sourcebooks allowed: Dungeon Master's Guide, Player's Handbook, Fizban’s Treasury of Dragons, Mordenkainen’s Tome of Foes, Sword Coast Adventurer’s Guide, Tasha’s Cauldron of Everything, Volo’s Guide to Monsters, Xanathar’s Guide to Everything, Monsters of the Multiverse, Van Richten's Guide to Ravenloft Magic items: Allowed from sourcebooks above 2 legendary 3 very rare 4 rare or uncommon You will start out with 10,000gp and can buy mundane items from the PHB and the following potions and scrolls: Healing- 50gp /// Climbing- 75gp /// Animal Friendship- 100gp /// greater healing- 100gp /// water breathing- 100gp /// superior healing- 500gp /// supreme healing- 1000gp /// invisibility- 5000gp Cantrip- 25gp /// 1st- 75gp /// 2nd- 150gp /// 3rd- 300gp /// 4th- 500gp /// 5th- 1000gp
Dib and his goblin cronies have become trouble for locals with their newly-made fortress and indiscriminate wrestling. Pre-made characters to help you jump right in.
Description:
Dib Halfling-Chewer and his cronies were ejected from their goblin clan for indiscriminate wrestling. They’ve since become trouble for locals and travelers alike with their newly-made fortress. Can you help solve this problem? Pre-made characters make it easy to jump right in. Play a gnoll, a trollkin, a large bear or a bard who casts “Ale-Dritch Blast"", etc. What players had to say: ""This was an absolute BANGER of a hit."" ""It was delightful...and it had hilarious moments."" ""We laughed, we cried, we kissed several coppers goodbye."" ""Had a great time...had a blast.""
Help find the perfect present for the self proclaimed "Mad King."
Description:
This is a Dungeons & Dragons 5e Oneshot, players will be working to find the perfect gift to appease an all-powerful King. The King possesses cataclysmic magic and a lack of restraint to use it! In this game, we'll meet dragons, mages and Hobgoblins named Bob Hoblin! This game will have a mixture of social encounters, as well as combat!
https://startplaying.games/gm/scholasticdragon
The party finds themselves in the small town of Dragon's End as a deadly dragon threatens to destroy it to settle an old grudge. Their characters must rise to the call of heroism, command the ragtag militia, and embark upon quests to acquire resources that will help the town in the final showdown - or else suffer Urax’s wrath! Their efforts will be the deciding factor in the battle's outcome!
Mist Island's appearance always presages great changes; cataclysms, plagues, rebellions, wars...Will you prevent catastrophe or cause it?
Description:
Mist Island is a legendary landmass that never appears in the same place twice. Its appearance always presages great changes; cataclysms, plagues, rebellions, wars... For some, it represents a once-in-a-generation opportunity for rare herbs or poisons. For others, its presence must be eliminated once and for all. You and your stalwart companions are part of an expedition to the Island, though your motives are your own. Will you prevent catastrophe or cause it? Will you be heroes or villains to the coastal kingdoms and empires the Island haunts? More importantly, will you survive Mist Island? Tales are that those who venture onto the mist-shrouded place are forever cursed, others say those foolhardy enough to sail towards the island are never seen again. Content: Paranoia, terror, gore https://startplaying.games/gm/hathorusgames2021
The City of Kalumnoir has stood for a thousand years. Built upon a mountain, Kalumnoir is divided into seven districts or "circles," which progress up the mountain from the bottom.
Description:
Kalumnoir is a shared-world, multi-system RPG setting. Here are some of the key themes surrounding the Kalumnoir setting: A world of high magic. Potions can be readily purchased in most settlements. Temples & mages offer spellcasting at a price on a regular basis. Magic is woven through the fabric of existence. The world is old. Civilizations have risen and fallen and risen again and again. Strange creatures, stranger than anything seen in Kalumnoir today, have roamed the world. Civilizations of advanced technology, akin to the modern world and beyond, have turned to dust. There are no known portals to other planes or worlds in Kalumnoir. The very edges of the world seem to connect to other realms, but maps and tales are inconsistent. HUMANS ARE NOT THE DOMINANT SPECIES. While humans can be found in most corners of the world, they have not yet begun to dominate its surface.