Some people are born heroes, and some earn it. Seven childhood friends return to their hometown for the first time in twenty years in a sequel to a horror adventure that was dreamt, but never played.
Description:
Life can be hard on the frontier, especially for a child who is scorned by their peers. In the mountain town of Broward, seven such children forged a bond that they knew would last forever. Now, twenty years later, they return to rekindle old friendships. However, something is not right in the snowy streets of this dying boom town, and memories and nightmares buried in an abandoned mine threaten to rise once more. Can the Lucky Seven summon the pluck and strength that once served them to save their hometown … and themselves … from being lost to the shadows? (Pre-generated characters provided.)
An adventure of love, beauty, and nobility — as well as enchantment, lies, and betrayal — waits somewhere in the mists of Ravenloft.
Description:
The nobility of the Duchy of Englestaat have suffered during the last half-century; some say there is a curse upon them, as multiple lines have had their estates collapse, physically or financially, had mysterious deaths, or simply petered out without heirs. None of the Duke, his predecessor, nor their magical advisers have found any tangible evidence that would put credence in such a curse, but rumors persist. The Company of the Unicorn Rampant was founded by the scion of one minor noble line and they have traveled throughout the duchy and neighboring lands advancing the cause of right and good. Now the Duke himself has summoned them to his keep in a terse but urgent missive, with secrecy required. What task could the duke have for our brave adventurers? (Pre-generated characters provided.)
An adventure of love, beauty, and nobility — as well as enchantment, lies, and betrayal — waits somewhere in the mists of Ravenloft.
Description:
The nobility of the Duchy of Englestaat have suffered during the last half-century; some say there is a curse upon them, as multiple lines have had their estates collapse, physically or financially, had mysterious deaths, or simply petered out without heirs. None of the Duke, his predecessor, nor their magical advisers have found any tangible evidence that would put credence in such a curse, but rumors persist. The Company of the Unicorn Rampant was founded by the scion of one minor noble line and they have traveled throughout the duchy and neighboring lands advancing the cause of right and good. Now the Duke himself has summoned them to his keep in a terse but urgent missive, with secrecy required. What task could the duke have for our brave adventurers? (Pre-generated characters provided.)