Today you return home after a year away, bringing with you the object of your quest. But your city is flying the flag of the enemy, the Red Star.
Description:
Home. You've won. The artifact is safe, and you can see your home city just starting to appear over the ocean. Tonight there will be a great party, as any successfull adventuring crew must spend their riches in the town to help support those less sucessful, and the widows and children of advenurers that never made it home. Ah the parties ... but wait, what flag is that waving over Citi De Mar? It's black ... and has a large ... RED ... STAR?
Today you return home after a year away, bringing with you the object of your quest. But your city is flying the flag of the enemy, the Red Star.
Description:
Home. You've won. The artifact is safe, and you can see your home city just starting to appear over the ocean. Tonight there will be a great party, as any successfull adventuring crew must spend their riches in the town to help support those less sucessful, and the widows and children of advenurers that never made it home. Ah the parties ... but wait, what flag is that waving over Citi De Mar? It's black ... and has a large ... RED ... STAR?
Today you return home after a year away, bringing with you the object of your quest. But your city is flying the flag of the enemy, the Red Star.
Description:
Home. You've won. The artifact is safe, and you can see your home city just starting to appear over the ocean. Tonight there will be a great party, as any successfull adventuring crew must spend their riches in the town to help support those less sucessful, and the widows and children of advenurers that never made it home. Ah the parties ... but wait, what flag is that waving over Citi De Mar? It's black ... and has a large ... RED ... STAR?
War has displaced a flood of survivors into the ancient city of Byzantion. This is a tale of strangers who become comrades struggling together to build a new life by the waters of the Bosphorus.
Description:
War has displaced a flood of survivors into the ancient city of Byzantion. Those from all walks of life are forced to survive as best they can in the chaos wrought by conflict. This is a tale of strangers who met fleeing war and who, through hardship, became comrades together scrambling for a new life by the waters of the Bosphorus.
This fantasy game is set in a magic-rich alternate ancient Earth in the city of Byzantion in a faltering empire that is not quite Rome. The genre combines the aesthetic of the ancient world with intrigue and desperation one might expect from political thrillers or steampunk stories. The game focuses on collaborative storytelling more than rules or rolls, with an emphasis on difficult decisions and moral choices that defy black and white answers.
Some influences include Martin's Game of Thrones, Wolfe's Soldier in the Mist, and Carey's Kushiel series.
War has displaced a flood of survivors into the ancient city of Byzantion. This is a tale of strangers who become comrades struggling together to build a new life by the waters of the Bosphorus.
Description:
War has displaced a flood of survivors into the ancient city of Byzantion. Those from all walks of life are forced to survive as best they can in the chaos wrought by conflict. This is a tale of strangers who met fleeing war and who, through hardship, became comrades together scrambling for a new life by the waters of the Bosphorus. This fantasy game is set in a magic-rich alternate ancient Earth in the city of Byzantion in a faltering empire that is not quite Rome. The genre combines the aesthetic of the ancient world with intrigue and desperation one might expect from political thrillers or steampunk stories. The game focuses on collaborative storytelling more than rules or rolls, with an emphasis on difficult decisions and moral choices that defy black and white answers. Some influences include Martin's Game of Thrones, Wolfe's Soldier in the Mist, and Carey's Kushiel series.
Now what did I do with my party? One minute we're walking down a hallway & then POOF! I'm all alone. Must quit blacking out & find those chaps - they need me!
Tranquil life in Blackwater Rush is ruined when an old feud begins anew. Can the town's newest heroes put things right? Mature role playing emphasized.
Tranquil life in Blackwater Rush is ruined when an old feud begins anew. Can the town's newest heroes put things right? Mature role playing emphasized.
Your parents adventured together; the Kings Company of the Red Star. Now 2nd generation adventurers, you keep flashing back to lessons learned, like when the beach was really just a vacation spot.
Description:
Your parents adventured together, raised you as one extended family. They rarely talked about their adventures, but when they did, you heard talk about the Kings Company of the Read Star. Now second generation adventurers, and the Elite Irregulars under the desperate Countess Whitewater. You saved the county Whitewater from a siege, and collected an immensely powerful artifact. Now you are on a ship bound for home. Even as you quest, you keep flashing back to lessons learned… like when the beach was really just a vacation spot.
Your parents adventured together; the Kings Company of the Red Star. Now 2nd generation adventurers, you keep flashing back to lessons learned, like when the beach was really just a vacation spot.
Description:
Your parents adventured together, raised you as one extended family. They rarely talked about their adventures, but when they did, you heard talk about the Kings Company of the Read Star. Now second generation adventurers, and the Elite Irregulars under the desperate Countess Whitewater. You saved the county Whitewater from a siege, and collected an immensely powerful artifact. Now you are on a ship bound for home. Even as you quest, you keep flashing back to lessons learned… like when the beach was really just a vacation spot.